Pulling in initial English from tuxpaint-docs

Documentation is now maintained in a separate source repository,
'tuxpaint-docs', which allows for easier and more consisten
translation of the documentation.  Pulling in initial version of
these docs, which contain a variety of minor updates (and also a
few which had previously only been available as plain TXT are now
available as HTML).

Pulling in the English stuff.
This commit is contained in:
Bill Kendrick 2021-02-05 00:40:17 -08:00
parent 9dd4dcf4aa
commit 72019b15d1
19 changed files with 3322 additions and 5810 deletions

View file

@ -3,19 +3,19 @@
Options Documentation
Copyright (c) 2002-2021 by various contributors; see AUTHORS.txt
Copyright © 2002-2021 by various contributors; see AUTHORS.
http://www.tuxpaint.org/
January 18, 2021
22 January 2021
----------------------------------------------------------------------
Tux Paint Config.
As of Tux Paint version 0.9.14, a graphical tool is available that
allows you to change Tux Paint's behavior. However, if you'd rather not
install and use this tool, or want a better understanding of the
available options, please continue reading.
A graphical tool is available that allows you to change Tux Paint's
behavior. However, if you'd rather not install and use this tool, or
want a better understanding of the available options, please continue
reading.
----------------------------------------------------------------------
@ -176,8 +176,8 @@ Windows Users
lpr
Note: Versions of Tux Paint prior to 0.9.15 sent PNG format data
to the print command (which defaulted to
"pngtopnm | pnmtops | lpr").
to the print command (which defaulted to "pngtopnm | pnmtops |
lpr").
If you set an alternative printcommand in the configuration file
prior to version 0.9.15, you will need to change it.
@ -187,10 +187,9 @@ Windows Users
(Linux and Unix only)
Use the command COMMAND to print a PostScript format file when
the 'Print' button is clicked while the [Alt] modifier key is
being held. (This is typically used for providing a print
dialog, similar to when pressing [Alt]+'Print' in Windows and
macOS.)
the 'Print' button is clicked while the modifier key is being
held. (This is typically used for providing a print dialog,
similar to when pressing [Alt]+'Print' in Windows and macOS.)
If this option is not specifically not set, the default command
is KDE's graphical print dialog:
@ -202,12 +201,12 @@ Windows Users
(Windows and macOS only)
Tux Paint will use a printer configuration file when printing.
Push the [Alt] key while clicking the 'Print' button in
Tux Paint to cause a Windows print dialog window to appear.
Push the [Alt] key while clicking the 'Print' button in Tux
Paint to cause a Windows print dialog window to appear.
(Note: This only works when not running Tux Paint in fullscreen
mode.) Any configuration changes made in this dialog will be
saved to the file "userdata/print.cfg", and used again, as long
saved to the file "userdata/print.cfg" , and used again, as long
as the "printcfg" option is set.
altprint=always
@ -259,7 +258,7 @@ Windows Users
To make Tux Paint ignore the lockfile, allowing it to run again,
even if it was just launched less than 30 seconds ago, enable
this setting in the configuration file, or run Tux Paint with
the '--nolockfile' option on the command-line.
the --nolockfile option on the command-line.
By default, the lockfile is stored in "~/.tuxpaint/" under Linux
and Unix, and "userdata\" under Windows.
@ -334,9 +333,8 @@ Windows Users
sysfonts=yes
This option causes Tux Paint to attempt to load fonts (for use
in the Text tool) from your operating system. Normally,
Tux Paint will only load the ones that came bundled with
Tux Paint.
in the Text tool) from your operating system. Normally, Tux
Paint will only load the ones that came bundled with Tux Paint.
alllocalefonts=yes
@ -446,63 +444,63 @@ Windows Users
joystick-btn-brush=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the brush tool.
a shortcut to select the brush tool.
joystick-btn-stamp=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the stamp tool.
a shortcut to select the stamp tool.
joystick-btn-lines=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the lines tool.
a shortcut to select the lines tool.
joystick-btn-shapes=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the shapes tool.
a shortcut to select the shapes tool.
joystick-btn-text=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the text tool.
a shortcut to select the text tool.
joystick-btn-label=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the label tool.
a shortcut to select the label tool.
joystick-btn-magic=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to select the magic tool.
a shortcut to select the magic tool.
joystick-btn-undo=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to the undo tool.
a shortcut to invoke the undo tool.
joystick-btn-redo=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to the redo tool.
a shortcut to select redo tool.
joystick-btn-eraser=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt for selecting the eraser tool.
a shortcut to select eraser tool.
joystick-btn-new=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to launch the dialog for opening a new draw.
a shortcut to launch the dialog for creating a new drawing.
joystick-btn-open=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to launch the dialog for opening an existing draw.
a shortcut to launch the dialog for opening an existing drawing.
joystick-btn-save=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt for saving the draw.
a shortcut to save the drawing.
joystick-btn-pgsetup=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to launch the page setup dialog for printing.
a shortcut to launch the page setup dialog for printing.
joystick-btn-print=BUTTON NUMBER
Selects the joystick button number, as seen by SDL, that will be
a shortcurt to print.
a shortcut to print.
joystick-buttons-ignore=BUTTON1,BUTTON2,...
A set of joystick button numbers, as seen by SDL, that should be
@ -518,7 +516,7 @@ Windows Users
stamp, which depends on the stamp itself, and Tux Paint's
current canvas size.
Specifc "default" to let Tux Paint decide (it's standard
Specify "default" to let Tux Paint decide (its standard
behavior).
keyboard=yes
@ -529,7 +527,7 @@ Windows Users
Features:
* Fine movement within canvas, or coarse movement if [Shift]
* Fine movement within canvas, or coarse movement if default
is held.
* Coarse movement within tool button areas.
* Key controls:
@ -567,18 +565,16 @@ Windows Users
If you do not override it, the default location is:
* Linux & Unix — Under a hidden directory named ".tuxpaint"
in your home directory (aka "~" or "$HOME")
Example: "/home/username/.tuxpaint/saved/"
in your home directory (aka ".tuxpaint" or "~")
Example: /home/username/.tuxpaint/saved/
* Windows — Inside a folder named "TuxPaint" in your
"Application Data" folder.
Example:
"C:\Documents and Settings\Username\Application Data\TuxPaint\saved\"
Example: C:\Documents and Settings\Username\Application
Data\TuxPaint\saved\
* macOS — Inside a folder named "TuxPaint" in your
"Application Support" folder.
Example:
"/Users/Username/Library/Application Support/TuxPaint/saved/"
Example: /Users/Username/Library/Application
Support/TuxPaint/saved/
Note: When specifying a Windows drive (e.g., "H:\"), you must
also specify a subdirectory.
@ -596,22 +592,18 @@ Windows Users
Use this option to change where Tux Paint exports files — single
images, or animated GIF slideshows — for external use.
If you do not override it, the default location is determined as
follows:
If you do not override it, the default location is:
* Linux & Unix — If available, wherever your desktop
environment is configured for pictures to be stored, based
on your XDG (X Desktop Group) configuration. (Try running
the command-line "xdg-user-dir PICTURES" to find out.)
Typically (in an English locale), this will be a
"Pictures/" subdirectory in your home directory (i.e.,
"$HOME/Pictures/" aka "~/Pictures").
Typically (in an English locale), this will be a "Pictures"
subdirectory in your home directory (i.e., "$HOME/Pictures"
aka "~/Pictures").
Tux Paint will fall back to using that typical directory,
of no XDG configuration can be read, or nothing is set for
"XDG_PICTURES_DIR".
* Windows — TBD!
* macOS — TBD!
@ -623,9 +615,9 @@ Windows Users
The directory itself (e.g., "~/Pictures/TuxPaint") will be
created, if it doesn't exist.
If the parent directory (e.g., "~/Pictures") also does not
exist, Tux Paint will attempt to create it as well (but not any
directories higher than that).
If the parent directory (e.g., "~/Pictures/TuxPaint") also does
not exist, Tux Paint will attempt to create it as well (but not
any directories higher than that).
Example: exportdir=/home/penguin/TuxPaintExports
@ -636,24 +628,22 @@ Windows Users
specific to the current user).
Tux Paint will search for subdirectories/subfolders named
"brushes", "stamps", "starters", "templates", and "fonts" under
"brushes", "stamps", "3$brushes", "templates", and "fonts" under
the specified data directory.
If you do not override it, the default location is:
* Linux & Unix — Under a hidden directory named ".tuxpaint"
in your home directory (aka "~" or "$HOME")
Example: "/home/username/.tuxpaint/brushes/"
in your home directory (aka ".tuxpaint" or "~")
Example: /home/username/.tuxpaint/brushes/
* Windows — Inside a folder named "TuxPaint" in your
"Application Data" folder.
Example:
"C:\Documents and Settings\Username\Application Data\TuxPaint\brushes\"
Example: C:\Documents and Settings\Username\Application
Data\TuxPaint\brushes\
* macOS — Inside a folder named "TuxPaint" in your
"Application Support" folder.
Example:
"/Users/Username/Library/Application Support/TuxPaint/brushes/"
Example: /Users/Username/Library/Application
Support/TuxPaint/brushes/
Note: Prior to version 0.9.18, Tux Paint would use the same
setting or default as for "savedir" to search for data files. As
@ -700,16 +690,16 @@ Windows Users
You may override Tux Paint's default color palette by creating a
plain ASCII text file that describes the colors you want, and
pointing to that file using the colorfile option.
pointing to that file using the "colorfile" option.
The file should list one color per line. Colors are defined in
terms of their Red, Green and Blue values, each from 0 (off) to
255 (brightest). (For more information, try Wikipedia's "RGB
color model" article.)
Colors may be listed using three decimal numbers (e.g.,
"255 68 136") or a 6- or 3-digit-long hexadecimal 'triplet'
(e.g., "#ff4488" or "#F48").
Colors may be listed using three decimal numbers (e.g., "255 68
136") or a 6- or 3-digit-long hexadecimal 'triplet' (e.g.,
"#ff4488" or "#F48").
After the color definition (on the same line) you may enter text
to describe the color. Tux will display this text when the color
@ -987,7 +977,7 @@ Windows Users
----------------------------------------------------------------------
Overriding System Config. Options using .tuxpaintrc
Overriding System Config. Options
(For Linux and Unix users)
@ -1138,8 +1128,8 @@ Windows Users
strings (e.g., "de_DE" for German) to use.
(If your locale is already set, e.g. with the "$LANG"
environment variable, this option is not necessary, since
Tux Paint honors your environment's setting, if possible.)
environment variable, this option is not necessary, since Tux
Paint honors your environment's setting, if possible.)
--nosysconfig
@ -1154,15 +1144,14 @@ Windows Users
Command-Line Informational Options
The following options display some informative text on the screen.
Tux Paint doesn't actually start up and run afterwards, however.
The following options display some informative text on the screen. Tux
Paint doesn't actually start up and run afterwards, however.
--version
--verbose-version
Display the version number and date of the copy of Tux Paint
you are running. The "--verbose-version" also lists what
compile-time options were set. (See INSTALL.txt and
FAQ.txt).
compile-time options were set. (See INSTALL and FAQ).
--copying
Show brief license information about copying Tux Paint.
@ -1506,17 +1495,17 @@ Setting Your Environment's Locale
Note: Debian users may be able to simply run the command
"dpkg-reconfigure locales" as root to bring up a configuration
dialog. Ubuntu users may be able to run
"sudo dpkg-reconfigure localeconf" (the "localeconf" package may
need to be installed first), or may need to edit the file
"/var/lib/locales/supported.d/local" first, and add locales they
want, from the list found in "/usr/share/i18n/SUPPORTED".
dialog. Ubuntu users may be able to run "sudo dpkg-reconfigure
localeconf" (the "localeconf" package may need to be installed
first), or you may need to edit the file "dpkg-reconfigure locales"
first, and add locales they want, from the list found in
"/var/lib/locales/supported.d/local".
Then, before running Tux Paint, set your "$LANG" environment
variable to one of the locales listed above. (If you want all
programs that can be translated to be, you may wish to place the
following in your login script; e.g. ~/.profile, ~/.bashrc,
~/.cshrc, etc.)
following in your login script; e.g. "~/.profile", "~/.bashrc",
"~/.cshrc", etc.)
For example, in a Bourne Shell (like BASH):
@ -1536,41 +1525,16 @@ Setting Your Environment's Locale
files by default. So this section is only for people trying
different languages.
The simplest thing to do is to use the '--lang' switch in the
shortcut (see "INSTALL.txt"). However, by using an MSDOS Prompt
window, it is also possible to issue a command like this:
The simplest thing to do is to use the "--lang" switch in the
shortcut (see "INSTALL"). However, by using an MSDOS Prompt window,
it is also possible to issue a command like this:
set LANG=es_ES
...which will set the language for the lifetime of that DOS window.
For something more permanent, try editing your computer's
'autoexec.bat' file using Windows' "sysedit" tool:
Windows 95/98
1. Click on the 'Start' button, and select 'Run...'.
2. Type "sysedit" into the 'Open:' box (with or without quotes).
3. Click 'OK'.
4. Locate the AUTOEXEC.BAT window in the System Configuration
Editor.
5. Add the following at the bottom of the file:
set LANG=es_ES
6. Close the System Configuration Editor, answering yes to save the
changes.
7. Restart your machine.
To affect the entire machine, and all applications, it is possible
to use the "Regional Settings" control panel:
1. Click on the 'Start' button, and select
'Settings | Control Panel'.
2. Double click on the "Regional Settings" globe.
3. Select a language/region from the drop down list.
4. Click 'OK'.
5. Restart your machine when prompted.
"autoexec.bat" file using Windows' "sysedit" tool:
Special Fonts
@ -1585,8 +1549,8 @@ Setting Your Environment's Locale
Tux Paint was built without Pango support, special fonts should no
longer be necessary.
When running Tux Paint in a language that requires its own font,
Tux Paint will try to load the font file from its system-wide "fonts"
When running Tux Paint in a language that requires its own font, Tux
Paint will try to load the font file from its system-wide "fonts"
directory (under a "locale" subdirectory). The name of the file
corresponds to the first two letters in the 'locale' code of the
language (e.g., "ko" for Korean, "ja" for Japanese, "zh_tw" for