indent negative.c

This commit is contained in:
Bill Kendrick 2017-10-15 11:48:18 -07:00
parent 5e83b2408d
commit 53a328e903

View file

@ -33,27 +33,22 @@
#include "SDL_image.h" #include "SDL_image.h"
#include "SDL_mixer.h" #include "SDL_mixer.h"
static Mix_Chunk * negative_snd; static Mix_Chunk *negative_snd;
int negative_init(magic_api * api); int negative_init(magic_api * api);
Uint32 negative_api_version(void); Uint32 negative_api_version(void);
int negative_get_tool_count(magic_api * api); int negative_get_tool_count(magic_api * api);
SDL_Surface * negative_get_icon(magic_api * api, int which); SDL_Surface *negative_get_icon(magic_api * api, int which);
char * negative_get_name(magic_api * api, int which); char *negative_get_name(magic_api * api, int which);
char * negative_get_description(magic_api * api, int which, int mode); char *negative_get_description(magic_api * api, int which, int mode);
static void do_negative(void * ptr, int which, static void do_negative(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
void negative_drag(magic_api * api, int which, SDL_Surface * canvas, void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Rect * update_rect);
void negative_click(magic_api * api, int which, int mode, void negative_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
int x, int y, SDL_Rect * update_rect);
void negative_release(magic_api * api, int which, void negative_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
int x, int y, SDL_Rect * update_rect);
void negative_shutdown(magic_api * api); void negative_shutdown(magic_api * api);
void negative_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b); void negative_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int negative_requires_colors(magic_api * api, int which); int negative_requires_colors(magic_api * api, int which);
@ -66,90 +61,98 @@ int negative_init(magic_api * api)
{ {
char fname[1024]; char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/negative.wav", snprintf(fname, sizeof(fname), "%s/sounds/magic/negative.wav", api->data_directory);
api->data_directory);
negative_snd = Mix_LoadWAV(fname); negative_snd = Mix_LoadWAV(fname);
return(1); return (1);
} }
Uint32 negative_api_version(void) { return(TP_MAGIC_API_VERSION); } Uint32 negative_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
// Only one tool: // Only one tool:
int negative_get_tool_count(magic_api * api ATTRIBUTE_UNUSED) int negative_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{ {
return(1); return (1);
} }
// Load our icon: // Load our icon:
SDL_Surface * negative_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED) SDL_Surface *negative_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{ {
char fname[1024]; char fname[1024];
snprintf(fname, sizeof(fname), "%s/images/magic/negative.png", snprintf(fname, sizeof(fname), "%s/images/magic/negative.png", api->data_directory);
api->data_directory); return (IMG_Load(fname));
return(IMG_Load(fname));
} }
// Return our name, localized: // Return our name, localized:
char * negative_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) char *negative_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
return(strdup(gettext_noop("Negative"))); return (strdup(gettext_noop("Negative")));
} }
// Return our description, localized: // Return our description, localized:
char * negative_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode) char *negative_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
{ {
if (mode == MODE_PAINT) if (mode == MODE_PAINT)
return(strdup( return (strdup(gettext_noop("Click and drag the mouse around to make your painting negative."))); /* Does this make more sense? */
gettext_noop("Click and drag the mouse around to make your painting negative."))); /* Does this make more sense? */
else if (mode == MODE_FULLSCREEN) else if (mode == MODE_FULLSCREEN)
return(strdup( return (strdup(gettext_noop("Click to turn your painting into its negative.")));
gettext_noop("Click to turn your painting into its negative.")));
else else
return(NULL); return (NULL);
} }
// Callback that does the negative color effect on a circle centered around x,y // Callback that does the negative color effect on a circle centered around x,y
static void do_negative(void * ptr, int which ATTRIBUTE_UNUSED, static void do_negative(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
SDL_Surface * canvas, SDL_Surface * last,
int x, int y)
{ {
int xx, yy; int xx, yy;
Uint8 r, g, b; Uint8 r, g, b;
magic_api * api = (magic_api *) ptr; magic_api *api = (magic_api *) ptr;
for (yy = y - 16; yy < y + 16; yy++) for (yy = y - 16; yy < y + 16; yy++)
{
for (xx = x - 16; xx < x + 16; xx++)
{ {
if (api->in_circle(xx - x, yy - y, 16)) for (xx = x - 16; xx < x + 16; xx++)
{ {
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b); if (api->in_circle(xx - x, yy - y, 16))
{
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
r = 0xFF - r; r = 0xFF - r;
g = 0xFF - g; g = 0xFF - g;
b = 0xFF - b; b = 0xFF - b;
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b)); api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
} }
}
} }
}
} }
// Ask Tux Paint to call our 'do_negative()' callback over a line // Ask Tux Paint to call our 'do_negative()' callback over a line
void negative_drag(magic_api * api, int which, SDL_Surface * canvas, void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
SDL_Rect * update_rect)
{ {
SDL_LockSurface(last); SDL_LockSurface(last);
SDL_LockSurface(canvas); SDL_LockSurface(canvas);
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_negative); api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_negative);
if (ox > x) { int tmp = ox; ox = x; x = tmp; } if (ox > x)
if (oy > y) { int tmp = oy; oy = y; y = tmp; } {
int tmp = ox;
ox = x;
x = tmp;
}
if (oy > y)
{
int tmp = oy;
oy = y;
y = tmp;
}
update_rect->x = ox - 16; update_rect->x = ox - 16;
update_rect->y = oy - 16; update_rect->y = oy - 16;
@ -165,41 +168,40 @@ void negative_drag(magic_api * api, int which, SDL_Surface * canvas,
// Ask Tux Paint to call our 'do_negative()' callback at a single point // Ask Tux Paint to call our 'do_negative()' callback at a single point
void negative_click(magic_api * api, int which, int mode, void negative_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
int x, int y, SDL_Rect * update_rect)
{ {
if (mode == MODE_PAINT) if (mode == MODE_PAINT)
negative_drag(api, which, canvas, last, x, y, x, y, update_rect); negative_drag(api, which, canvas, last, x, y, x, y, update_rect);
else else
{
int xx, yy;
Uint8 r, g, b;
for (yy = 0; yy < canvas->h; yy++)
{ {
for (xx = 0; xx < canvas->w; xx++) int xx, yy;
{ Uint8 r, g, b;
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
r = 0xFF - r; for (yy = 0; yy < canvas->h; yy++)
g = 0xFF - g; {
b = 0xFF - b; for (xx = 0; xx < canvas->w; xx++)
{
SDL_GetRGB(api->getpixel(last, xx, yy), last->format, &r, &g, &b);
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b)); r = 0xFF - r;
} g = 0xFF - g;
b = 0xFF - b;
api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
}
}
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
} }
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
}
} }
void negative_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, void negative_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{ {
} }
@ -211,7 +213,8 @@ void negative_shutdown(magic_api * api ATTRIBUTE_UNUSED)
} }
// We don't use colors // We don't use colors
void negative_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED) void negative_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
Uint8 b ATTRIBUTE_UNUSED)
{ {
} }
@ -221,15 +224,17 @@ int negative_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
return 0; return 0;
} }
void negative_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) void negative_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{ {
} }
void negative_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) void negative_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{ {
} }
int negative_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) int negative_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{ {
return(MODE_PAINT | MODE_FULLSCREEN); return (MODE_PAINT | MODE_FULLSCREEN);
} }