Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -108,7 +108,7 @@ Uint32 colorsep_api_version(void)
return (TP_MAGIC_API_VERSION);
}
int colorsep_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level)
int colorsep_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level)
{
int i;
char fname[1024];
@ -124,13 +124,13 @@ int colorsep_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uin
return (1);
}
int colorsep_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int colorsep_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (NUM_TOOLS);
}
SDL_Surface *colorsep_get_icon(magic_api * api, int which)
SDL_Surface *colorsep_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -139,12 +139,12 @@ SDL_Surface *colorsep_get_icon(magic_api * api, int which)
return (IMG_Load(fname));
}
char *colorsep_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *colorsep_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
return strdup(gettext(colorsep_names[which]));
}
int colorsep_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int colorsep_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_COLOR_FILTERS;
}
@ -154,7 +154,7 @@ int colorsep_get_order(int which)
return 700 + which;
}
char *colorsep_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
char *colorsep_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity == MAGIC_COMPLEXITY_NOVICE)
{
@ -166,7 +166,7 @@ char *colorsep_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int
}
}
int colorsep_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int colorsep_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
if (which == COLORSEP_TOOL_COLORSEP)
return 1;
@ -174,12 +174,12 @@ int colorsep_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
return 0;
}
int colorsep_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int colorsep_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MODE_PAINT;
}
void colorsep_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void colorsep_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
int i;
@ -191,8 +191,8 @@ void colorsep_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
void
colorsep_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
colorsep_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
{
api->stopsound();
@ -205,9 +205,9 @@ colorsep_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
void
colorsep_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x, int y, SDL_Rect * update_rect)
colorsep_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x, int y, SDL_Rect *update_rect)
{
int offset_x, offset_y;
@ -231,8 +231,8 @@ colorsep_drag(magic_api * api, int which, SDL_Surface * canvas,
update_rect->h = canvas->h;
}
void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int offset_x, int offset_y, int preview)
void colorsep_apply(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *snapshot, int offset_x, int offset_y, int preview)
{
int xx, yy, step;
Uint8 r1, g1, b1, r2, g2, b2, r, g, b;
@ -352,8 +352,8 @@ void colorsep_apply(magic_api * api, int which, SDL_Surface * canvas,
}
void colorsep_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
void colorsep_release(magic_api *api, int which,
SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
{
int offset_x, offset_y;
@ -375,10 +375,10 @@ void colorsep_release(magic_api * api, int which,
}
void colorsep_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void colorsep_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 r, Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
colorsep_r_pct = (float)r / 255.0;
colorsep_g_pct = (float)g / 255.0;
@ -393,17 +393,17 @@ void colorsep_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UN
}
void colorsep_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void colorsep_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void colorsep_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void colorsep_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
Uint8 colorsep_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
Uint8 colorsep_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == COLORSEP_TOOL_3DGLASSES && colorsep_complexity > MAGIC_COMPLEXITY_NOVICE)
{
@ -419,15 +419,15 @@ Uint8 colorsep_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which, int m
}
}
Uint8 colorsep_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 colorsep_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return COLORSEP_3DGLASS_VARIATION_RED_CYAN + 1;
}
void colorsep_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void colorsep_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 size, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
colorsep_3dglass_variation = (size - 1);
}