Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs
Avoid compile time warnings
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51 changed files with 153 additions and 155 deletions
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@ -1,7 +1,7 @@
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/*
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Draws fretwork
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Last updated: January 25, 2023
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Last updated: February 12, 2023
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*/
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#include "tp_magic_api.h"
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@ -107,8 +107,8 @@ int fretwork_modes(magic_api * api ATTRIBUTE_UNUSED,
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return (MODE_PAINT | MODE_FULLSCREEN);
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}
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void fretwork_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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void fretwork_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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fretwork_r = r;
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fretwork_g = g;
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