WIP: Splitting 3D Glasses out of Color Sep...
...and supporting any arbitrary color with Color Sep. tool.
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1 changed files with 71 additions and 46 deletions
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@ -3,7 +3,7 @@
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Color separation effect (a la red/cyan aka red/blue 3D glasses).
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Bill Kendrick
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Last updated: February 21, 2023
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Last updated: February 22, 2023
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*/
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#include <stdio.h>
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@ -16,14 +16,33 @@
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#include "SDL_mixer.h"
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enum {
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COLORSEP_MODE_RED_CYAN,
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COLORSEP_MODE_GREEN_PURPLE,
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COLORSEP_MODE_BLUE_YELLOW
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COLORSEP_TOOL_3DGLASSES,
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COLORSEP_TOOL_COLORSEP,
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NUM_TOOLS
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};
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Mix_Chunk *snd_effect = NULL;
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static char * colorsep_snd_filenames[NUM_TOOLS] = {
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"colorsep.ogg", /* FIXME */
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"colorsep.ogg"
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};
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static char * colorsep_icon_filenames[NUM_TOOLS] = {
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"colorsep.png", /* FIXME */
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"colorsep.png"
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};
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char * colorsep_names[NUM_TOOLS] = {
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gettext_noop("3D Glasses"),
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gettext_noop("Color Sep."),
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};
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char * colorsep_descrs[NUM_TOOLS] = {
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gettext_noop("Click and drag left and right to separate your picture's red and cyan, to make anaglyphs you can view with 3D glasses!"),
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gettext_noop("Click and drag to separate your picture's colors.")
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};
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Mix_Chunk *snd_effects[NUM_TOOLS];
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int colorsep_click_x, colorsep_click_y;
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int colorsep_mode = COLORSEP_MODE_RED_CYAN;
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float colorsep_r_pct, colorsep_g_pct, colorsep_b_pct;
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Uint32 colorsep_api_version(void);
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int colorsep_init(magic_api * api);
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@ -59,35 +78,38 @@ Uint32 colorsep_api_version(void)
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int colorsep_init(magic_api * api)
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{
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int i;
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char fname[1024];
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snprintf(fname, sizeof(fname), "%ssounds/magic/colorsep.ogg",
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api->data_directory);
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snd_effect = Mix_LoadWAV(fname);
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for (i = 0; i < NUM_TOOLS; i++) {
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snprintf(fname, sizeof(fname), "%ssounds/magic/%s",
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api->data_directory, colorsep_snd_filenames[i]);
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snd_effects[i] = Mix_LoadWAV(fname);
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}
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return (1);
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}
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int colorsep_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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return (1);
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return (NUM_TOOLS);
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}
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SDL_Surface *colorsep_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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SDL_Surface *colorsep_get_icon(magic_api * api, int which)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/colorsep.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/%s",
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api->data_directory, colorsep_icon_filenames[which]);
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return (IMG_Load(fname));
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}
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char *colorsep_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int which)
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{
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return strdup(gettext("Color Sep."));
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return strdup(gettext(colorsep_names[which]));
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}
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int colorsep_get_group(magic_api * api ATTRIBUTE_UNUSED,
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@ -97,15 +119,18 @@ int colorsep_get_group(magic_api * api ATTRIBUTE_UNUSED,
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}
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char *colorsep_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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int which, int mode ATTRIBUTE_UNUSED)
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{
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return strdup(gettext("Click and drag to separate your picture's colors (based on your color choice: red from cyan, green from purple, or blue from yellow)."));
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return strdup(gettext(colorsep_descrs[which]));
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}
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int colorsep_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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{
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return 1;
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if (which == COLORSEP_TOOL_COLORSEP)
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return 1;
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else
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return 0;
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}
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int colorsep_modes(magic_api * api ATTRIBUTE_UNUSED,
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@ -116,8 +141,12 @@ int colorsep_modes(magic_api * api ATTRIBUTE_UNUSED,
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void colorsep_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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{
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if (snd_effect != NULL)
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Mix_FreeChunk(snd_effect);
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int i;
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for (i = 0; i < NUM_TOOLS; i++) {
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if (snd_effects[i] != NULL)
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Mix_FreeChunk(snd_effects[i]);
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}
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}
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void
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@ -125,8 +154,7 @@ colorsep_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
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SDL_Rect * update_rect)
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{
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if (snd_effect != NULL)
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api->stopsound();
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api->stopsound();
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/* (Start off as if they clicked off to the side a little, so that
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* quick click+release will split the image bit by bit */
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@ -137,30 +165,32 @@ colorsep_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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void
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colorsep_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
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colorsep_drag(magic_api * api ATTRIBUTE_UNUSED, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
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int x, int y, SDL_Rect * update_rect)
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{
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int xx, yy, offset_x, offset_y;
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Uint8 r1, g1, b1, r2, g2, b2;
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Uint8 r1, g1, b1, r2, g2, b2, r, g, b;
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offset_x = colorsep_click_x - x;
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offset_y = colorsep_click_y - y;
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if (which == COLORSEP_TOOL_3DGLASSES) {
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offset_y = 0;
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} else {
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offset_y = colorsep_click_y - y;
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}
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api->playsound(snd_effect, (((-offset_x * 255) / canvas->w) + 128), 255);
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api->playsound(snd_effects[which], (((-offset_x * 255) / canvas->w) + 128), 255);
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for (yy = 0; yy < canvas->h; yy++) {
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for (xx = 0; xx < canvas->w; xx++) {
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SDL_GetRGB(api->getpixel(snapshot, xx + offset_x / 2, yy + offset_y / 2), snapshot->format, &r1, &g1, &b1);
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SDL_GetRGB(api->getpixel(snapshot, xx - offset_x / 2, yy - offset_y / 2), snapshot->format, &r2, &g2, &b2);
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if (colorsep_mode == COLORSEP_MODE_RED_CYAN) {
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api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r1, g2, b2));
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} else if (colorsep_mode == COLORSEP_MODE_GREEN_PURPLE) {
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api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r2, g1, b2));
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} else if (colorsep_mode == COLORSEP_MODE_BLUE_YELLOW) {
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api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r2, g2, b1));
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}
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r = (Uint8) ((float) r1 * colorsep_r_pct) + ((float) r2 * (1.0 - colorsep_r_pct));
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g = (Uint8) ((float) g1 * colorsep_g_pct) + ((float) g2 * (1.0 - colorsep_g_pct));
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b = (Uint8) ((float) b1 * colorsep_b_pct) + ((float) b2 * (1.0 - colorsep_b_pct));
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api->putpixel(canvas, xx, yy, SDL_MapRGB(canvas->format, r, g, b));
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}
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}
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@ -186,20 +216,14 @@ void colorsep_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UN
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Uint8 r, Uint8 g, Uint8 b,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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r >>= 4;
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g >>= 4;
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b >>= 4;
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colorsep_r_pct = (float) r / 255.0;
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colorsep_g_pct = (float) g / 255.0;
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colorsep_b_pct = (float) b / 255.0;
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/* If the color chosen is very strong in some colors, separate it */
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if ((r > g && r > b) || (b > r && g > r)) {
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colorsep_mode = COLORSEP_MODE_RED_CYAN;
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} else if ((g > r && g > b) || (r > g && b > g)) {
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colorsep_mode = COLORSEP_MODE_GREEN_PURPLE;
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} else if ((b > r && b > g) || (r > b && g > b)) {
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colorsep_mode = COLORSEP_MODE_BLUE_YELLOW;
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} else {
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/* No winner? Default to the most comment, red/cyan */
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colorsep_mode = COLORSEP_MODE_RED_CYAN;
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if (colorsep_r_pct == colorsep_g_pct && colorsep_r_pct == colorsep_b_pct) {
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colorsep_r_pct = 1.0;
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colorsep_g_pct = 0.0;
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colorsep_b_pct = 0.0;
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}
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}
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@ -216,3 +240,4 @@ void colorsep_switchout(magic_api * api ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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