Re-run indent.sh under GNU indent 2.2.13

Slight change to its default behavior re: pointer variables
(before: "type * var"; now seems to prefer: "type *var").
This commit is contained in:
Bill Kendrick 2024-10-20 11:22:30 -07:00
parent 073ac19ce6
commit 44d7d0ee5d
94 changed files with 2831 additions and 2856 deletions

View file

@ -105,7 +105,7 @@ Uint32 blur_api_version(void)
}
//Load sounds
int blur_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
int blur_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
int i;
char fname[1024];
@ -118,13 +118,13 @@ int blur_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 c
return (1);
}
int blur_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
int blur_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
{
return (blur_NUM_TOOLS);
}
// Load our icons:
SDL_Surface *blur_get_icon(magic_api * api, int which)
SDL_Surface *blur_get_icon(magic_api *api, int which)
{
char fname[1024];
@ -133,13 +133,13 @@ SDL_Surface *blur_get_icon(magic_api * api, int which)
}
// Return our names, localized:
char *blur_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *blur_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
{
return (strdup(gettext(blur_names[which])));
}
// Return our group
int blur_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
int blur_get_group(magic_api *api ATTRIBUTE_UNUSED, int which)
{
return blur_groups[which];
}
@ -151,13 +151,13 @@ int blur_get_order(int which)
}
// Return our descriptions, localized:
char *blur_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
char *blur_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode)
{
return (strdup(gettext(blur_descs[which][mode - 1])));
}
//Do the effect for one pixel
static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas, SDL_Surface *last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int i, j, k;
@ -197,7 +197,7 @@ static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
}
// Do the effect for the full image
static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
static void do_blur_full(void *ptr, SDL_Surface *canvas, SDL_Surface *last, int which)
{
magic_api *api = (magic_api *) ptr;
int x, y;
@ -217,7 +217,7 @@ static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, in
}
//do the effect for the brush
static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
static void do_blur_brush(void *ptr, int which, SDL_Surface *canvas, SDL_Surface *last, int x, int y)
{
int xx, yy;
magic_api *api = (magic_api *) ptr;
@ -235,8 +235,8 @@ static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
}
// Affect the canvas on drag:
void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
void blur_drag(magic_api *api, int which, SDL_Surface *canvas,
SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
{
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_blur_brush);
@ -265,8 +265,8 @@ void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void blur_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
void blur_click(magic_api *api, int which, int mode,
SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
{
if (mode == MODE_PAINT)
blur_drag(api, which, canvas, last, x, y, x, y, update_rect);
@ -282,16 +282,16 @@ void blur_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void blur_release(magic_api * api ATTRIBUTE_UNUSED,
void blur_release(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void blur_shutdown(magic_api * api ATTRIBUTE_UNUSED)
void blur_shutdown(magic_api *api ATTRIBUTE_UNUSED)
{
//Clean up sounds
int i;
@ -306,28 +306,28 @@ void blur_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void blur_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void blur_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED,
SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
Uint8 b ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
}
// Record the size from Tux Paint:
void blur_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 sz, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void blur_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
Uint8 sz, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
{
blur_RADIUS = sz * 4;
}
// Use colors:
int blur_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int blur_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
Uint8 blur_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
Uint8 blur_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
return 8;
@ -335,22 +335,22 @@ Uint8 blur_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
return 0;
}
Uint8 blur_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
Uint8 blur_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 4;
}
void blur_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void blur_switchin(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
void blur_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
void blur_switchout(magic_api *api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
{
}
int blur_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
int blur_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_FULLSCREEN | MODE_PAINT);
}