Re-run indent.sh under GNU indent 2.2.13
Slight change to its default behavior re: pointer variables (before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
parent
073ac19ce6
commit
44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions
|
|
@ -55,7 +55,7 @@ Uint32 lightning_api_version(void)
|
|||
return (TP_MAGIC_API_VERSION);
|
||||
}
|
||||
|
||||
int lightning_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
|
||||
int lightning_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
|
|
@ -65,13 +65,13 @@ int lightning_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Ui
|
|||
return (1);
|
||||
}
|
||||
|
||||
int lightning_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||
int lightning_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
||||
SDL_Surface *lightning_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
||||
SDL_Surface *lightning_get_icon(magic_api *api, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
|
|
@ -80,12 +80,12 @@ SDL_Surface *lightning_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
|
|||
return (IMG_Load(fname));
|
||||
}
|
||||
|
||||
char *lightning_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
char *lightning_get_name(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return strdup(gettext("Lightning"));
|
||||
}
|
||||
|
||||
int lightning_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int lightning_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return MAGIC_TYPE_ARTISTIC;
|
||||
}
|
||||
|
|
@ -95,22 +95,22 @@ int lightning_get_order(int which ATTRIBUTE_UNUSED)
|
|||
return 400;
|
||||
}
|
||||
|
||||
char *lightning_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
char *lightning_get_description(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return strdup(gettext("Click, drag, and release to draw a lightning bolt between two points."));
|
||||
}
|
||||
|
||||
int lightning_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int lightning_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lightning_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
int lightning_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return MODE_PAINT;
|
||||
}
|
||||
|
||||
void lightning_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||
void lightning_shutdown(magic_api *api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
if (snd_effect != NULL)
|
||||
Mix_FreeChunk(snd_effect);
|
||||
|
|
@ -118,8 +118,8 @@ void lightning_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
|||
|
||||
|
||||
void
|
||||
lightning_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
||||
lightning_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
|
||||
{
|
||||
sx = x;
|
||||
sy = y;
|
||||
|
|
@ -128,9 +128,9 @@ lightning_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
|||
|
||||
|
||||
void
|
||||
lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED,
|
||||
int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
||||
lightning_drag(magic_api *api, int which, SDL_Surface *canvas,
|
||||
SDL_Surface *snapshot, int ox ATTRIBUTE_UNUSED,
|
||||
int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect *update_rect)
|
||||
{
|
||||
/* FIXME: This could be made more efficient
|
||||
(only blit and update between (sx,sy) and (x,y), though
|
||||
|
|
@ -148,8 +148,8 @@ lightning_drag(magic_api * api, int which, SDL_Surface * canvas,
|
|||
|
||||
|
||||
void
|
||||
lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
|
||||
lightning_release(magic_api *api, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
|
||||
{
|
||||
float a, b, len, angle;
|
||||
int thickness;
|
||||
|
|
@ -192,8 +192,8 @@ lightning_release(magic_api * api, int which ATTRIBUTE_UNUSED,
|
|||
lightning_draw_bolt((void *)api, canvas, snapshot, (float)sx, (float)sy, angle, len, thickness);
|
||||
}
|
||||
|
||||
void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
|
||||
SDL_Surface * snapshot, float sx, float sy, float angle, float len, int thickness)
|
||||
void lightning_draw_bolt(void *ptr, SDL_Surface *canvas,
|
||||
SDL_Surface *snapshot, float sx, float sy, float angle, float len, int thickness)
|
||||
{
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
float i;
|
||||
|
|
@ -283,44 +283,44 @@ void lightning_draw_bolt(void *ptr, SDL_Surface * canvas,
|
|||
}
|
||||
|
||||
|
||||
void lightning_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b,
|
||||
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
void lightning_set_color(magic_api *api, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED,
|
||||
SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b,
|
||||
SDL_Rect *update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
api->rgbtohsv(r, g, b, &lightning_h, &lightning_s, &lightning_v);
|
||||
}
|
||||
|
||||
|
||||
void lightning_line_callback_drag(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
SDL_Surface *canvas, SDL_Surface *snapshot ATTRIBUTE_UNUSED, int x, int y)
|
||||
{
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
|
||||
api->xorpixel(canvas, x, y);
|
||||
}
|
||||
|
||||
void lightning_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
void lightning_switchin(magic_api *api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void lightning_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
void lightning_switchout(magic_api *api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
Uint8 lightning_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
Uint8 lightning_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint8 lightning_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
Uint8 lightning_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void lightning_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
void lightning_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
|
||||
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue