Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs

Avoid compile time warnings
This commit is contained in:
Bill Kendrick 2023-02-12 13:17:49 -08:00
parent 6e15c46006
commit 4d932f800b
51 changed files with 153 additions and 155 deletions

View file

@ -25,7 +25,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: January 25, 2023
Last updated: February 12, 2023
*/
#include <stdio.h>
@ -305,8 +305,8 @@ void rain_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void rain_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
void rain_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}