Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs
Avoid compile time warnings
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51 changed files with 153 additions and 155 deletions
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@ -3,7 +3,7 @@
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Draws a lightning strike between the click
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and drag+release positions.
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Last updated: January 25, 2023
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Last updated: February 12, 2023
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*/
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#include <stdio.h>
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@ -301,8 +301,8 @@ void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
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}
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void lightning_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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void lightning_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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api->rgbtohsv(r, g, b, &lightning_h, &lightning_s, &lightning_v);
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}
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