Improved 'New' and 'Open' interfaces. ('Open' dialog no longer includes

Starter images; 'New' now brings up a selection dialog showing 'Starter'
images and color choices.)
New images can be given solid background colors (which the 'Eraser' tool
erases to).
Improved --usage output.
Added support for "--papersize help" to list papersizes available via libpaper.
Some Magic tools that apply an affect once per click-and-drag no longer
recalculate the effect on pixels that have already been affected (until mouse
button is released and clicked again).
This commit is contained in:
William Kendrick 2007-07-24 18:20:17 +00:00
parent cd17a10a32
commit 6e827f67fe
9 changed files with 1280 additions and 296 deletions

View file

@ -10,6 +10,22 @@ $Id$
2007.July.19 (0.9.18)
* Interface Improvements:
-----------------------
* Improved 'New' and 'Open' interface:
+ 'Open' dialog no longer includes 'Starter' images
+ 'New' now brings up a selection dialog showing 'Starter' images
and color choices
+ New images can be given solid background colors
(which the 'Eraser' tool erases to)
* Documentation Imrpovements:
---------------------------
* Improved --usage output.
* Added support for "--papersize help" to list papersizes available
via libpaper.
* System-Related Improvements:
----------------------------
* Added an API for developing Magic tools as plug-ins.
@ -31,6 +47,11 @@ $Id$
(Blur, Fill, Lighten, Darken, Mirror, Flip, Rainbow, Blocks, Chalk,
Grass, Negative, Tint, Smudge, Drip, Cartoon, Brick (large & small))
* Some Magic tools that apply an affect once per click-and-drag no
longer recalculate the effect on pixels that have already been
affected (until mouse button is released and clicked again).
Improves performance, especially where heavy math is used.
* Began adding support for using SDL_Pango, a wrapper to Pango,
a library for layout and rendering of text, with an emphasis on
internationalization. (The hope is to improve support for languages
@ -41,8 +62,9 @@ $Id$
or both a TTF_Font and a SDLPango_Context, depending on whether
SDL_Pango is being used, and how the font was loaded.
Can be disabled (will use older SDL_ttf-based code) by building with
"make nopango".
Can be disabled (will use older SDL_ttf-based code only) by building with
"make nopango". Note: A modified SDL_Pango.h header file is included
with Tux Paint, to work around a compile issue with SDL_Pango 0.1.2's.
* New Brushes
-----------

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@ -120,8 +120,10 @@ void blocks_chalk_drip_linecb(void * ptr, int which,
x = (x / 4) * 4;
y = (y / 4) * 4;
for (yy = y - 8; yy < y + 8; yy = yy + 4)
if (!api->touched(x, y))
{
for (yy = y - 8; yy < y + 8; yy = yy + 4)
{
for (xx = x - 8; xx < x + 8; xx = xx + 4)
{
Uint32 pix[16];
@ -167,6 +169,7 @@ void blocks_chalk_drip_linecb(void * ptr, int which,
SDL_FillRect(canvas, &dest, SDL_MapRGB(canvas->format, r, g, b));
}
}
}
}
else if (which == TOOL_CHALK)

View file

@ -73,24 +73,27 @@ void do_emboss(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
{
if (api->in_circle(xx, yy, 16))
{
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1, &b1);
SDL_GetRGB(api->getpixel(last, x + xx + 2, y + yy + 2), last->format, &r2, &g2, &b2);
if (!api->touched(x + xx, y + yy))
{
SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1, &b1);
SDL_GetRGB(api->getpixel(last, x + xx + 2, y + yy + 2), last->format, &r2, &g2, &b2);
avg1 = (r1 + g1 + b1) / 3;
avg2 = (r2 + g2 + b2) / 3;
avg1 = (r1 + g1 + b1) / 3;
avg2 = (r2 + g2 + b2) / 3;
api->rgbtohsv(r1, g1, b1, &h, &s, &v);
api->rgbtohsv(r1, g1, b1, &h, &s, &v);
r = 128 + (((avg1 - avg2) * 3) / 2);
if (r < 0) r = 0;
if (r > 255) r = 255;
g = b = r;
r = 128 + (((avg1 - avg2) * 3) / 2);
if (r < 0) r = 0;
if (r > 255) r = 255;
g = b = r;
v = (r / 255.0);
v = (r / 255.0);
api->hsvtorgb(h, s, v, &r1, &g1, &b1);
api->hsvtorgb(h, s, v, &r1, &g1, &b1);
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r1, g1, b1));
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r1, g1, b1));
}
}
}
}

View file

@ -93,7 +93,8 @@ void do_fade_darken(void * ptr, int which,
{
for (xx = x - 16; xx < x + 16; xx++)
{
if (api->in_circle(xx - x, yy - y, 16))
if (api->in_circle(xx - x, yy - y, 16) &&
!api->touched(xx, yy))
{
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);

View file

@ -91,6 +91,9 @@ void do_glasstile(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * las
x = ((x / (GT_SIZE * 2)) * (GT_SIZE * 2)) + (GT_SIZE / 2);
y = ((y / (GT_SIZE * 2)) * (GT_SIZE * 2)) + (GT_SIZE / 2);
if (api->touched(x, y))
return;
/* Apply the effect: */

View file

@ -75,19 +75,22 @@ void do_tint(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
{
if (api->in_circle(xx - x, yy - y, 16))
{
/* Get original pixel: */
if (!api->touched(xx, yy))
{
/* Get original pixel: */
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
old = api->sRGB_to_linear(r) * 0.2126 +
api->sRGB_to_linear(g) * 0.7152 +
api->sRGB_to_linear(b) * 0.0722;
old = api->sRGB_to_linear(r) * 0.2126 +
api->sRGB_to_linear(g) * 0.7152 +
api->sRGB_to_linear(b) * 0.0722;
api->putpixel(canvas, xx, yy,
api->putpixel(canvas, xx, yy,
SDL_MapRGB(canvas->format,
api->linear_to_sRGB(rd * old),
api->linear_to_sRGB(gd * old),
api->linear_to_sRGB(bd * old)));
}
}
}
}

View file

@ -1,5 +1,5 @@
.\" tuxpaint.1 - 2007.07.14
.TH TUXPAINT 1 "14 July 2007" "0.9.18" "Tux Paint"
.\" tuxpaint.1 - 2007.07.24
.TH TUXPAINT 1 "24 July 2007" "0.9.18" "Tux Paint"
.SH NAME
tuxpaint -- A drawing program for young children.
@ -18,7 +18,7 @@ tuxpaint -- A drawing program for young children.
[\-\-noprint]
[\-\-printdelay=\fISECONDS\fP]
[\-\-printcfg]
[\-\-papersize=\fIPAPERSIZE\fP]
[\-\-papersize \fIPAPERSIZE\fP | \-\-papersize help]
[\-\-simpleshapes]
[\-\-uppercase]
[\-\-grab]
@ -157,7 +157,7 @@ be loaded when \fITux Paint\fP starts up, and setting changes will be saved
for next time.
.TP 8
.B \-\-papersize=\fIPAPERSIZE\fP
.B \-\-papersize \fIPAPERSIZE\fP
(Only when PostScript printing is used \- not Windows, Mac OS X or BeOS.)
Ask \fITux Paint\fP to generate PostScript of a particular paper size.
Valid sizes are those supported by libpaper. See papersize(5).

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@ -4,6 +4,9 @@
#include "SDL.h"
#include "SDL_mixer.h"
/* min() and max() variable comparisons: */
#ifdef __GNUC__
// This version has strict type checking for safety.
// See the "unnecessary" pointer comparison. (from Linux)
@ -22,31 +25,109 @@
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
/* clamp() returns 'value', unless it's less than 'lo' or greater than 'hi',
in which cases it returns 'lo' or 'hi', respectively: */
#define clamp(lo,value,hi) (min(max(value,lo),hi))
/* Flags you can send to 'special_notify' */
/* The image has been mirrored (so starter should be, too) */
/* (as of API version 0x00000001) */
#define SPECIAL_MIRROR 0x0001
/* The image has been flipped (so starter should be, too) */
/* (as of API version 0x00000001) */
#define SPECIAL_FLIP 0x0002
typedef struct magic_api_t {
/* A string containing the current version of Tux Paint (e.g., "0.9.18") */
char * tp_version;
/* A string containing Tux Paint's data directory
(e.g., "/usr/local/share/tuxpaint/") */
char * data_directory;
/* Call to have Tux Paint draw (and animate) its progress bar */
void (*update_progress_bar)(void);
/* Call to request special events; see "SPECIAL_..." flags, above */
void (*special_notify)(int);
/* Converts an RGB byte to a linear float */
float (*sRGB_to_linear)(Uint8);
/* Converts a linear float to an RGB byte */
Uint8 (*linear_to_sRGB)(float);
/* Returns whether an (x,y) location is within a circle of a particular
radius (centered around the origin: (0,0)); useful for creating tools
that have a circular 'brush' */
int (*in_circle)(int,int,int);
/* Receives an SDL pixel value from the surface at an (x,y) location;
use "SDL_GetRGB()" to convert the Uint32 into a Uint8 RGB values;
NOTE: Use SDL_LockSurface() on the surface before doing (a batch of)
this call! Use SDL_UnlockSurface() when you're done.
SDL_MustLockSurface() can tell you whether a surface needs to be locked. */
Uint32 (*getpixel)(SDL_Surface *, int, int);
/* Assigns an SDL pixel value on a surface at an (x,y) location;
use "SDL_MapRGB()" to convert a triplet of Uint8 RGB values to a Uint32;
NOTE: Use SDL_LockSurface() on the surface before doing (a batch of)
this call! Use SDL_UnlockSurface() when you're done.
SDL_MustLockSurface() can tell you whether a surface needs to be locked. */
void (*putpixel)(SDL_Surface *, int, int, Uint32);
/* Asks Tux Paint to play a sound (one loaded via SDL_mixer library);
the first value is for left/right panning (0 is left, 128 is center,
255 is right); the second value is for total volume (0 is off, 255 is
loudest) */
void (*playsound)(Mix_Chunk *, int, int);
/* Asks Tux Paint to calculate a line between (x1,y1) and (x2,y2);
every 'step' iterations, it will call your callback function
(which must accept a 'which' integer for which tool is being used,
'last' and current ('canvas') SDL_Surfaces, and an (x,y) position) */
void (*line)(int, SDL_Surface *, SDL_Surface *, int, int, int, int, int, void (*)(void *, int, SDL_Surface *, SDL_Surface *, int, int));
/* Returns whether the mouse button is down */
int (*button_down)(void);
/* Converts RGB bytes into HSV floats */
void (*rgbtohsv)(Uint8, Uint8, Uint8, float *, float *, float *);
/* Converts HSV floats into RGB bytes */
void (*hsvtorgb)(float, float, float, Uint8 *, Uint8 *, Uint8 *);
/* Holds Tux Paint's canvas dimensions */
int canvas_w;
int canvas_h;
/* Returns a new surface containing the scaled contents of an input
surface, scaled to, at maximum, w x h dimensions
(keeping aspect ratio, if requested; check the return surface's
'w' and 'h' elements to confirm the actual size) */
SDL_Surface * (*scale)(SDL_Surface *, int, int, int);
/* Returns whether a particular position of the canvas has been labeled
as 'touched,' since the mouse was first clicked; this function ALSO
assigns the position as touched, until the next time the mouse is
clicked; useful for not applying the same effect from 'last' to 'canvas'
more than once per click-and-drag sequence */
Uint8 (*touched)(int, int);
} magic_api;
/* The version of the Tux Paint Magic tool API you are being compiled
against. Your 'XYZ_api_version()' should return this value.
If Tux Paint deems you compatible, it will call your 'XYZ_init()' (etc.)
and you will be active. */
#define TP_MAGIC_API_VERSION __APIVERSION__
#endif

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