Instructions on how to build using old macOS
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@ -2,21 +2,21 @@ WHAT IS THIS
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------------
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This document describes how to build Tux Paint for macOS 10.12 Sierra and later.
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Tux Paint 0.9.22 and earlier required building Tux Paint from the XCode IDE.
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Tux Paint 0.9.22 and earlier required building Tux Paint from the Xcode IDE.
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Starting with 0.9.23, however, Tux Paint for macOS is built as though it were a
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Linux application.
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PREREQUISITES
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-------------
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Although Tux Paint is built without the XCode IDE, XCode itself is still required
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Although Tux Paint is built without the Xcode IDE, Xcode itself is still required
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to build Tux Paint. Download it from the App Store, and launch it once to
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accept its license agreements. Also install XCode command line tools using the
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command:
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accept its license agreements. You may also need to install the Xcode command
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line tools using the command:
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xcode-select --install
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Building Tux Paint also requires various packages. We install them from
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Building Tux Paint also requires various libraries. We install them from
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MacPorts where possible, source code otherwise. Install MacPorts to the
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default /opt/local path according to the instructions found on their website:
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@ -61,7 +61,7 @@ Tux Paint.
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*** WARNING ***
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---------------
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Having any UNIX-like toolset installed on your Mac besides MacPorts and
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XCode, such as Fink or Brew, will prevent your app bundle from being
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Xcode, such as Fink or Brew, will prevent your app bundle from being
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portable. Be sure Fink and Brew are not accessible from your build
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environment.
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@ -85,6 +85,53 @@ KNOWN ISSUES
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this writing we know Tux Paint cannot be built to run on macOS 10.7 or
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earlier.
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See "OLD VERSIONS OF MACOS" below for best-effort instructions on how to
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obtain, install, and build Tux Paint on an old version of macOS.
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August 2, 2020
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OLD VERSIONS OF MACOS
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---------------------
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Some old versions of macOS can be downloaded from Apple's support page:
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https://support.apple.com/en-us/HT211683
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macOS does allow dual booting of multiple versions of the OS, but it's safer
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and easier to install the old macOS onto a flash drive. But wherever you're
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installing it, the target drive's partitioniong scheme and partition type must
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match what the old macOS expects, so use the Disk Utility to partition and
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format the flash drive accordingly.
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As of this writing, the oldest version of macOS available on Apple's support
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site is Yosemite 10.10, which expects GPT (GUID Partition Table) partitioning
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scheme instead of the older MBR scheme, and `Mac OS Extended (Journaled)` as
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the partition type instead of the newer APFS partition type.
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Upon launching the installer, if you get a popup about macOS being too old or
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new to be installed, a bootable installer can be created using the instructions
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found here:
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https://support.apple.com/en-mide/HT201372
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I found that macOS can be installed onto the bootable media itself, so you can
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make the flash drive into a bootable installer then install the old macOS onto
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the same flash drive.
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Once the old macOS is installed, you may find the Xcode on the App Store is too
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new to run on the version of the old macOS. Old versions of Xcode can be
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downloaded from Apple's Developer site in an area accessible with free
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registration:
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https://developer.apple.com/download/more/
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The list of macOS versions and the last version of Xcode compatible with them
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are laid out nicely on the Wikipedia page on Xcode:
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https://en.wikipedia.org/wiki/Xcode
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And because Xcode is being installed manually, you can skip the step to install the Xcode
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command line tools (do not run `xcode-select --install`) but otherwise build Tux Paint
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using the same steps described in the earlier part of this document.
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January 9, 2021
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Mark K. Kim <markuskimius@gmail.com>
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