Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs

Avoid compile time warnings
This commit is contained in:
Bill Kendrick 2023-02-12 13:17:49 -08:00
parent 6e15c46006
commit 4d932f800b
51 changed files with 153 additions and 155 deletions

View file

@ -1,5 +1,5 @@
/*
Last updated: January 25, 2023
Last updated: February 12, 2023
*/
#include <time.h> //For time()
@ -62,8 +62,8 @@ Uint32 confetti_api_version(void)
return (TP_MAGIC_API_VERSION);
}
void confetti_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
void confetti_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
//get the colors from API and store it in structure
confetti_colors.r = r;