Cartoon: Support sizes
Also add forgotten new func prototypes to bloom.c
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f5a340a152
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3 changed files with 33 additions and 10 deletions
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@ -38,6 +38,7 @@ https://tuxpaint.org/
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+ Bloom
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+ Bloom
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+ Blur
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+ Blur
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+ Bricks
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+ Bricks
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+ Cartoon
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+ Clone
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+ Clone
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+ Confetti
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+ Confetti
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+ Foam
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+ Foam
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@ -73,6 +73,9 @@ void bloom_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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SDL_Surface * canvas);
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float luminance(float r, float g, float b);
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float luminance(float r, float g, float b);
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float change_luminance(float c_in, float l_in, float l_out);
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float change_luminance(float c_in, float l_in, float l_out);
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Uint8 bloom_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 bloom_default_size(magic_api * api, int which, int mode);
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void bloom_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
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Uint32 bloom_api_version(void)
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Uint32 bloom_api_version(void)
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@ -39,11 +39,12 @@
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static Mix_Chunk *cartoon_snd;
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static Mix_Chunk *cartoon_snd;
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SDL_Surface *result_surf;
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SDL_Surface *result_surf;
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static int cartoon_radius = 16;
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#define OUTLINE_THRESH 48
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#define OUTLINE_THRESH 48
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/* Local function prototypes: */
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/* Local function prototypes: */
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int cartoon_init(magic_api * api);
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int cartoon_init(magic_api * api, Uint32 disabled_features);
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Uint32 cartoon_api_version(void);
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Uint32 cartoon_api_version(void);
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int cartoon_get_tool_count(magic_api * api);
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int cartoon_get_tool_count(magic_api * api);
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SDL_Surface *cartoon_get_icon(magic_api * api, int which);
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SDL_Surface *cartoon_get_icon(magic_api * api, int which);
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@ -72,11 +73,13 @@ void cartoon_switchin(magic_api * api, int which, int mode,
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void cartoon_switchout(magic_api * api, int which, int mode,
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void cartoon_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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SDL_Surface * canvas);
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int cartoon_modes(magic_api * api, int which);
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int cartoon_modes(magic_api * api, int which);
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Uint8 cartoon_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 cartoon_default_size(magic_api * api, int which, int mode);
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void cartoon_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
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// No setup required:
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// No setup required:
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int cartoon_init(magic_api * api)
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int cartoon_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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{
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{
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char fname[1024];
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char fname[1024];
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@ -207,11 +210,11 @@ static void do_cartoon(void *ptr, int which ATTRIBUTE_UNUSED,
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magic_api *api = (magic_api *) ptr;
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magic_api *api = (magic_api *) ptr;
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int xx, yy;
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int xx, yy;
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for (yy = y - 16; yy < y + 16; yy = yy + 1)
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for (yy = y - cartoon_radius; yy < y + cartoon_radius; yy = yy + 1)
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{
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{
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for (xx = x - 16; xx < x + 16; xx = xx + 1)
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for (xx = x - cartoon_radius; xx < x + cartoon_radius; xx = xx + 1)
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{
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{
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if (api->in_circle(xx - x, yy - y, 16))
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if (api->in_circle(xx - x, yy - y, cartoon_radius))
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{
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{
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api->putpixel(canvas, xx, yy, api->getpixel(result_surf, xx, yy));
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api->putpixel(canvas, xx, yy, api->getpixel(result_surf, xx, yy));
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}
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}
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@ -241,10 +244,10 @@ void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_cartoon);
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_cartoon);
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update_rect->x = ox - 16;
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update_rect->x = ox - cartoon_radius;
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update_rect->y = oy - 16;
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update_rect->y = oy - cartoon_radius;
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update_rect->w = (x + 16) - update_rect->x;
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update_rect->w = (x + cartoon_radius) - update_rect->x;
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update_rect->h = (y + 16) - update_rect->y;
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update_rect->h = (y + cartoon_radius) - update_rect->y;
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api->playsound(cartoon_snd, (x * 255) / canvas->w, 255);
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api->playsound(cartoon_snd, (x * 255) / canvas->w, 255);
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}
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}
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@ -356,3 +359,19 @@ int cartoon_modes(magic_api * api ATTRIBUTE_UNUSED,
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{
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{
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return (MODE_PAINT | MODE_FULLSCREEN);
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return (MODE_PAINT | MODE_FULLSCREEN);
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}
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}
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Uint8 cartoon_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 8;
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}
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Uint8 cartoon_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 4;
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}
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void cartoon_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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cartoon_radius = size * 4;
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}
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