Shapes rotation improvement with centered too
Avoid shapes flipping upside-down during rotation step, when stretching from right-to-left -- also when using the original, center-based shape stretching mode.
This commit is contained in:
parent
0376ed8543
commit
40033c7632
1 changed files with 2 additions and 2 deletions
|
|
@ -22,7 +22,7 @@
|
|||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
(See COPYING.txt)
|
||||
|
||||
June 14, 2002 - August 28, 2020
|
||||
June 14, 2002 - August 30, 2020
|
||||
*/
|
||||
|
||||
|
||||
|
|
@ -13262,7 +13262,7 @@ static int shape_rotation(int ctr_x, int ctr_y, int ox, int oy)
|
|||
|
||||
deg = (atan2(oy - ctr_y, ox - ctr_x) * 180 / M_PI);
|
||||
|
||||
if (shape_reverse && shape_mode == SHAPEMODE_CORNER) {
|
||||
if (shape_reverse) {
|
||||
deg = (deg + 180) % 360;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue