Magic tools can now be both painted and full-image.
Negative tool now does this.
This commit is contained in:
parent
8c6fbb8cf5
commit
472692fbab
38 changed files with 453 additions and 79 deletions
|
|
@ -23,7 +23,7 @@
|
|||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
(See COPYING.txt)
|
||||
|
||||
Last updated: July 7, 2008
|
||||
Last updated: July 8, 2008
|
||||
$Id$
|
||||
*/
|
||||
|
||||
|
|
@ -138,7 +138,7 @@ void metalpaint_drag(magic_api * api, int which, SDL_Surface * canvas,
|
|||
}
|
||||
|
||||
// Affect the canvas on click:
|
||||
void metalpaint_click(magic_api * api, int which,
|
||||
void metalpaint_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last,
|
||||
int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
|
|
@ -181,3 +181,7 @@ void metalpaint_switchout(magic_api * api, int which, SDL_Surface * canvas)
|
|||
{
|
||||
}
|
||||
|
||||
int metalpaint_modes(magic_api * api, int which)
|
||||
{
|
||||
return(MODE_PAINT);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue