corrected wrong position of declaration for variables in some magic tools.
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7403371265
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7 changed files with 26 additions and 22 deletions
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@ -217,9 +217,9 @@ static void mosaic_noise_pixel(void * ptr, SDL_Surface * canvas, int noise_AMOUN
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Uint8 temp[3];
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double temp2[3];
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int k;
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SDL_GetRGB(api->getpixel(canvas,x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
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int k;
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for (k =0;k<3;k++){
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temp2[k] = clamp(0.0, (int)temp[k] - (rand()%noise_AMOUNT) + noise_AMOUNT/2.0, 255.0);
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}
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@ -232,17 +232,17 @@ static void mosaic_blur_pixel(void * ptr, SDL_Surface * canvas, SDL_Surface * la
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int i,j,k;
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Uint8 temp[3];
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double blurValue[3];
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for (k =0;k<3;k++){
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blurValue[k] = 0;
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}
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//5x5 gaussiann weighting window
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const int weight[5][5] = { {1,4,7,4,1},
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{4,16,26,16,4},
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{7,26,41,26,7},
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{4,16,26,16,4},
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{1,4,7,4,1}};
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for (k =0;k<3;k++){
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blurValue[k] = 0;
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}
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for (i=-2;i<3;i++){
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for (j=-2;j<3;j++){
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//Add the pixels around the current one wieghted
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@ -269,6 +269,7 @@ static void mosaic_sharpen_pixel(void * ptr,
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int grey;
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int i,j;
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double sobel_1=0,sobel_2=0;
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double temp;
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//Sobel weighting masks
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const int sobel_weights_1[3][3] = { {1,2,1},
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@ -290,7 +291,7 @@ static void mosaic_sharpen_pixel(void * ptr,
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}
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}
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double temp = sqrt(sobel_1*sobel_1 + sobel_2*sobel_2);
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temp = sqrt(sobel_1*sobel_1 + sobel_2*sobel_2);
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temp = (temp/1443)*255.0;
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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