From 3f1c4477d6f36ad43eeffbc967bd832a3b898cb4 Mon Sep 17 00:00:00 2001 From: Bill Kendrick Date: Mon, 27 Feb 2023 22:41:36 -0800 Subject: [PATCH] Boost Bloom weight constant Doubling from 0.025 to 0.05, which still looks good. Motivation - Karl says the effect seems to subtle and non-obvious. --- magic/src/bloom.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/magic/src/bloom.c b/magic/src/bloom.c index 3fc0fe983..f93ba98d0 100644 --- a/magic/src/bloom.c +++ b/magic/src/bloom.c @@ -3,7 +3,7 @@ Applies a "bloom" effect to the image. (https://en.wikipedia.org/wiki/Bloom_(shader_effect)) - Last updated: February 7, 2023 + Last updated: February 27, 2023 */ #include @@ -19,7 +19,7 @@ #define BLOOM_PAINT_RADIUS 24 /* Overall weight to apply the sampled pixels */ -#define BLOOM_WEIGHT_CONST 0.025 +#define BLOOM_WEIGHT_CONST 0.05 /* Length of spike shape */ #define BLOOM_SPIKE_LENGTH 5