Re-run indent.sh under GNU indent 2.2.13
Slight change to its default behavior re: pointer variables (before: "type * var"; now seems to prefer: "type *var").
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073ac19ce6
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94 changed files with 2831 additions and 2856 deletions
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@ -105,7 +105,7 @@ Uint32 blur_api_version(void)
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}
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//Load sounds
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int blur_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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int blur_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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int i;
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char fname[1024];
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@ -118,13 +118,13 @@ int blur_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 c
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return (1);
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}
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int blur_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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int blur_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
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{
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return (blur_NUM_TOOLS);
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}
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// Load our icons:
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SDL_Surface *blur_get_icon(magic_api * api, int which)
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SDL_Surface *blur_get_icon(magic_api *api, int which)
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{
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char fname[1024];
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@ -133,13 +133,13 @@ SDL_Surface *blur_get_icon(magic_api * api, int which)
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}
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// Return our names, localized:
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char *blur_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
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char *blur_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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return (strdup(gettext(blur_names[which])));
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}
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// Return our group
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int blur_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
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int blur_get_group(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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return blur_groups[which];
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}
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@ -151,13 +151,13 @@ int blur_get_order(int which)
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}
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// Return our descriptions, localized:
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char *blur_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
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char *blur_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode)
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{
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return (strdup(gettext(blur_descs[which][mode - 1])));
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}
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//Do the effect for one pixel
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static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas, SDL_Surface *last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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int i, j, k;
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@ -197,7 +197,7 @@ static void do_blur_pixel(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * c
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}
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// Do the effect for the full image
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static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, int which)
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static void do_blur_full(void *ptr, SDL_Surface *canvas, SDL_Surface *last, int which)
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{
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magic_api *api = (magic_api *) ptr;
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int x, y;
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@ -217,7 +217,7 @@ static void do_blur_full(void *ptr, SDL_Surface * canvas, SDL_Surface * last, in
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}
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//do the effect for the brush
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static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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static void do_blur_brush(void *ptr, int which, SDL_Surface *canvas, SDL_Surface *last, int x, int y)
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{
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int xx, yy;
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magic_api *api = (magic_api *) ptr;
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@ -235,8 +235,8 @@ static void do_blur_brush(void *ptr, int which, SDL_Surface * canvas, SDL_Surfac
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}
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// Affect the canvas on drag:
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void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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void blur_drag(magic_api *api, int which, SDL_Surface *canvas,
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SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
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{
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_blur_brush);
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@ -265,8 +265,8 @@ void blur_drag(magic_api * api, int which, SDL_Surface * canvas,
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}
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// Affect the canvas on click:
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void blur_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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void blur_click(magic_api *api, int which, int mode,
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SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect)
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{
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if (mode == MODE_PAINT)
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blur_drag(api, which, canvas, last, x, y, x, y, update_rect);
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@ -282,16 +282,16 @@ void blur_click(magic_api * api, int which, int mode,
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}
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// Affect the canvas on release:
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void blur_release(magic_api * api ATTRIBUTE_UNUSED,
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void blur_release(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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SDL_Surface *canvas ATTRIBUTE_UNUSED,
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SDL_Surface *last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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}
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// No setup happened:
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void blur_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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void blur_shutdown(magic_api *api ATTRIBUTE_UNUSED)
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{
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//Clean up sounds
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int i;
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@ -306,28 +306,28 @@ void blur_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void blur_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void blur_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED,
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SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
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Uint8 b ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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}
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// Record the size from Tux Paint:
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void blur_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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Uint8 sz, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void blur_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED,
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Uint8 sz, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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blur_RADIUS = sz * 4;
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}
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// Use colors:
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int blur_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int blur_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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Uint8 blur_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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Uint8 blur_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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{
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if (mode == MODE_PAINT)
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return 8;
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@ -335,22 +335,22 @@ Uint8 blur_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
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return 0;
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}
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Uint8 blur_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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Uint8 blur_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 4;
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}
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void blur_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void blur_switchin(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
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{
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}
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void blur_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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void blur_switchout(magic_api *api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED)
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{
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}
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int blur_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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int blur_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (MODE_FULLSCREEN | MODE_PAINT);
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}
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