fixed some minor gcc-2.95.3 build issues

This commit is contained in:
Scott McCreary 2009-12-03 07:05:23 +00:00
parent 2521d515cb
commit 62aaea4c91
3 changed files with 12 additions and 8 deletions

View file

@ -350,6 +350,7 @@ static void mosaic_sharpen_pixel(void * ptr,
void mosaic_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
int y, x;
Uint32 amask;
mosaic_blured = (Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
if (mosaic_blured == NULL)
@ -358,7 +359,7 @@ void mosaic_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
exit(1);
}
Uint32 amask = ~(canvas->format->Rmask |
amask = ~(canvas->format->Rmask |
canvas->format->Gmask |
canvas->format->Bmask);

View file

@ -190,7 +190,7 @@ static int mosaic_shaped_grey(Uint8 r1,Uint8 g1,Uint8 b1){
// Do the effect for the full image
static void do_mosaic_shaped_full(void * ptr, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED){
int i, j;
int i, j, size;
Uint32 mosaic_shaped_color;
magic_api * api = (magic_api *) ptr;
@ -217,7 +217,7 @@ static void do_mosaic_shaped_full(void * ptr, SDL_Surface * canvas, SDL_Surface
if (mosaic_shaped_average_count > 0)
{
reset_counter(canvas, mosaic_shaped_counted);
int size = 0;
size = 0;
pixel_average = SDL_MapRGB(canvas->format, mosaic_shaped_average_r / mosaic_shaped_average_count, mosaic_shaped_average_g / mosaic_shaped_average_count, mosaic_shaped_average_b / mosaic_shaped_average_count);
scan_fill(api, canvas, canvas_shaped, i, j, 0, 1, size, pixel_average);
}
@ -230,10 +230,11 @@ static void do_mosaic_shaped_full(void * ptr, SDL_Surface * canvas, SDL_Surface
static void mosaic_shaped_fill(void * ptr_to_api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
{
Uint32 mosaic_shaped_color;
int size;
magic_api * api = (magic_api *) ptr_to_api;
x = clamp(0, x, canvas->w - 1);
y = clamp(0,y,canvas->h - 1);
Uint32 mosaic_shaped_color;
mosaic_shaped_color = SDL_MapRGBA(canvas->format, mosaic_shaped_r, mosaic_shaped_g, mosaic_shaped_b, 0);
mosaic_shaped_average_r = 0;
mosaic_shaped_average_g = 0;
@ -244,7 +245,7 @@ static void mosaic_shaped_fill(void * ptr_to_api, int which ATTRIBUTE_UNUSED, SD
if (mosaic_shaped_average_count > 0)
{
int size = 0;
size = 0;
pixel_average = SDL_MapRGB(canvas->format, mosaic_shaped_average_r / mosaic_shaped_average_count, mosaic_shaped_average_g / mosaic_shaped_average_count, mosaic_shaped_average_b / mosaic_shaped_average_count);
reset_counter(canvas, mosaic_shaped_counted);
scan_fill(api, canvas, canvas_shaped, x, y, 0, 1, size, pixel_average);
@ -367,6 +368,8 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
int i, j;
SDL_Rect rect;
SDL_Surface * surf_aux;
Uint32 amask;
char fname[1024];
mosaic_shaped_counted = (Uint8 *) malloc(sizeof(Uint8) * (canvas->w * canvas->h));
if (mosaic_shaped_counted == NULL)
@ -382,7 +385,7 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
exit(1);
}
Uint32 amask = ~(canvas->format->Rmask |
amask = ~(canvas->format->Rmask |
canvas->format->Gmask |
canvas->format->Bmask);
@ -401,7 +404,6 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
canvas->format->Rmask,
canvas->format->Gmask,
canvas->format->Bmask, amask);
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, mosaic_shaped_pattern_filenames[which]);
mosaic_shaped_pattern = IMG_Load(fname);
rect.w = mosaic_shaped_pattern->w;

View file

@ -499,6 +499,7 @@ int perspective_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTR
void perspective_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
{
Uint32 amask;
new_w = canvas->w;
new_h = canvas->h;
@ -512,7 +513,7 @@ void perspective_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
black = SDL_MapRGBA(canvas->format, 0, 0, 0, 0);
white = SDL_MapRGBA(canvas->format, 255, 255, 255, 0);
Uint32 amask = ~(canvas->format->Rmask |
amask = ~(canvas->format->Rmask |
canvas->format->Gmask |
canvas->format->Bmask);