Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs
Avoid compile time warnings
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51 changed files with 153 additions and 155 deletions
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@ -7,7 +7,7 @@
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Math assistance by Jeff Newmiller <jdnewmil@dcn.davis.ca.us>
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2009.04.02
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Last updated: January 25, 2023
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Last updated: February 12, 2023
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FIXME:
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* Color/alpha art needs improvement.
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@ -154,8 +154,8 @@ void realrainbow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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Mix_FreeChunk(realrainbow_snd);
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}
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void realrainbow_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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void realrainbow_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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