Doc refresh: SDL_gfx + MinGW/MSYS2 & French update
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15 changed files with 617 additions and 321 deletions
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@ -305,7 +305,7 @@
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<blockquote>
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<p>
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You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango. </p>
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You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango and SDL_gfx. </p>
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<p>
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"<code>ntldd</code>" is a small tool which examine windows executable files to list Dynamic Link Library (<code>.dll</code>) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required <code>.dll</code> files. </p>
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<p>
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@ -328,11 +328,11 @@
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</blockquote>
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<h4>
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Install SDL_Pango and re-install SDL on the 64bit environment </h4>
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Install SDL_Pango and SDL_gfx. Re-install SDL on the 64bit environment </h4>
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<blockquote>
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<p>
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SDL_Pango should be installed manually. In addition, you have to re-install SDL from the source code or you will see unnecessary blank window opens when starting Tux Paint. </p>
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SDL_Pango and SDL_gfx should be installed manually. In addition, you have to re-install SDL from the source code or you will see unnecessary blank window opens when starting Tux Paint. </p>
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<p>
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This time, use the MinGW "64bit" shell. Open the shell from the "Start Menu" -> "MSYS2 64bit" -> "MSYS2 MinGW 64-bit" </p>
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@ -360,6 +360,21 @@
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</p>
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</blockquote>
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<h5>SDL_gfx</h5>
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<blockquote>
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<p>
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Download <a href="https://sourceforge.net/projects/sdlgfx/files/SDL_gfx-2.0.25.tar.gz/download">source tar-ball of SDL_gfx-2.0.25</a> from <a href="https://sourceforge.net/projects/sdlgfx/">SDL_gfx's page on Sourceforge.net</a>. </p>
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<p>
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Install SDL_gfx as follows. <blockquote>
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<code>
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$ tar zxvf SDL_gfx-2.0.25.tar.gz<br/>
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$ cd SDL_gfx-2.0.25<br/>
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$ ./configure --prefix=/mingw64 && make && make install
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</code>
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</blockquote>
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</p>
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</blockquote>
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<h5>SDL</h5>
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<blockquote>
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<p>
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@ -403,7 +418,7 @@
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<blockquote>
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<p>
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You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango. </p>
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You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango and SDL_gfx. </p>
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<p>
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"<code>ntldd</code>" is a small tool which examine windows executable files to list Dynamic Link Library (<code>.dll</code>) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required <code>.dll</code> files. </p>
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<p>
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@ -426,11 +441,11 @@
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</blockquote>
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<h4>
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Install SDL_Pango and re-install SDL on the 32bit environment </h4>
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Install SDL_Pango and SDL_gfx. Re-install SDL on the 32bit environment </h4>
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<blockquote>
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<p>
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SDL_Pango should be installed manually. In addition, you have to re-install SDL from the source code or you will see unnecessary blank window opens when starting Tux Paint. </p>
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SDL_Pango and SDL_gfx should be installed manually. In addition, you have to re-install SDL from the source code or you will see unnecessary blank window opens when starting Tux Paint. </p>
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<p>
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This time, use the MinGW "32bit" shell. Open the shell from the "Start Menu" -> "MSYS2 64bit" -> "MSYS2 MinGW 32-bit" </p>
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@ -458,6 +473,21 @@
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</p>
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</blockquote>
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<h5>SDL_gfx</h5>
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<blockquote>
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<p>
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Download <a href="https://sourceforge.net/projects/sdlgfx/files/SDL_gfx-2.0.25.tar.gz/download">source tar-ball of SDL_gfx-2.0.25</a> from <a href="https://sourceforge.net/projects/sdlgfx/">SDL_gfx's page on Sourceforge.net</a>. </p>
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<p>
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Install SDL_gfx as follows. <blockquote>
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<code>
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$ tar zxvf SDL_gfx-2.0.25.tar.gz<br/>
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$ cd SDL_gfx-2.0.25<br/>
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$ ./configure --prefix=/mingw32 && make && make install
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</code>
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</blockquote>
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</p>
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</blockquote>
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<h5>SDL</h5>
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<blockquote>
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<p>
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