Fixed crash bug regarding locale detection on 64bit windows build.

This commit is contained in:
dolphin6k 2021-10-26 23:16:04 +09:00
parent af1bd0850e
commit 4e7346c8d9

View file

@ -965,7 +965,7 @@ static void set_langint_from_locale_string(const char *restrict loc)
*/ */
static void mysetenv(const char *name, const char *value) static void mysetenv(const char *name, const char *value)
{ {
#ifdef HAVE_SETENV #ifndef HAVE_SETENV
int len; int len;
char *str; char *str;
#endif #endif
@ -1077,14 +1077,9 @@ static int set_current_language(const char *restrict loc, int * ptr_num_wished_l
#endif #endif
textdomain("tuxpaint"); textdomain("tuxpaint");
#ifdef _WIN32
if (!*loc)
loc = _nl_locale_name(LC_MESSAGES, "");
#else
// NULL: Used to direct setlocale() to query the current // NULL: Used to direct setlocale() to query the current
// internationalised environment and return the name of the locale(). // internationalised environment and return the name of the locale().
loc = setlocale(LC_MESSAGES, NULL); loc = setlocale(LC_MESSAGES, NULL);
#endif
if (strcmp(oldloc, "") != 0 && strcmp(loc, oldloc) != 0) if (strcmp(oldloc, "") != 0 && strcmp(loc, oldloc) != 0)
{ {