Sanitized some grid_dims assignments
A number of assignments of grid_dims structs were of the form of
(ignoring some carriage returns, which undoubtedly added to the
confusion):
gd_controls = (grid_dims) { 3, 2 };
which confused `indent`, causing it to think certain if/else blocks
were being ended early.
Turning these into assignments, like so, to avoid this:
gd_controls.rows = 3;
gd_controls.cols = 2;
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3e96684bde
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1 changed files with 61 additions and 28 deletions
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@ -3365,9 +3365,13 @@ static void mainloop(void)
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SDL_Rect r_items; /* = r_notcontrols; */
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int toolopt_changed;
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int select_changed = 0;
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grid_dims gd_controls; /* might become 2-by-2 */
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grid_dims gd_items; /* generally becoming 2-by-whatever */
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grid_dims gd_controls = { 0, 0 }; /* might become 2-by-2 */
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grid_dims gd_items = { 2, 2 }; /* generally becoming 2-by-whatever */
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gd_controls.rows = 0;
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gd_controls.cols = 0;
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gd_items.rows = 2;
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gd_items.cols = 2;
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/* Note set of things we're dealing with */
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/* (stamps, brushes, etc.) */
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@ -3375,35 +3379,47 @@ static void mainloop(void)
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if (cur_tool == TOOL_STAMP)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims)
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{
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3, 2}; /* was 2,2 before adding left/right stamp group buttons -bjk 2007.05.15 */
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{
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/* was 2,2 before adding left/right stamp group buttons -bjk 2007.05.15 */
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gd_controls.rows = 3;
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gd_controls.cols = 2;
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}
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else
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gd_controls = (grid_dims)
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{
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1, 2}; /* was left 0,0 before adding left/right stamp group buttons -bjk 2007.05.03 */
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{
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/* was left 0,0 before adding left/right stamp group buttons -bjk 2007.05.03 */
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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else if (cur_tool == TOOL_TEXT)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims)
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{
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2, 2};
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{
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gd_controls.rows = 2;
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gd_controls.cols = 2;
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}
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}
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else if (cur_tool == TOOL_LABEL)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims) { 3 , 2 };
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{
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gd_controls.rows = 3;
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gd_controls.cols = 2;
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}
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else
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gd_controls = (grid_dims) { 1 , 2};
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{
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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if (!disable_magic_controls)
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gd_controls = (grid_dims)
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{
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1, 2};
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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/* number of whole or partial rows that will be needed
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@ -4556,8 +4572,13 @@ static void mainloop(void)
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/* Right tool options scroll */
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else
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{
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grid_dims gd_controls = { 0, 0 }; /* might become 2-by-2 */
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grid_dims gd_items = { 2, 2 }; /* generally becoming 2-by-whatever */
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grid_dims gd_controls; /* might become 2-by-2 */
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grid_dims gd_items; /* generally becoming 2-by-whatever */
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gd_controls.rows = 0;
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gd_controls.cols = 0;
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gd_items.rows = 2;
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gd_items.cols = 2;
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/* Note set of things we're dealing with */
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/* (stamps, brushes, etc.) */
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@ -4565,34 +4586,46 @@ static void mainloop(void)
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if (cur_tool == TOOL_STAMP)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims)
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{
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3, 2}; /* was 2,2 before adding left/right stamp group buttons -bjk 2007.05.15 */
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/* was 2,2 before adding left/right stamp group buttons -bjk 2007.05.15 */
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gd_controls.rows = 3;
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gd_controls.cols = 2;
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}
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else
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gd_controls = (grid_dims)
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{
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1, 2}; /* was left 0,0 before adding left/right stamp group buttons -bjk 2007.05.03 */
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/* was left 0,0 before adding left/right stamp group buttons -bjk 2007.05.03 */
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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else if (cur_tool == TOOL_TEXT)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims)
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{
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2, 2};
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{
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gd_controls.rows = 2;
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gd_controls.cols = 2;
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}
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}
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else if(cur_tool == TOOL_LABEL)
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{
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if (!disable_stamp_controls)
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gd_controls = (grid_dims){ 3 , 2 };
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{
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gd_controls.rows = 3;
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gd_controls.cols = 2;
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}
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else
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gd_controls = (grid_dims) { 1 , 2};
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{
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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if (!disable_magic_controls)
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gd_controls = (grid_dims)
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{
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1, 2};
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gd_controls.rows = 1;
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gd_controls.cols = 2;
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}
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}
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/* number of whole or partial rows that will be needed
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