Mosaic: Support sizes

This commit is contained in:
Bill Kendrick 2023-04-22 11:24:32 -07:00
parent 8db439b86d
commit 499311f20d
2 changed files with 28 additions and 3 deletions

View file

@ -47,6 +47,7 @@ https://tuxpaint.org/
+ Kaleidoscope, Symmetric L/R & U/D, Pattern, Tiles
+ Light
+ Metal Paint
+ Mosaic
+ Negative & Opposite
+ Pixels
+ Puzzle

View file

@ -54,7 +54,7 @@ static void reset_mosaic_blured(SDL_Surface * canvas);
/* Prototypes */
Uint32 mosaic_api_version(void);
int mosaic_init(magic_api *);
int mosaic_init(magic_api *, Uint32);
int mosaic_get_tool_count(magic_api *);
SDL_Surface *mosaic_get_icon(magic_api *, int);
char *mosaic_get_name(magic_api *, int);
@ -74,9 +74,13 @@ int mosaic_requires_colors(magic_api *, int);
void mosaic_switchin(magic_api *, int, int, SDL_Surface *);
void mosaic_switchout(magic_api *, int, int, SDL_Surface *);
int mosaic_modes(magic_api *, int);
Uint8 mosaic_accepted_sizes(magic_api * api, int which, int mode);
Uint8 mosaic_default_size(magic_api * api, int which, int mode);
void mosaic_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
static const int mosaic_AMOUNT = 300;
static const int mosaic_RADIUS = 16;
static int mosaic_RADIUS = 16;
static const double mosaic_SHARPEN = 1.0;
static int randnoise ATTRIBUTE_UNUSED;
Uint8 *mosaic_blured;
@ -119,7 +123,7 @@ Uint32 mosaic_api_version(void)
}
//Load sounds
int mosaic_init(magic_api * api)
int mosaic_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
{
int i;
@ -523,3 +527,23 @@ void reset_mosaic_blured(SDL_Surface * canvas)
mosaic_blured[j * canvas->w + i] = 0;
}
Uint8 mosaic_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
return 8;
else
return 0;
}
Uint8 mosaic_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 4;
}
void mosaic_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
mosaic_RADIUS = size * 4;
}