Doc'ing new "colorsrows" option
In manpage, and (via 'tuxpaint-docs' update) in OPTIONS docs. Also, added a bash tab-completion entry for it. (h/t Pere for enabling the feature.)
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14 changed files with 90 additions and 16 deletions
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@ -13,6 +13,11 @@ $Id$
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------------
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* [WIP] Larger UI buttons
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Pere Pujal i Carabantes <pere@fornol.no-ip.org>
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* It's now possible to increase how many rows of buttons are shown
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for the color palette at the bottom of the screen.
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(Use the "colorsrows" option.)
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Pere Pujal i Carabantes <pere@fornol.no-ip.org>
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* New Magic Tools:
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----------------
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@ -6,7 +6,7 @@ Options Documentation
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Copyright © 2002-2021 by various contributors; see AUTHORS.
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http://www.tuxpaint.org/
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22 January 2021
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5 February 2021
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----------------------------------------------------------------------
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@ -714,6 +714,12 @@ Windows Users
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low halves of the byte, so "#FFF" is the same as "#FFFFFF", not
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"#F0F0F0".
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colorsrows=ROWS
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How many rows of color palette buttons to show; useful when
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using a large color palette (see "colorfile", above), and/or for
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use with coarse input devices (like eyegaze trackers).
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lang=LANGUAGE
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Run Tux Paint in one of the supported languages. Possible choice
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@ -874,7 +874,7 @@ Using the import script, "tuxpaint-import"
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Example:
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$ tuxpaint-import grandma.jpg
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grandma.jpg -> /home/username/.tuxpaint/saved/20210205160922.png
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grandma.jpg -> /home/username/.tuxpaint/saved/20210205175230.png
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jpegtopnm: WRITING A PPM FILE
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The first line ("tuxpaint-import grandma.jpg") is the command to run.
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@ -916,7 +916,7 @@ Importing Pictures Manually
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* mm = Minute (two digits, "00"-"59")
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* ss = Seconds (two digits, "00"-"59")
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Example: "20210205160922.png", for 5 February 2021 at 16:09:22.
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Example: "20210205175230.png", for 5 February 2021 at 17:52:30.
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Place this PNG file in your Tux Paint "saved" directory/folder. (See
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above.)
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@ -25,7 +25,7 @@
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</p>
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<p>
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22 January 2021 </p>
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5 February 2021 </p>
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</center>
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<hr size="2"
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@ -953,6 +953,15 @@
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NOTES: You must separate decimal values with spaces, and begin hexadecimal values with a pound/number-sign character ("<code>#</code>"). In 3-digit hexadecimal, each digit is used for both the high and low halves of the byte, so "<code>#FFF</code>" is the same as "<code>#FFFFFF</code>", not "<code>#F0F0F0</code>". </p>
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</dd>
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<dt>
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<code><b>colorsrows=<i>ROWS</i></b></code>
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</dt>
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<dd>
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<p>
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How many rows of color palette buttons to show; useful when using a large color palette (see "<code>colorfile</code>", above), and/or for use with coarse input devices (like eyegaze trackers). </p>
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</dd>
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<dt>
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<code><b>lang=<i>LANGUAGE</i></b></code>
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</dt>
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@ -1303,7 +1303,7 @@
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<blockquote>
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<code>$ <strong>tuxpaint-import grandma.jpg</strong><br>
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grandma.jpg ->
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/home/username/.tuxpaint/saved/20210205160922.png<br>
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/home/username/.tuxpaint/saved/20210205175230.png<br>
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jpegtopnm: WRITING A PPM FILE</code>
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</blockquote>
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@ -1351,7 +1351,7 @@
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</ul>
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<p>
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Example: "<code>20210205160922</code>.png", for 5 February 2021 at 16:09:22. </p>
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Example: "<code>20210205175230</code>.png", for 5 February 2021 at 17:52:30. </p>
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<p>
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Place this PNG file in your Tux Paint "<code>saved</code>" directory/folder. (See above.) </p>
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@ -6,7 +6,7 @@ Options Documentation
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Copyright © 2002-2021 by various contributors; see AUTHORS.
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http://www.tuxpaint.org/
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22 enero 2021
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5 febrero 2021
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----------------------------------------------------------------------
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@ -714,6 +714,12 @@ Windows Users
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low halves of the byte, so "#FFF" is the same as "#FFFFFF", not
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"#F0F0F0".
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colorsrows=ROWS
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How many rows of color palette buttons to show; useful when
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using a large color palette (see "colorfile", above), and/or for
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use with coarse input devices (like eyegaze trackers).
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lang=LANGUAGE
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Run Tux Paint in one of the supported languages. Possible choice
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@ -25,7 +25,7 @@
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</p>
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<p>
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22 enero 2021 </p>
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5 febrero 2021 </p>
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</center>
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<hr size="2"
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@ -953,6 +953,15 @@
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NOTES: You must separate decimal values with spaces, and begin hexadecimal values with a pound/number-sign character ("<code>#</code>"). In 3-digit hexadecimal, each digit is used for both the high and low halves of the byte, so "<code>#FFF</code>" is the same as "<code>#FFFFFF</code>", not "<code>#F0F0F0</code>". </p>
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</dd>
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<dt>
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<code><b>colorsrows=<i>ROWS</i></b></code>
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</dt>
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<dd>
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<p>
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How many rows of color palette buttons to show; useful when using a large color palette (see "<code>colorfile</code>", above), and/or for use with coarse input devices (like eyegaze trackers). </p>
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</dd>
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<dt>
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<code><b>lang=<i>LANGUAGE</i></b></code>
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</dt>
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@ -6,7 +6,7 @@ Options Documentation
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Copyright © 2002-2021 by various contributors; see AUTHORS.
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http://www.tuxpaint.org/
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22 janvier 2021
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5 février 2021
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----------------------------------------------------------------------
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@ -714,6 +714,12 @@ Windows Users
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low halves of the byte, so "#FFF" is the same as "#FFFFFF", not
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"#F0F0F0".
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colorsrows=ROWS
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How many rows of color palette buttons to show; useful when
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using a large color palette (see "colorfile", above), and/or for
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use with coarse input devices (like eyegaze trackers).
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lang=LANGUAGE
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Run Tux Paint in one of the supported languages. Possible choice
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@ -25,7 +25,7 @@
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</p>
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<p>
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22 janvier 2021 </p>
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5 février 2021 </p>
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</center>
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<hr size="2"
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@ -953,6 +953,15 @@
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NOTES: You must separate decimal values with spaces, and begin hexadecimal values with a pound/number-sign character ("<code>#</code>"). In 3-digit hexadecimal, each digit is used for both the high and low halves of the byte, so "<code>#FFF</code>" is the same as "<code>#FFFFFF</code>", not "<code>#F0F0F0</code>". </p>
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</dd>
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<dt>
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<code><b>colorsrows=<i>ROWS</i></b></code>
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</dt>
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<dd>
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<p>
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How many rows of color palette buttons to show; useful when using a large color palette (see "<code>colorfile</code>", above), and/or for use with coarse input devices (like eyegaze trackers). </p>
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</dd>
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<dt>
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<code><b>lang=<i>LANGUAGE</i></b></code>
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</dt>
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@ -6,7 +6,7 @@ Documentación de opcións
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Copyright © 2002-2021 por varios colaboradores; vexa AUTORES (AUTHORS).
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http://www.tuxpaint.org/
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22 Xaneiro 2021
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5 Febreiro 2021
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----------------------------------------------------------------------
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@ -736,6 +736,12 @@ Usuarios de Windows
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low halves of the byte, so "#FFF" is the same as "#FFFFFF", not
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"#F0F0F0".
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colorsrows=ROWS
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How many rows of color palette buttons to show; useful when
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using a large color palette (see "colorfile", above), and/or for
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use with coarse input devices (like eyegaze trackers).
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lang=IDIOMA
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Run Tux Paint in one of the supported languages. Possible choice
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@ -25,7 +25,7 @@
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</p>
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<p>
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22 Xaneiro 2021 </p>
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5 Febreiro 2021 </p>
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</center>
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<hr size="2"
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@ -953,6 +953,15 @@
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NOTES: You must separate decimal values with spaces, and begin hexadecimal values with a pound/number-sign character ("<code>#</code>"). In 3-digit hexadecimal, each digit is used for both the high and low halves of the byte, so "<code>#FFF</code>" is the same as "<code>#FFFFFF</code>", not "<code>#F0F0F0</code>". </p>
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</dd>
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<dt>
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<code><b>colorsrows=<i>ROWS</i></b></code>
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</dt>
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<dd>
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<p>
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How many rows of color palette buttons to show; useful when using a large color palette (see "<code>colorfile</code>", above), and/or for use with coarse input devices (like eyegaze trackers). </p>
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</dd>
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<dt>
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<code><b>lang=<i>IDIOMA</i></b></code>
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</dt>
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