Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -86,9 +86,9 @@ Uint32 rosette_api_version(void)
return (TP_MAGIC_API_VERSION);
}
void rosette_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void rosette_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
//get the colors from API and store it in structure
rosette_colors.r = r;
@ -96,7 +96,7 @@ void rosette_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
rosette_colors.b = b;
}
int rosette_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
int rosette_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -106,12 +106,12 @@ int rosette_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint
return (1);
}
int rosette_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int rosette_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return 2;
}
SDL_Surface *rosette_get_icon(magic_api * api, int which)
SDL_Surface *rosette_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -123,7 +123,7 @@ SDL_Surface *rosette_get_icon(magic_api * api, int which)
return (IMG_Load(fname));
}
char *rosette_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *rosette_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
if (!which)
return strdup(gettext("Rosette"));
@ -131,7 +131,7 @@ char *rosette_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
return strdup(gettext("Picasso"));
}
int rosette_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int rosette_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PATTERN_PAINTING;
}
@ -141,28 +141,28 @@ int rosette_get_order(int which)
return 200 + which;
}
char *rosette_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
char *rosette_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (!which)
return strdup(gettext("Click and start drawing your rosette.")); //just k'scope with 3 bits?
return strdup(gettext("Click and start drawing your rosette.")); //just k'scope with 3 bits?
else
return strdup(gettext("You can draw just like Picasso!")); //what is this actually doing?
return strdup(gettext("You can draw just like Picasso!")); //what is this actually doing?
}
int rosette_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int rosette_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
void rosette_release(magic_api * api ATTRIBUTE_UNUSED,
void rosette_release(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
void rosette_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void rosette_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
Mix_FreeChunk(rosette_snd);
}
@ -170,7 +170,7 @@ void rosette_shutdown(magic_api * api ATTRIBUTE_UNUSED)
// Interactivity functions
void rosette_circle(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
SDL_Surface *canvas, SDL_Surface *snapshot ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
@ -183,7 +183,7 @@ void rosette_circle(void *ptr, int which ATTRIBUTE_UNUSED,
}
void rosette_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
void rosette_draw(void *ptr, int which, SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y)
{
magic_api *api = (magic_api *) ptr;
@ -232,8 +232,8 @@ void rosette_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snap
rosette_circle(api, which, canvas, snapshot, (-1) * (x2 - xmid), y2 + ymid);
}
void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
void rosette_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *snapshot, int ox, int oy, int x, int y, SDL_Rect *update_rect)
{
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 1, rosette_draw);
api->playsound(rosette_snd, (x * 255) / canvas->w, 255);
@ -243,44 +243,44 @@ void rosette_drag(magic_api * api, int which, SDL_Surface * canvas,
update_rect->h = canvas->h;
}
void rosette_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void rosette_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
rosette_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void rosette_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void rosette_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
xmid = canvas->w / 2;
ymid = canvas->h / 2;
}
void rosette_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void rosette_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
int rosette_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int rosette_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}
Uint8 rosette_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 rosette_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 4;
}
Uint8 rosette_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 rosette_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 1;
}
void rosette_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void rosette_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 size,
SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
ROSETTE_R = (size + 2) * 2;
}