indent metalpaint.c

This commit is contained in:
Bill Kendrick 2017-10-15 11:47:37 -07:00
parent 7e524f44ad
commit 800d8af3b7

View file

@ -35,26 +35,22 @@
/* Our globals: */
static Mix_Chunk * metalpaint_snd;
static Mix_Chunk *metalpaint_snd;
static Uint8 metalpaint_r, metalpaint_g, metalpaint_b;
Uint32 metalpaint_api_version(void);
int metalpaint_init(magic_api * api);
int metalpaint_get_tool_count(magic_api * api);
SDL_Surface * metalpaint_get_icon(magic_api * api, int which);
char * metalpaint_get_name(magic_api * api, int which);
char * metalpaint_get_description(magic_api * api, int which, int mode);
static void do_metalpaint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
SDL_Surface *metalpaint_get_icon(magic_api * api, int which);
char *metalpaint_get_name(magic_api * api, int which);
char *metalpaint_get_description(magic_api * api, int which, int mode);
static void do_metalpaint(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void metalpaint_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void metalpaint_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void metalpaint_shutdown(magic_api * api);
void metalpaint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int metalpaint_requires_colors(magic_api * api, int which);
@ -63,7 +59,10 @@ void metalpaint_switchout(magic_api * api, int which, int mode, SDL_Surface * ca
int metalpaint_modes(magic_api * api, int which);
Uint32 metalpaint_api_version(void) { return(TP_MAGIC_API_VERSION); }
Uint32 metalpaint_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
// No setup required:
@ -71,40 +70,39 @@ int metalpaint_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/metalpaint.wav",
api->data_directory);
snprintf(fname, sizeof(fname), "%s/sounds/magic/metalpaint.wav", api->data_directory);
metalpaint_snd = Mix_LoadWAV(fname);
return(1);
return (1);
}
// We have multiple tools:
int metalpaint_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return(1);
return (1);
}
// Load our icons:
SDL_Surface * metalpaint_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
SDL_Surface *metalpaint_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/images/magic/metalpaint.png",
api->data_directory);
snprintf(fname, sizeof(fname), "%s/images/magic/metalpaint.png", api->data_directory);
return(IMG_Load(fname));
return (IMG_Load(fname));
}
// Return our names, localized:
char * metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *metalpaint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(strdup(gettext_noop("Metal Paint")));
return (strdup(gettext_noop("Metal Paint")));
}
// Return our descriptions, localized:
char * metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
char *metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
{
return(strdup(gettext_noop("Click and drag the mouse to paint with a metallic color.")));
return (strdup(gettext_noop("Click and drag the mouse to paint with a metallic color.")));
}
#define METALPAINT_CYCLE 32
@ -112,7 +110,7 @@ char * metalpaint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which AT
/* Based on 'Golden' gradient in The GIMP: */
static int metalpaint_gradient[METALPAINT_CYCLE] = {
56, 64, 73, 83, 93, 102, 113, 123,
56, 64, 73, 83, 93, 102, 113, 123,
139, 154, 168, 180, 185, 189, 183, 174,
164, 152, 142, 135, 129, 138, 149, 158,
166, 163, 158, 149, 140, 122, 103, 82
@ -120,38 +118,49 @@ static int metalpaint_gradient[METALPAINT_CYCLE] = {
// Do the effect:
static void do_metalpaint(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
int x, int y)
static void do_metalpaint(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api * api = (magic_api *) ptr;
magic_api *api = (magic_api *) ptr;
int xx, yy;
int n;
Uint8 r, g, b;
for (yy = -8; yy < 8; yy++)
{
for (xx = -8; xx < 8; xx++)
{
n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
for (xx = -8; xx < 8; xx++)
{
n = metalpaint_gradient[((x + xx + y + yy) / 4) % METALPAINT_CYCLE];
r = (metalpaint_r * n) / 255;
g = (metalpaint_g * n) / 255;
b = (metalpaint_b * n) / 255;
r = (metalpaint_r * n) / 255;
g = (metalpaint_g * n) / 255;
b = (metalpaint_b * n) / 255;
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
}
}
}
}
// Affect the canvas on drag:
void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
{
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_metalpaint);
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_metalpaint);
if (ox > x) { int tmp = ox; ox = x; x = tmp; }
if (oy > y) { int tmp = oy; oy = y; y = tmp; }
if (ox > x)
{
int tmp = ox;
ox = x;
x = tmp;
}
if (oy > y)
{
int tmp = oy;
oy = y;
y = tmp;
}
update_rect->x = ox - 8;
update_rect->y = oy - 8;
@ -162,17 +171,16 @@ void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
void metalpaint_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
metalpaint_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
// Affect the canvas on release:
void metalpaint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
@ -197,15 +205,17 @@ int metalpaint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRI
return 1;
}
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void metalpaint_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void metalpaint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int metalpaint_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_PAINT);
return (MODE_PAINT);
}