Re-run indent.sh under GNU indent 2.2.13
Slight change to its default behavior re: pointer variables (before: "type * var"; now seems to prefer: "type *var").
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073ac19ce6
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44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions
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@ -117,7 +117,7 @@ Uint32 snow_api_version(void)
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}
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//Load sounds
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int snow_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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int snow_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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int i;
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@ -147,13 +147,13 @@ int snow_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 c
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return (1);
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}
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int snow_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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int snow_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
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{
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return (snow_NUM_TOOLS);
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}
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// Load our icons:
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SDL_Surface *snow_get_icon(magic_api * api, int which)
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SDL_Surface *snow_get_icon(magic_api *api, int which)
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{
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char fname[1024];
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@ -162,12 +162,12 @@ SDL_Surface *snow_get_icon(magic_api * api, int which)
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}
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// Return our names, localized:
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char *snow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
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char *snow_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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return (strdup(gettext(snow_names[which])));
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}
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int snow_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int snow_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_PICTURE_DECORATIONS; /* Because we affect the whole image, and not just around the mouse */
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}
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@ -178,13 +178,13 @@ int snow_get_order(int which)
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}
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// Return our descriptions, localized:
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char *snow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which)
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char *snow_get_description(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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return (strdup(gettext(snow_descs[which])));
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}
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// Do the effect:
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static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which, int snowAmount)
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static void do_snow(void *ptr, SDL_Surface *canvas, SDL_Surface *last, int which, int snowAmount)
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{
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magic_api *api = (magic_api *) ptr;
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@ -227,19 +227,19 @@ static void do_snow(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int whi
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}
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// Affect the canvas on drag:
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void snow_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED,
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void snow_drag(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface *canvas ATTRIBUTE_UNUSED,
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SDL_Surface *last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED,
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int oy ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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// No-op
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}
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// Affect the canvas on click:
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void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
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void snow_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas, SDL_Surface *last,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect)
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{
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update_rect->x = 0;
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update_rect->y = 0;
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@ -251,16 +251,16 @@ void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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}
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// Affect the canvas on release:
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void snow_release(magic_api * api ATTRIBUTE_UNUSED,
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void snow_release(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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SDL_Surface *canvas ATTRIBUTE_UNUSED,
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SDL_Surface *last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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}
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// No setup happened:
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void snow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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void snow_shutdown(magic_api *api ATTRIBUTE_UNUSED)
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{
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//Clean up sounds
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int i;
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@ -283,47 +283,47 @@ void snow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void snow_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void snow_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED,
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SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int snow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int snow_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void snow_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void snow_switchin(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
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{
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}
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void snow_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void snow_switchout(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
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{
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}
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int snow_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int snow_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (MODE_FULLSCREEN);
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}
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Uint8 snow_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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Uint8 snow_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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/* FIXME: Support sizes */
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return 0;
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}
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Uint8 snow_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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Uint8 snow_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void snow_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void snow_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
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Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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}
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