More on SDL2. Now compiles, still needs a lot of cleaning and work to deal with SDL_DisplayFormat* from 1.2
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10 changed files with 129 additions and 78 deletions
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@ -62,7 +62,8 @@ void show_progress_bar(SDL_Surface * screen)
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prog_bar_ctr++;
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SDL_UpdateRect(screen, 0, screen->h - 24, screen->w, 24);
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// FIXME SDL2
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// SDL_UpdateRect(screen, 0, screen->h - 24, screen->w, 24);
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}
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oldtime = newtime;
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