Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -171,7 +171,7 @@ Uint32 mosaic_shaped_api_version(void)
}
//Load sounds
int mosaic_shaped_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED,
int mosaic_shaped_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED,
Uint8 complexity_level ATTRIBUTE_UNUSED)
{
int i;
@ -188,13 +188,13 @@ int mosaic_shaped_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED
return (1);
}
int mosaic_shaped_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int mosaic_shaped_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (mosaic_shaped_NUM_TOOLS);
}
// Load our icons:
SDL_Surface *mosaic_shaped_get_icon(magic_api * api, int which)
SDL_Surface *mosaic_shaped_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -203,13 +203,13 @@ SDL_Surface *mosaic_shaped_get_icon(magic_api * api, int which)
}
// Return our names, localized:
char *mosaic_shaped_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *mosaic_shaped_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
return (strdup(gettext(mosaic_shaped_names[which])));
}
// Return our groups (all the same!)
int mosaic_shaped_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int mosaic_shaped_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_DISTORTS;
}
@ -221,7 +221,7 @@ int mosaic_shaped_get_order(int which)
}
// Return our descriptions, localized:
char *mosaic_shaped_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
char *mosaic_shaped_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode)
{
return (strdup(gettext(mosaic_shaped_descs[which][mode - 1])));
}
@ -233,9 +233,9 @@ static int mosaic_shaped_grey(Uint8 r1, Uint8 g1, Uint8 b1)
}
// Do the effect for the full image
static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
static void do_mosaic_shaped_full(void *ptr, SDL_Surface *canvas,
SDL_Surface *last ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
int i, j, size;
Uint32 mosaic_shaped_color;
@ -279,7 +279,7 @@ static void do_mosaic_shaped_full(void *ptr, SDL_Surface * canvas,
/* Fills a tesera */
static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y)
{
Uint32 mosaic_shaped_color;
int size;
@ -314,8 +314,8 @@ static void mosaic_shaped_fill(void *ptr_to_api, int which ATTRIBUTE_UNUSED,
}
// Affect the canvas on drag:
void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
void mosaic_shaped_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
{
api->line(api, which, canvas, last, ox, oy, x, y, 1, mosaic_shaped_fill);
update_rect->x = min(ox, x) - mosaic_shaped_pattern->w;
@ -326,8 +326,8 @@ void mosaic_shaped_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void mosaic_shaped_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void mosaic_shaped_click(magic_api *api, int which, int mode,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
if (mode == MODE_FULLSCREEN)
{
@ -345,16 +345,16 @@ void mosaic_shaped_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void mosaic_shaped_release(magic_api * api ATTRIBUTE_UNUSED,
void mosaic_shaped_release(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void mosaic_shaped_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void mosaic_shaped_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
//Clean up sounds
int i;
@ -369,9 +369,9 @@ void mosaic_shaped_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void mosaic_shaped_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r,
Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void mosaic_shaped_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r,
Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
mosaic_shaped_r = r;
mosaic_shaped_g = g;
@ -379,14 +379,14 @@ void mosaic_shaped_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
}
// Use colors:
int mosaic_shaped_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int mosaic_shaped_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
//Sharpen a pixel
static void mosaic_shaped_sharpen_pixel(void *ptr,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last, int x, int y)
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
Uint8 r1, g1, b1;
@ -430,7 +430,7 @@ static void mosaic_shaped_sharpen_pixel(void *ptr,
void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
void mosaic_shaped_switchin(magic_api *api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas)
{
int y, x;
int i, j;
@ -656,9 +656,9 @@ void mosaic_shaped_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSE
reset_counter(canvas, mosaic_shaped_done);
}
void mosaic_shaped_switchout(magic_api * api ATTRIBUTE_UNUSED,
void mosaic_shaped_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
SDL_FreeSurface(canvas_shaped);
SDL_FreeSurface(canvas_back);
@ -666,12 +666,12 @@ void mosaic_shaped_switchout(magic_api * api ATTRIBUTE_UNUSED,
free(mosaic_shaped_counted);
}
int mosaic_shaped_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int mosaic_shaped_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT | MODE_FULLSCREEN);
}
void reset_counter(SDL_Surface * canvas, Uint8 * counter)
void reset_counter(SDL_Surface *canvas, Uint8 *counter)
{
int i, j;
@ -685,7 +685,7 @@ void reset_counter(SDL_Surface * canvas, Uint8 * counter)
int scan_fill_count;
int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc,
int scan_fill(magic_api *api, SDL_Surface *canvas, SDL_Surface *srfc,
int x, int y, int fill_edge, int fill_tile, int size, Uint32 color)
{
int leftx, rightx;
@ -775,7 +775,7 @@ int scan_fill(magic_api * api, SDL_Surface * canvas, SDL_Surface * srfc,
}
void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y, int size, Uint32 color)
void fill_square(magic_api *api, SDL_Surface *canvas, int x, int y, int size, Uint32 color)
{
int i, j;
@ -786,7 +786,7 @@ void fill_square(magic_api * api, SDL_Surface * canvas, int x, int y, int size,
}
}
void deform(magic_api * api, SDL_Surface * srfc)
void deform(magic_api *api, SDL_Surface *srfc)
{
int i, j;
@ -805,7 +805,7 @@ void deform(magic_api * api, SDL_Surface * srfc)
/* Paints a 2 pixel square with black and shadows around 3 more pixels */
static void mosaic_shaped_paint(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int radius, shadow;
@ -860,20 +860,19 @@ static void mosaic_shaped_paint(void *ptr, int which ATTRIBUTE_UNUSED,
}
Uint8 mosaic_shaped_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
Uint8 mosaic_shaped_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
{
return 0;
}
Uint8 mosaic_shaped_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
Uint8 mosaic_shaped_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0;
}
void mosaic_shaped_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void mosaic_shaped_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}