Cartoon fullscreen: play sound, show progress bar
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cde0941509
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1 changed files with 11 additions and 1 deletions
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@ -23,7 +23,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: November 4, 2021
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Last updated: November 8, 2021
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$Id$
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*/
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@ -227,6 +227,10 @@ void cartoon_click(magic_api * api, int which, int mode,
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{
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for (y = 0; y < canvas->h; y++)
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{
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if (y % 10 == 0) {
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api->update_progress_bar();
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}
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for (x = 0; x < canvas->w; x++)
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{
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cartoon_apply_colors(api, last, x, y);
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@ -234,6 +238,10 @@ void cartoon_click(magic_api * api, int which, int mode,
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}
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for (y = 0; y < canvas->h; y++)
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{
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if (y % 10 == 0) {
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api->update_progress_bar();
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}
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for (x = 0; x < canvas->w; x++)
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{
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cartoon_apply_outline(api, x, y);
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@ -246,6 +254,8 @@ void cartoon_click(magic_api * api, int which, int mode,
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}
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else
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{
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api->playsound(cartoon_snd, 128, 255);
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SDL_BlitSurface(result_surf, NULL, canvas, NULL);
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update_rect->x = 0;
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update_rect->y = 0;
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