Color mixer: Break color average calculation out
Needs to be a function that we can also call on Undo & Redo actions.
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1 changed files with 61 additions and 47 deletions
108
src/tuxpaint.c
108
src/tuxpaint.c
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@ -2101,6 +2101,7 @@ static int do_new_dialog_add_colors(SDL_Surface * *thumbs, int num_files, int *d
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static int do_color_picker(void);
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static int do_color_sel(int temp_mode);
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static int do_color_mix(void);
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static void calc_color_mixer_average(float * out_h, float * out_s, float * out_v);
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static void draw_color_mixer_tooltip(void);
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static void draw_color_mix_undo_redo(void);
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static void render_color_button(int the_color, SDL_Surface * decoration, SDL_Surface * icon);
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@ -22242,7 +22243,6 @@ static int do_color_mix(void)
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SDL_Surface *backup;
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SDL_Rect r_final;
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int old_color_mixer_reset;
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int tot_count;
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val_x = val_y = motioner = 0;
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valhat_x = valhat_y = hatmotioner = 0;
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@ -22575,54 +22575,9 @@ static int do_color_mix(void)
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{
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/* Blending in some color */
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float circ_mean_avg_sin, circ_mean_avg_cos;
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int tot_count_hue;
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float sat, val;
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color_mixer_color_counts[btn_clicked]++;
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tot_count = tot_count_hue = 0;
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circ_mean_avg_sin = circ_mean_avg_cos = 0.0;
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sat = val = 0.0;
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for (i = 0; i < NUM_MIXER_COLORS; i++)
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{
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tot_count += color_mixer_color_counts[i];
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if (mixer_hsv[i][0] != -1)
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{
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tot_count_hue += color_mixer_color_counts[i];
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circ_mean_avg_sin += (sin(mixer_hsv[i][0] * M_PI / 180.0) * color_mixer_color_counts[i]);
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circ_mean_avg_cos += (cos(mixer_hsv[i][0] * M_PI / 180.0) * color_mixer_color_counts[i]);
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}
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sat += mixer_hsv[i][1] * (color_mixer_color_counts[i]);
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val += mixer_hsv[i][2] * (color_mixer_color_counts[i]);
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}
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if (tot_count_hue == 0)
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{
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/* None of the colors we mixed has any hue! */
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h = -1;
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}
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else
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{
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/* Average all the hues we have */
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circ_mean_avg_sin /= tot_count_hue;
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circ_mean_avg_cos /= tot_count_hue;
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h = atan2(circ_mean_avg_sin, circ_mean_avg_cos) * 180.0 / M_PI;
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if (h < 0.0)
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h += 360.0;
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else if (h >= 360.0)
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h -= 360.0;
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}
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/* Average the saturation and values */
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s = sat / tot_count;
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v = val / tot_count;
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calc_color_mixer_average(&h, &s, &v);
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}
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/* Record undo buffer */
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@ -22783,6 +22738,65 @@ static int do_color_mix(void)
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}
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/**
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* Take the colors chosen in the mixer, in their various
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* proportions, and calculate an HSV value for the
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* final color
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*/
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static void calc_color_mixer_average(float * out_h, float * out_s, float * out_v) {
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float h, s, v;
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float circ_mean_avg_sin, circ_mean_avg_cos;
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int i, tot_count, tot_count_hue;
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float sat, val;
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tot_count = tot_count_hue = 0;
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circ_mean_avg_sin = circ_mean_avg_cos = 0.0;
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sat = val = 0.0;
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for (i = 0; i < NUM_MIXER_COLORS; i++)
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{
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tot_count += color_mixer_color_counts[i];
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if (mixer_hsv[i][0] != -1)
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{
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tot_count_hue += color_mixer_color_counts[i];
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circ_mean_avg_sin += (sin(mixer_hsv[i][0] * M_PI / 180.0) * color_mixer_color_counts[i]);
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circ_mean_avg_cos += (cos(mixer_hsv[i][0] * M_PI / 180.0) * color_mixer_color_counts[i]);
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}
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sat += mixer_hsv[i][1] * (color_mixer_color_counts[i]);
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val += mixer_hsv[i][2] * (color_mixer_color_counts[i]);
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}
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if (tot_count_hue == 0)
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{
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/* None of the colors we mixed has any hue! */
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h = -1;
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}
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else
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{
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/* Average all the hues we have */
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circ_mean_avg_sin /= tot_count_hue;
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circ_mean_avg_cos /= tot_count_hue;
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h = atan2(circ_mean_avg_sin, circ_mean_avg_cos) * 180.0 / M_PI;
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if (h < 0.0)
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h += 360.0;
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else if (h >= 360.0)
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h -= 360.0;
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}
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/* Average the saturation and values */
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s = sat / tot_count;
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v = val / tot_count;
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*out_h = h;
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*out_s = s;
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*out_v = v;
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}
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/**
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* Draw the undo & redo buttons of the color mixer,
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* making the buttons appear clickable ("up") or not ("off"),
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