Whew - hq4x now rendering colors properly. Not catching YUV threshold, tho.

This commit is contained in:
William Kendrick 2003-12-21 00:28:30 +00:00
parent ce0f602b6e
commit 7487c3b31b
5 changed files with 303 additions and 311 deletions

View file

@ -510,7 +510,7 @@ SDL_Event scrolltimer_event;
char * langstr;
char * savedir;
int LUT16to32[65536], RGBtoYUV[65536];
int RGBtoYUV[65536];
/* Local function prototypes: */
@ -3021,8 +3021,7 @@ void stamp_draw(int x, int y)
}
hq4x_32(img_stamps[cur_stamp], final_surf,
LUT16to32, RGBtoYUV);
hq4x_32(tmp_surf, final_surf, RGBtoYUV);
}
else
{
@ -4859,7 +4858,7 @@ void setup(int argc, char * argv[])
/* Init high quality scaling stuff: */
InitLUTs(LUT16to32, RGBtoYUV);
InitLUTs(RGBtoYUV);
/* Load other images: */