Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -63,7 +63,7 @@ Uint32 realrainbow_api_version(void)
return (TP_MAGIC_API_VERSION);
}
int realrainbow_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
int realrainbow_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -83,12 +83,12 @@ int realrainbow_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED,
return (1);
}
int realrainbow_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int realrainbow_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (2);
}
SDL_Surface *realrainbow_get_icon(magic_api * api, int which)
SDL_Surface *realrainbow_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -100,7 +100,7 @@ SDL_Surface *realrainbow_get_icon(magic_api * api, int which)
return (IMG_Load(fname));
}
char *realrainbow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *realrainbow_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
if (which == 0)
return (strdup(gettext("Real Rainbow")));
@ -108,7 +108,7 @@ char *realrainbow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
return (strdup(gettext("ROYGBIV Rainbow")));
}
int realrainbow_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int realrainbow_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_ARTISTIC;
}
@ -118,7 +118,7 @@ int realrainbow_get_order(int which)
return 300 + which;
}
char *realrainbow_get_description(magic_api * api ATTRIBUTE_UNUSED,
char *realrainbow_get_description(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return (strdup
@ -126,17 +126,17 @@ char *realrainbow_get_description(magic_api * api ATTRIBUTE_UNUSED,
("Click where you want your rainbow to start, drag to where you want it to end, and then let go to draw a rainbow.")));
}
int realrainbow_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int realrainbow_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT_WITH_PREVIEW);
}
int realrainbow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int realrainbow_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (0);
}
void realrainbow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void realrainbow_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
if (realrainbow_colors[0] != NULL)
SDL_FreeSurface(realrainbow_colors[0]);
@ -146,17 +146,17 @@ void realrainbow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
Mix_FreeChunk(realrainbow_snd);
}
void realrainbow_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
void realrainbow_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
void realrainbow_click(magic_api * api ATTRIBUTE_UNUSED,
void realrainbow_click(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
realrainbow_x1 = x;
realrainbow_y1 = y;
@ -167,9 +167,9 @@ void realrainbow_click(magic_api * api ATTRIBUTE_UNUSED,
realrainbow_rect.h = 1;
}
void realrainbow_drag(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
void realrainbow_drag(magic_api *api, int which,
SDL_Surface *canvas, SDL_Surface *last,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect *update_rect)
{
int rx1, ry1, rx2, ry2;
SDL_Rect rect;
@ -205,8 +205,8 @@ void realrainbow_drag(magic_api * api, int which,
update_rect->h = ry2 - ry1 + 1;
}
void realrainbow_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void realrainbow_release(magic_api *api, int which,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
int rx1, ry1, rx2, ry2;
SDL_Rect rect;
@ -244,19 +244,19 @@ void realrainbow_release(magic_api * api, int which,
api->playsound(realrainbow_snd, 128, 255);
}
void realrainbow_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void realrainbow_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void realrainbow_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void realrainbow_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect)
void realrainbow_arc(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect *update_rect)
{
int lowx, lowy, hix, hiy, xm, ym, xc, yc, r, a1, atan2_a, atan2_b;
int a, oa, ox, oy, nx, ny, step, thick, rr, done;
@ -375,7 +375,7 @@ void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas,
}
static void realrainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
SDL_Surface *canvas, SDL_Surface *last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
Uint8 origr, origg, origb;
@ -391,19 +391,18 @@ static void realrainbow_linecb(void *ptr, int which ATTRIBUTE_UNUSED,
}
Uint8 realrainbow_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
Uint8 realrainbow_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0;
}
Uint8 realrainbow_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 realrainbow_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0;
}
void realrainbow_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void realrainbow_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}