Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs

Avoid compile time warnings
This commit is contained in:
Bill Kendrick 2023-02-12 13:17:49 -08:00
parent 6e15c46006
commit 4d932f800b
51 changed files with 153 additions and 155 deletions

View file

@ -3,7 +3,7 @@
Draws a lightning strike between the click
and drag+release positions.
Last updated: January 25, 2023
Last updated: February 12, 2023
*/
#include <stdio.h>
@ -301,8 +301,8 @@ void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
}
void lightning_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
void lightning_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
api->rgbtohsv(r, g, b, &lightning_h, &lightning_s, &lightning_v);
}