Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -82,7 +82,7 @@ void bricks_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas,
SDL_Rect * update_rect);
// No setup required:
int bricks_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level ATTRIBUTE_UNUSED)
int bricks_init(magic_api *api, Uint8 disabled_features, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -103,7 +103,7 @@ Uint32 bricks_api_version(void)
}
// We have multiple tools:
int bricks_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int bricks_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
if (brick_two_tools)
return (NUM_TOOLS);
@ -112,7 +112,7 @@ int bricks_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
}
// Load our icons:
SDL_Surface *bricks_get_icon(magic_api * api, int which)
SDL_Surface *bricks_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -129,7 +129,7 @@ SDL_Surface *bricks_get_icon(magic_api * api, int which)
}
// Return our names, localized:
char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
char *bricks_get_name(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
/* Both are named "Bricks", at the moment: */
@ -137,7 +137,7 @@ char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
}
// Return our group (both the same):
int bricks_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int bricks_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PAINTING;
}
@ -149,7 +149,7 @@ int bricks_get_order(int which)
}
// Return our descriptions, localized:
char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
char *bricks_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (brick_two_tools)
{
@ -168,7 +168,7 @@ char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mo
// Do the effect:
static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
static void do_bricks(void *ptr, int which, SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
@ -255,8 +255,8 @@ static void do_bricks(void *ptr, int which, SDL_Surface * canvas, SDL_Surface *
}
// Affect the canvas on drag:
void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
void bricks_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
{
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_bricks);
@ -286,31 +286,31 @@ void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void bricks_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void bricks_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
bricks_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void bricks_release(magic_api * api ATTRIBUTE_UNUSED,
void bricks_release(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void bricks_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void bricks_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
if (brick_snd != NULL)
Mix_FreeChunk(brick_snd);
}
// Record the color from Tux Paint:
void bricks_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void bricks_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
bricks_r = r;
bricks_g = g;
@ -318,12 +318,12 @@ void bricks_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
}
// Use colors:
int bricks_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int bricks_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y, int w, int h)
static void do_brick(magic_api *api, SDL_Surface *canvas, int x, int y, int w, int h)
{
SDL_Rect dest;
@ -352,35 +352,35 @@ static void do_brick(magic_api * api, SDL_Surface * canvas, int x, int y, int w,
api->playsound(brick_snd, (x * 255) / canvas->w, 255);
}
void bricks_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void bricks_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void bricks_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void bricks_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
int bricks_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int bricks_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}
Uint8 bricks_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 bricks_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 2;
}
Uint8 bricks_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 bricks_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 2;
}
void bricks_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void bricks_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 size,
SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
if (size == 1)
{