Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs
Avoid compile time warnings
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51 changed files with 153 additions and 155 deletions
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@ -1,7 +1,7 @@
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/*
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Strings -- draws string art.
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Last updated: January 25, 2023
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Last updated: February 12, 2023
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*/
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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@ -96,8 +96,8 @@ int string_modes(magic_api * api ATTRIBUTE_UNUSED, int which)
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return (MODE_PAINT_WITH_PREVIEW);
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}
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void string_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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void string_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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string_r = r;
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string_g = g;
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