Ran indent.sh to re-indent all source files

This commit is contained in:
Bill Kendrick 2024-05-10 00:26:10 -07:00
parent fbb46751c6
commit 5bdbc2766b
27 changed files with 1591 additions and 1273 deletions

View file

@ -52,7 +52,7 @@ char *colorsep_descrs[NUM_TOOLS] = {
char *colorsep_descr_anaglyph_simple =
gettext_noop
("Click and drag left and right to separate your picture's red and cyan, to make anaglyphs you can view with 3D glasses!");
("Click and drag left and right to separate your picture's red and cyan, to make anaglyphs you can view with 3D glasses!");
Mix_Chunk *snd_effects[NUM_TOOLS];
int colorsep_click_x, colorsep_click_y;
@ -62,8 +62,9 @@ int colorsep_complexity;
/* 3D Glasses mode (except in Novice complexity setting)
offers different variations
(Suggested by O'Hare The Rabbit) */
enum {
COLORSEP_3DGLASS_VARIATION_RED_CYAN, // default; and the only option in Novice complexity
enum
{
COLORSEP_3DGLASS_VARIATION_RED_CYAN, // default; and the only option in Novice complexity
COLORSEP_3DGLASS_VARIATION_RED_BLUE,
// COLORSEP_3DGLASS_VARIATION_ANACHROME, // dark red / dark blue
COLORSEP_3DGLASS_VARIATION_RED_GREEN,
@ -155,9 +156,12 @@ int colorsep_get_order(int which)
char *colorsep_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity == MAGIC_COMPLEXITY_NOVICE) {
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity == MAGIC_COMPLEXITY_NOVICE)
{
return strdup(colorsep_descr_anaglyph_simple);
} else {
}
else
{
return strdup(gettext(colorsep_descrs[which]));
}
}
@ -254,7 +258,8 @@ void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
{
r = g = b = 128;
if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_CYAN) {
if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_CYAN)
{
/* Split red apart from green & blue (cyan) */
/* RR GG BB */
/* 1 2 2 */
@ -265,7 +270,9 @@ void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
// cyan
g = g2;
b = b2;
} else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_BLUE) {
}
else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_BLUE)
{
/* Split red apart blue */
/* RR GG BB */
/* 1 12 2 */
@ -286,7 +293,9 @@ void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
// r = r1 / 2;
// g = (g1 + g2 + r1 + b2) / 4;
// b = b1 / 2;
} else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_GREEN) {
}
else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_RED_GREEN)
{
/* Split red apart green */
/* RR GG BB */
/* 1 2 12 */
@ -299,7 +308,9 @@ void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
// blue shared
b = (b1 + b2) / 2;
} else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_MAGENTA_CYAN) {
}
else if (colorsep_3dglass_variation == COLORSEP_3DGLASS_VARIATION_MAGENTA_CYAN)
{
/* Split magenta apart from cyan */
/* RR GG BB */
/* 1 2 12 */
@ -394,11 +405,14 @@ void colorsep_switchout(magic_api * api ATTRIBUTE_UNUSED,
Uint8 colorsep_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity > MAGIC_COMPLEXITY_NOVICE) {
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity > MAGIC_COMPLEXITY_NOVICE)
{
/* 3D Glasses mode (in all complexity levels except novice)
uses (abuses) the size option to change styles */
return NUM_COLORSEP_3DGLASS_VARIATIONS;
} else {
}
else
{
/* All other tools (and 3D Glasses in novice complexity)
do not use the size option */
return 0;