Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs

Avoid compile time warnings
This commit is contained in:
Bill Kendrick 2023-02-12 13:17:49 -08:00
parent 6e15c46006
commit 4d932f800b
51 changed files with 153 additions and 155 deletions

View file

@ -1,7 +1,7 @@
/*
Strings -- draws string art.
Last updated: January 25, 2023
Last updated: February 12, 2023
*/
#include "tp_magic_api.h"
#include "SDL_image.h"
@ -96,8 +96,8 @@ int string_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
return (MODE_PAINT_WITH_PREVIEW);
}
void string_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
void string_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
string_r = r;
string_g = g;