Showing prev/next buttons for stamp group controls.

This commit is contained in:
William Kendrick 2007-05-03 17:00:56 +00:00
parent 176a8b0407
commit 5ad64e56cd

View file

@ -831,6 +831,7 @@ static int cur_undo, oldest_undo, newest_undo;
static SDL_Surface *img_title, *img_title_credits, *img_title_tuxpaint;
static SDL_Surface *img_btn_up, *img_btn_down, *img_btn_off;
static SDL_Surface *img_prev, *img_next;
static SDL_Surface *img_dead40x40;
static SDL_Surface *img_black, *img_grey;
static SDL_Surface *img_yes, *img_no;
@ -5935,6 +5936,8 @@ static void load_stamps(SDL_Surface * screen)
"or %s\n\n", homedirdir);
}
num_stamp_groups = stamp_group + 1;
free(homedirdir);
}
@ -7144,6 +7147,9 @@ static void setup(int argc, char *argv[])
img_yes = loadimage(DATA_PREFIX "images/ui/yes.png");
img_no = loadimage(DATA_PREFIX "images/ui/no.png");
img_prev = loadimage(DATA_PREFIX "images/ui/prev.png");
img_next = loadimage(DATA_PREFIX "images/ui/next.png");
img_open = loadimage(DATA_PREFIX "images/ui/open.png");
img_erase = loadimage(DATA_PREFIX "images/ui/erase.png");
img_back = loadimage(DATA_PREFIX "images/ui/back.png");
@ -8262,6 +8268,8 @@ static void draw_stamps(void)
float x_per, y_per;
int xx, yy;
SDL_Surface *btn, *blnk;
SDL_Surface *button_color;
SDL_Surface *button_body;
/* Draw the title: */
@ -8360,13 +8368,60 @@ static void draw_stamps(void)
}
/* Draw stamp group buttons (prev/next): */
/* Show prev button: */
dest.x = WINDOW_WIDTH - 96;
dest.y = 40 + ((4 + TOOLOFFSET / 2) * 48);
if (stamp_group > 0)
{
button_color = img_black;
button_body = img_btn_up;
}
else
{
button_color = img_grey;
button_body = img_btn_off;
}
SDL_BlitSurface(button_body, NULL, screen, &dest);
dest.x = WINDOW_WIDTH - 96 + (48 - img_prev->w) / 2;
dest.y = (40 + ((4 + TOOLOFFSET / 2) * 48) + (48 - img_prev->h) / 2);
SDL_BlitSurface(button_color, NULL, img_prev, NULL);
SDL_BlitSurface(img_prev, NULL, screen, &dest);
/* Show next button: */
dest.x = WINDOW_WIDTH - 48;
dest.y = 40 + ((4 + TOOLOFFSET / 2) * 48);
if (stamp_group < num_stamp_groups - 1)
{
button_color = img_black;
button_body = img_btn_up;
}
else
{
button_color = img_grey;
button_body = img_btn_off;
}
SDL_BlitSurface(button_body, NULL, screen, &dest);
dest.x = WINDOW_WIDTH - 48 + (48 - img_next->w) / 2;
dest.y = (40 + ((4 + TOOLOFFSET / 2) * 48) + (48 - img_next->h) / 2);
SDL_BlitSurface(button_color, NULL, img_next, NULL);
SDL_BlitSurface(img_next, NULL, screen, &dest);
/* Draw stamp controls: */
if (!disable_stamp_controls)
{
SDL_Surface *button_color;
SDL_Surface *button_body;
/* Show mirror button: */
dest.x = WINDOW_WIDTH - 96;
@ -11230,6 +11285,9 @@ static void cleanup(void)
free_surface(&img_yes);
free_surface(&img_no);
free_surface(&img_prev);
free_surface(&img_next);
free_surface(&img_title_on);
free_surface(&img_title_off);
free_surface(&img_title_large_on);