Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -78,7 +78,7 @@ static int **glasstile_hit;
static int glasstile_hit_xsize;
static int glasstile_hit_ysize;
int glasstile_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED /* FIXME */ ,
int glasstile_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED /* FIXME */ ,
Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -92,13 +92,13 @@ int glasstile_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED /*
return (1);
}
int glasstile_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int glasstile_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (1);
}
// Load our icons:
SDL_Surface *glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
SDL_Surface *glasstile_get_icon(magic_api *api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -108,13 +108,13 @@ SDL_Surface *glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
}
// Return our names, localized:
char *glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *glasstile_get_name(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext("Glass Tile")));
}
// Return our groups
int glasstile_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int glasstile_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_DISTORTS;
}
@ -126,7 +126,7 @@ int glasstile_get_order(int which ATTRIBUTE_UNUSED)
}
// Return our descriptions, localized:
char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
char *glasstile_get_description(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
return (strdup(gettext("Click and drag the mouse to put glass tile over your picture.")));
@ -136,7 +136,7 @@ char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTR
// Do the effect:
static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas, SDL_Surface *last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int xx, yy, xl, xr, yt, yb;
@ -218,8 +218,8 @@ static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * ca
}
// Affect the canvas on drag:
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
void glasstile_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
{
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
@ -253,8 +253,8 @@ void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void glasstile_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void glasstile_click(magic_api *api, int which, int mode,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
int xx, yy;
@ -291,16 +291,16 @@ void glasstile_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void glasstile_release(magic_api * api ATTRIBUTE_UNUSED,
void glasstile_release(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void glasstile_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
int y;
@ -319,48 +319,48 @@ void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
void glasstile_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// Use colors:
int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int glasstile_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void glasstile_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void glasstile_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int glasstile_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT | MODE_FULLSCREEN);
}
Uint8 glasstile_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 glasstile_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
/* TODO - We should support sizing! -bjk 2023.04.22 */
return 0;
}
Uint8 glasstile_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 glasstile_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0;
}
void glasstile_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void glasstile_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}