Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -33,7 +33,8 @@
#define NUM_TOOLS 4
typedef struct fract_opt_s {
typedef struct fract_opt_s
{
int angle;
float scale;
} fract_opt_t;
@ -46,7 +47,8 @@ fract_opt_t fract_opt[NUM_TOOLS] = {
};
typedef struct pt_s {
typedef struct pt_s
{
int x, y;
} pt_t;
@ -74,17 +76,17 @@ int fractal_get_order(int which);
char *fractal_get_description(magic_api * api, int which, int mode);
void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void fractal_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void fractal_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void fractal_shutdown(magic_api * api);
void fractal_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int fractal_requires_colors(magic_api * api, int which);
void fractal_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void fractal_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
@ -92,15 +94,16 @@ int fractal_modes(magic_api * api, int which);
Uint8 fractal_accepted_sizes(magic_api * api, int which, int mode);
Uint8 fractal_default_size(magic_api * api, int which, int mode);
void fractal_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
SDL_Rect * update_rect);
void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, float cx, float cy, float angle, float scale, float opacity, int final);
SDL_Rect * update_rect);
void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, float cx, float cy, float angle,
float scale, float opacity, int final);
Uint32 fractal_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
int fractal_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
int fractal_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -110,12 +113,12 @@ int fractal_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint
return (1);
}
int fractal_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int fractal_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (NUM_TOOLS);
}
SDL_Surface *fractal_get_icon(magic_api * api, int ATTRIBUTE_UNUSED which)
SDL_Surface *fractal_get_icon(magic_api *api, int ATTRIBUTE_UNUSED which)
{
char fname[1024];
@ -124,7 +127,7 @@ SDL_Surface *fractal_get_icon(magic_api * api, int ATTRIBUTE_UNUSED which)
return (IMG_Load(fname));
}
char *fractal_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *fractal_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
char tmp[128];
@ -132,7 +135,7 @@ char *fractal_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
return strdup(tmp);
}
int fractal_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int fractal_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PAINTING;
}
@ -142,7 +145,7 @@ int fractal_get_order(int which)
return 10001 + which;
}
char *fractal_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
char *fractal_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
char tmp[512];
@ -150,23 +153,29 @@ char *fractal_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int m
{
if (fract_opt[which].angle != 0)
{
snprintf(tmp, sizeof(tmp), gettext("Click and drag to sketch a shape. It will repeat, %1$s %2$d%% and rotating %3$d degrees."), (fract_opt[which].scale > 1.0 ? gettext("scaling up") : gettext("scaling down")), (int) (fract_opt[which].scale * 100), fract_opt[which].angle);
snprintf(tmp, sizeof(tmp),
gettext("Click and drag to sketch a shape. It will repeat, %1$s %2$d%% and rotating %3$d degrees."),
(fract_opt[which].scale > 1.0 ? gettext("scaling up") : gettext("scaling down")),
(int)(fract_opt[which].scale * 100), fract_opt[which].angle);
}
else
{
snprintf(tmp, sizeof(tmp), gettext("Click and drag to sketch a shape. It will repeat, %1$s %2$d%%."), (fract_opt[which].scale > 1.0 ? gettext("scaling up") : gettext("scaling down")), (int) (fract_opt[which].scale * 100));
snprintf(tmp, sizeof(tmp), gettext("Click and drag to sketch a shape. It will repeat, %1$s %2$d%%."),
(fract_opt[which].scale > 1.0 ? gettext("scaling up") : gettext("scaling down")),
(int)(fract_opt[which].scale * 100));
}
}
else
{
snprintf(tmp, sizeof(tmp), gettext("Click and drag to sketch a shape. It will repeat, rotating %d degrees."), fract_opt[which].angle);
snprintf(tmp, sizeof(tmp), gettext("Click and drag to sketch a shape. It will repeat, rotating %d degrees."),
fract_opt[which].angle);
}
return (strdup(tmp));
}
static void do_fractal_circle(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int xx, yy;
@ -180,9 +189,9 @@ static void do_fractal_circle(void *ptr, int which ATTRIBUTE_UNUSED,
if (fractal_opacity_cur < 1.0)
{
SDL_GetRGB(api->getpixel(canvas, xx + x, yy + y), canvas->format, &r, &g, &b);
r = (Uint8) (((float) r * (1.0 - fractal_opacity_cur)) + ((float) fractal_r * fractal_opacity_cur));
g = (Uint8) (((float) g * (1.0 - fractal_opacity_cur)) + ((float) fractal_g * fractal_opacity_cur));
b = (Uint8) (((float) b * (1.0 - fractal_opacity_cur)) + ((float) fractal_b * fractal_opacity_cur));
r = (Uint8) (((float)r * (1.0 - fractal_opacity_cur)) + ((float)fractal_r * fractal_opacity_cur));
g = (Uint8) (((float)g * (1.0 - fractal_opacity_cur)) + ((float)fractal_g * fractal_opacity_cur));
b = (Uint8) (((float)b * (1.0 - fractal_opacity_cur)) + ((float)fractal_b * fractal_opacity_cur));
}
else
{
@ -197,7 +206,8 @@ static void do_fractal_circle(void *ptr, int which ATTRIBUTE_UNUSED,
}
}
void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, float cx, float cy, float angle, float scale, float opacity, int final)
void do_fractal(magic_api *api, int which, SDL_Surface *canvas, int iter, float cx, float cy, float angle, float scale,
float opacity, int final)
{
int i;
float x1, y1, x2, y2, nx, ny;
@ -206,11 +216,12 @@ void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, floa
co = cosf(angle);
si = sinf(angle);
for (i = 0; i < num_pts - 1; i++) {
x1 = (float) (pts[i].x);
y1 = (float) (pts[i].y);
x2 = (float) (pts[i + 1].x);
y2 = (float) (pts[i + 1].y);
for (i = 0; i < num_pts - 1; i++)
{
x1 = (float)(pts[i].x);
y1 = (float)(pts[i].y);
x2 = (float)(pts[i + 1].x);
y2 = (float)(pts[i + 1].y);
/* Translate point relative to (0,0) origin */
x1 -= cx;
@ -243,19 +254,23 @@ void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, floa
fractal_radius_cur = (iter / 2) + 1;
fractal_opacity_cur = opacity;
api->line((void *)api, which, canvas, NULL, (int) x1, (int) y1, (int) x2, (int) y2, (final ? 1 : 10), do_fractal_circle);
api->line((void *)api, which, canvas, NULL, (int)x1, (int)y1, (int)x2, (int)y2, (final ? 1 : 10),
do_fractal_circle);
if (final && ((i % ((num_pts / 3) + 1)) == 1) && (iter > 1))
{
do_fractal(api, which, canvas, iter - 1, x2, y2, angle + ((float) fract_opt[which].angle / 180.0 * M_PI), scale * fract_opt[which].scale, opacity * 0.5, final);
do_fractal(api, which, canvas, iter - 1, x2, y2, angle + ((float)fract_opt[which].angle / 180.0 * M_PI),
scale * fract_opt[which].scale, opacity * 0.5, final);
}
}
}
void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
void fractal_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y,
SDL_Rect *update_rect)
{
if (num_pts < MAX_PTS) {
if (num_pts < MAX_PTS)
{
pts[num_pts].x = x;
pts[num_pts].y = y;
num_pts++;
@ -273,22 +288,21 @@ void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
api->playsound(fractal_snd, (x * 255) / canvas->w, 255);
}
void fractal_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void fractal_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
pts[0].x = x;
pts[0].y = y;
num_pts = 1;
fractal_click_x = (float) x;
fractal_click_y = (float) y;
fractal_click_x = (float)x;
fractal_click_y = (float)y;
fractal_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void fractal_release(magic_api * api, int which,
SDL_Surface * canvas,
SDL_Surface * last, int x ATTRIBUTE_UNUSED,
int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
void fractal_release(magic_api *api, int which,
SDL_Surface *canvas,
SDL_Surface *last, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect)
{
SDL_BlitSurface(last, NULL, canvas, NULL);
@ -302,54 +316,55 @@ void fractal_release(magic_api * api, int which,
api->stopsound();
}
void fractal_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void fractal_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
if (fractal_snd != NULL)
Mix_FreeChunk(fractal_snd);
}
void fractal_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void fractal_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
fractal_r = r;
fractal_g = g;
fractal_b = b;
}
int fractal_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int fractal_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
void fractal_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void fractal_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void fractal_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void fractal_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
int fractal_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int fractal_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}
Uint8 fractal_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 fractal_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 4;
}
Uint8 fractal_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 fractal_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 2;
}
void fractal_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void fractal_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
fractal_radius = size + 1;
}