Using simple bilinear interpolation when scaling stamps up.
This commit is contained in:
parent
b765c86e50
commit
666e011b5c
3 changed files with 135 additions and 7 deletions
|
|
@ -9,7 +9,7 @@ http://www.newbreedsoftware.com/tuxpaint/
|
|||
$Id$
|
||||
|
||||
|
||||
2006.October.26 (0.9.17)
|
||||
2006.November.2 (0.9.17)
|
||||
|
||||
* Tool Improvements:
|
||||
------------------
|
||||
|
|
@ -17,6 +17,11 @@ $Id$
|
|||
(Experimental; build with "make nosvg" to disable SVG support and
|
||||
Cairo dependency.)
|
||||
|
||||
* Bilinear interpolation (smoothing) is done to small bitmap (PNG)
|
||||
stamps when they are scaled up.
|
||||
(Based on example code by Christian Graus:
|
||||
http://www.codeproject.com/cs/media/imageprocessing4.asp )
|
||||
|
||||
* Documentation Improvements:
|
||||
---------------------------
|
||||
* Discussed SVG Stamps in "Extending Tux Paint."
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue