Put more Magic tools into their groups
...WIP
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8 changed files with 72 additions and 12 deletions
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@ -6,7 +6,7 @@
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Albert Cahalan <albert@users.sf.net>
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Copyright (c) 2002-2008 by Bill Kendrick and others; see AUTHORS.txt
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Copyright (c) 2002-2021 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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http://www.tuxpaint.org/
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@ -25,7 +25,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: July 8, 2008
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Last updated: September 20, 2021
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$Id$
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*/
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@ -60,6 +60,7 @@ Uint32 bricks_api_version(void);
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int bricks_get_tool_count(magic_api * api);
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SDL_Surface *bricks_get_icon(magic_api * api, int which);
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char *bricks_get_name(magic_api * api, int which);
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int bricks_get_group(magic_api * api, int which);
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char *bricks_get_description(magic_api * api, int which, int mode);
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void bricks_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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@ -120,6 +121,12 @@ char *bricks_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
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return (strdup(gettext_noop("Bricks")));
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}
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// Return our group (both the same):
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int bricks_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_PAINTING;
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}
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// Return our descriptions, localized:
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char *bricks_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
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{
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