Color mixer: WIP: Undo/Redo feature

This commit is contained in:
Bill Kendrick 2022-01-28 00:55:23 -08:00
parent 336c7cc342
commit 3e28289db2
2 changed files with 146 additions and 97 deletions

View file

@ -7,7 +7,7 @@ Various contributors (see below, and AUTHORS.txt)
http://www.tuxpaint.org/ http://www.tuxpaint.org/
2022.January.27 (0.9.28) 2022.January.28 (0.9.28)
* Improvements to "Paint" and "Lines" tools: * Improvements to "Paint" and "Lines" tools:
------------------------------------------ ------------------------------------------
* Brush spacing may now be altered within Tux Paint. * Brush spacing may now be altered within Tux Paint.
@ -75,10 +75,10 @@ http://www.tuxpaint.org/
Closes https://sourceforge.net/p/tuxpaint/feature-requests/209/ Closes https://sourceforge.net/p/tuxpaint/feature-requests/209/
* A new color mixer has been added, allowing red (magenta-ish), * A new color mixer has been added, allowing red (magenta-ish),
yellow, and blue (cyan-ish), along with white ("tint"), yellow, and blue (cyan-ish) primary colors, along with white
grey ("tone"), and black ("shade") to be added together to ("tint"), grey ("tone"), and black ("shade") to be added together to
form a desired color. form a desired color.
+ WIP: I'd like to add Undo/Redo options to the dialog. -bjk 2021.01.27 + WIP: Undo/Redo options
* Show a "pipette"-shaped mouse pointer when selecting a * Show a "pipette"-shaped mouse pointer when selecting a
color from the color palette, or the picture. color from the color palette, or the picture.

View file

@ -22,7 +22,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt) (See COPYING.txt)
June 14, 2002 - January 27, 2022 June 14, 2002 - January 28, 2022
*/ */
#include "platform.h" #include "platform.h"
@ -2101,6 +2101,7 @@ static int do_new_dialog_add_colors(SDL_Surface * *thumbs, int num_files, int *d
static int do_color_picker(void); static int do_color_picker(void);
static int do_color_sel(int temp_mode); static int do_color_sel(int temp_mode);
static int do_color_mix(void); static int do_color_mix(void);
static void draw_color_mixer_tooltip(void);
static void draw_color_mix_undo_redo(void); static void draw_color_mix_undo_redo(void);
static void render_color_button(int the_color, SDL_Surface * decoration, SDL_Surface * icon); static void render_color_button(int the_color, SDL_Surface * decoration, SDL_Surface * icon);
static void handle_color_changed(void); static void handle_color_changed(void);
@ -22211,8 +22212,7 @@ int color_mixer_color_counts[NUM_MIXER_COLORS];
#define NUM_COLOR_MIX_UNDO_BUFS 5 #define NUM_COLOR_MIX_UNDO_BUFS 5
int color_mix_cur_undo, color_mix_oldest_undo, color_mix_newest_undo; int color_mix_cur_undo, color_mix_oldest_undo, color_mix_newest_undo;
float mixer_undo_buf_current_hsv[NUM_COLOR_MIX_UNDO_BUFS][3]; int mixer_undo_buf[NUM_COLOR_MIX_UNDO_BUFS];
int mixer_undo_buf_added_color_idx[NUM_COLOR_MIX_UNDO_BUFS];
/** /**
@ -22242,10 +22242,7 @@ static int do_color_mix(void)
SDL_Surface *backup; SDL_Surface *backup;
SDL_Rect r_final; SDL_Rect r_final;
int old_color_mixer_reset; int old_color_mixer_reset;
int num_colors_used, tot_count; int tot_count;
int used_colors_color[NUM_MIXER_COLORS], used_colors_amount[NUM_MIXER_COLORS];
char tip_txt[1024];
char tip_txt_proportions[NUM_MIXER_COLORS][12];
val_x = val_y = motioner = 0; val_x = val_y = motioner = 0;
valhat_x = valhat_y = hatmotioner = 0; valhat_x = valhat_y = hatmotioner = 0;
@ -22271,7 +22268,7 @@ static int do_color_mix(void)
cell_w = img_back->w + 2; cell_w = img_back->w + 2;
cell_h = img_back->h + 2; cell_h = img_back->h + 2;
/* FIXME */ /* Area for the dialog window */
r_final.x = r_canvas.x + (r_canvas.w - (cell_w * 6)) / 2 - 4; r_final.x = r_canvas.x + (r_canvas.w - (cell_w * 6)) / 2 - 4;
r_final.y = ((r_canvas.h - (cell_w * 4)) / 2) - 2; r_final.y = ((r_canvas.h - (cell_w * 4)) / 2) - 2;
r_final.w = (cell_w * 6); r_final.w = (cell_w * 6);
@ -22525,8 +22522,9 @@ static int do_color_mix(void)
if ((btn_clicked >= 0 && btn_clicked < NUM_MIXER_COLORS) || if ((btn_clicked >= 0 && btn_clicked < NUM_MIXER_COLORS) ||
btn_clicked == COLOR_MIXER_BTN_CLEAR || btn_clicked == COLOR_MIXER_BTN_CLEAR ||
(btn_clicked == COLOR_MIXER_BTN_USE && !color_mixer_reset) || (btn_clicked == COLOR_MIXER_BTN_USE && !color_mixer_reset) ||
btn_clicked == COLOR_MIXER_BTN_BACK btn_clicked == COLOR_MIXER_BTN_BACK ||
/* FIXME: Handle Undo & Redo */ (btn_clicked == COLOR_MIXER_BTN_UNDO && color_mix_cur_undo != color_mix_oldest_undo) ||
(btn_clicked == COLOR_MIXER_BTN_REDO && color_mix_cur_undo != color_mix_newest_undo)
) )
{ {
do_setcursor(cursor_hand); do_setcursor(cursor_hand);
@ -22552,6 +22550,8 @@ static int do_color_mix(void)
if (btn_clicked >= 0 && btn_clicked < NUM_MIXER_COLORS) if (btn_clicked >= 0 && btn_clicked < NUM_MIXER_COLORS)
{ {
/* Clicked a color! */
if (color_mixer_reset) if (color_mixer_reset)
{ {
/* Starting fresh; add the chosen paint 100% */ /* Starting fresh; add the chosen paint 100% */
@ -22573,6 +22573,8 @@ static int do_color_mix(void)
} }
else else
{ {
/* Blending in some color */
float circ_mean_avg_sin, circ_mean_avg_cos; float circ_mean_avg_sin, circ_mean_avg_cos;
int tot_count_hue; int tot_count_hue;
float sat, val; float sat, val;
@ -22623,15 +22625,253 @@ static int do_color_mix(void)
v = val / tot_count; v = val / tot_count;
} }
hsvtorgb(h, s, v, &new_r, &new_g, &new_b); /* Record undo buffer */
/* FIXME: Record undo buffer */ /* FIXME: Record! */
color_mix_cur_undo = (color_mix_cur_undo + 1) % NUM_COLOR_MIX_UNDO_BUFS;
if (color_mix_cur_undo == color_mix_oldest_undo)
color_mix_oldest_undo = (color_mix_oldest_undo + 1) % NUM_COLOR_MIX_UNDO_BUFS;
color_mix_newest_undo = color_mix_cur_undo;
draw_color_mix_undo_redo();
/* Show the new color */
hsvtorgb(h, s, v, &new_r, &new_g, &new_b);
SDL_FillRect(screen, &color_example_dest, SDL_MapRGB(screen->format, new_r, new_g, new_b)); SDL_FillRect(screen, &color_example_dest, SDL_MapRGB(screen->format, new_r, new_g, new_b));
SDL_UpdateRect(screen, color_example_dest.x, color_example_dest.y, color_example_dest.w, color_example_dest.h); SDL_UpdateRect(screen, color_example_dest.x, color_example_dest.y, color_example_dest.w, color_example_dest.h);
/* Draw the tooltip and play a sound */
draw_color_mixer_tooltip();
playsound(screen, 1, SND_BUBBLE, 1, SNDPOS_CENTER, SNDDIST_NEAR);
}
else if (btn_clicked == COLOR_MIXER_BTN_BACK)
{
/* Decided to go Back */
chose = 0;
done = 1;
}
else if (btn_clicked == COLOR_MIXER_BTN_USE && !color_mixer_reset)
{
/* Decided to use this color */
chose = 1;
done = 1;
}
else if (btn_clicked == COLOR_MIXER_BTN_CLEAR)
{
/* Decided to clear the color choice & start over */
color_mixer_reset = 1;
/* Wipe undo buffer */
color_mix_cur_undo = color_mix_oldest_undo = color_mix_newest_undo = 0;
draw_color_mix_undo_redo(); draw_color_mix_undo_redo();
/* Clear color usage counts */
for (i = 0; i < NUM_MIXER_COLORS; i++)
color_mixer_color_counts[i] = 0;
draw_tux_text(TUX_BORED, color_names[COLOR_MIXER], 1);
/* Erase the "OK" button! */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_USE];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_USE];
dest.w = cell_w;
dest.h = cell_h;
SDL_FillRect(screen, &dest, SDL_MapRGB(screen->format, 255, 255, 255));
SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
/* FIXME: Modularize; duplicated above! */
SDL_FillRect(screen, &color_example_dest,
SDL_MapRGB(screen->format, 192, 192, 192));
for (w = 0; w < color_example_dest.w; w += 4)
{
dest.x = color_example_dest.x + w;
dest.y = color_example_dest.y;
dest.w = 2;
dest.h = color_example_dest.h;
SDL_FillRect(screen, &dest,
SDL_MapRGB(screen->format, 128, 128, 128));
}
SDL_UpdateRect(screen, color_example_dest.x, color_example_dest.y, color_example_dest.w, color_example_dest.h);
#ifndef NOSOUND
if (!mute && use_sound)
{
if (!Mix_Playing(0))
{
eraser_sound = (eraser_sound + 1) % 2;
playsound(screen, 0, SND_ERASER1 + eraser_sound, 0, SNDPOS_CENTER, SNDDIST_NEAR);
}
}
#endif
}
else if (btn_clicked == COLOR_MIXER_BTN_UNDO && color_mix_cur_undo != color_mix_oldest_undo)
{
/* Undo! */
color_mix_cur_undo--;
if (color_mix_cur_undo < 0)
color_mix_cur_undo = NUM_COLOR_MIX_UNDO_BUFS - 1;
printf("Undo! %d\n", color_mix_cur_undo);
draw_color_mix_undo_redo();
}
else if (btn_clicked == COLOR_MIXER_BTN_REDO && color_mix_cur_undo != color_mix_newest_undo)
{
/* Redo! */
color_mix_cur_undo = (color_mix_cur_undo + 1) % NUM_COLOR_MIX_UNDO_BUFS;
printf("Redo! %d\n", color_mix_cur_undo);
draw_color_mix_undo_redo();
}
}
else if (event.type == SDL_JOYAXISMOTION)
handle_joyaxismotion(event, &motioner, &val_x, &val_y);
else if (event.type == SDL_JOYHATMOTION)
handle_joyhatmotion(event, oldpos_x, oldpos_y, &valhat_x, &valhat_y, &hatmotioner, &old_hat_ticks);
else if (event.type == SDL_JOYBALLMOTION)
handle_joyballmotion(event, oldpos_x, oldpos_y);
else if (event.type == SDL_JOYBUTTONDOWN || event.type == SDL_JOYBUTTONUP)
handle_joybuttonupdown(event, oldpos_x, oldpos_y);
}
if (motioner | hatmotioner)
handle_motioners(oldpos_x, oldpos_y, motioner, hatmotioner, old_hat_ticks, val_x, val_y, valhat_x, valhat_y);
SDL_Delay(10);
}
while (!done);
/* Set the new color: */
if (chose)
{
color_hexes[COLOR_MIXER][0] = new_r;
color_hexes[COLOR_MIXER][1] = new_g;
color_hexes[COLOR_MIXER][2] = new_b;
/* Re-render color mixer to show the current color it contains: */
render_color_button(COLOR_MIXER, NULL, img_color_mix);
}
else
{
color_mixer_reset = old_color_mixer_reset;
}
/* Remove the prompt: */
update_canvas(0, 0, canvas->w, canvas->h);
return (chose);
}
/**
* Draw the undo & redo buttons of the color mixer,
* making the buttons appear clickable ("up") or not ("off"),
* depending on the state of the color mixer's undo buffer
*/
static void draw_color_mix_undo_redo(void) {
SDL_Rect dest;
SDL_Surface * icon_label_color, * tmp_surf;
/* Show "Undo" button */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO];
if (color_mix_cur_undo != color_mix_oldest_undo)
{
SDL_BlitSurface(img_btn_up, NULL, screen, &dest);
icon_label_color = img_black;
}
else
{
SDL_BlitSurface(img_btn_off, NULL, screen, &dest);
icon_label_color = img_grey;
}
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO] + (img_back->w - img_tools[TOOL_UNDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO];
tmp_surf = SDL_DisplayFormatAlpha(img_tools[TOOL_UNDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO] + (img_back->w - img_tool_names[TOOL_UNDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO] + img_back->h - img_tool_names[TOOL_UNDO]->h;
tmp_surf = SDL_DisplayFormatAlpha(img_tool_names[TOOL_UNDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
SDL_UpdateRect(screen, color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO], color_mix_btn_tops[COLOR_MIXER_BTN_UNDO], img_back->w, img_back->h);
/* Show "Redo" button */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO];
if (color_mix_cur_undo != color_mix_newest_undo)
{
SDL_BlitSurface(img_btn_up, NULL, screen, &dest);
icon_label_color = img_black;
}
else
{
SDL_BlitSurface(img_btn_off, NULL, screen, &dest);
icon_label_color = img_grey;
}
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO] + (img_back->w - img_tools[TOOL_REDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO];
tmp_surf = SDL_DisplayFormatAlpha(img_tools[TOOL_REDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO] + (img_back->w - img_tool_names[TOOL_REDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO] + img_back->h - img_tool_names[TOOL_REDO]->h;
tmp_surf = SDL_DisplayFormatAlpha(img_tool_names[TOOL_REDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
SDL_UpdateRect(screen, color_mix_btn_lefts[COLOR_MIXER_BTN_REDO], color_mix_btn_tops[COLOR_MIXER_BTN_REDO], img_back->w, img_back->h);
}
/**
* Show a tooltip describing the color the user has mixed
*/
static void draw_color_mixer_tooltip(void) {
int i, num_colors_used, tot_count;
char tip_txt[1024];
char tip_txt_proportions[NUM_MIXER_COLORS][12];
int used_colors_color[NUM_MIXER_COLORS], used_colors_amount[NUM_MIXER_COLORS];
num_colors_used = 0; num_colors_used = 0;
tot_count = 0; tot_count = 0;
for (i = 0; i < NUM_MIXER_COLORS; i++) for (i = 0; i < NUM_MIXER_COLORS; i++)
@ -22706,198 +22946,7 @@ static int do_color_mix(void)
} }
draw_tux_text(TUX_GREAT, tip_txt, 1); draw_tux_text(TUX_GREAT, tip_txt, 1);
playsound(screen, 1, SND_BUBBLE, 1, SNDPOS_CENTER, SNDDIST_NEAR);
} }
else if (btn_clicked == COLOR_MIXER_BTN_BACK)
{
/* Decided to go Back */
chose = 0;
done = 1;
}
else if (btn_clicked == COLOR_MIXER_BTN_USE && !color_mixer_reset)
{
/* Decided to use this color */
chose = 1;
done = 1;
}
else if (btn_clicked == COLOR_MIXER_BTN_CLEAR)
{
/* Decided to clear the color choice & start over */
color_mixer_reset = 1;
/* FIXME: Wipe undo buffer */
draw_color_mix_undo_redo();
/* Clear color usage counts */
for (i = 0; i < NUM_MIXER_COLORS; i++)
color_mixer_color_counts[i] = 0;
draw_tux_text(TUX_BORED, color_names[COLOR_MIXER], 1);
/* Erase the "OK" button! */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_USE];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_USE];
dest.w = cell_w;
dest.h = cell_h;
SDL_FillRect(screen, &dest, SDL_MapRGB(screen->format, 255, 255, 255));
SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
/* FIXME: Modularize; duplicated above! */
SDL_FillRect(screen, &color_example_dest,
SDL_MapRGB(screen->format, 192, 192, 192));
for (w = 0; w < color_example_dest.w; w += 4)
{
dest.x = color_example_dest.x + w;
dest.y = color_example_dest.y;
dest.w = 2;
dest.h = color_example_dest.h;
SDL_FillRect(screen, &dest,
SDL_MapRGB(screen->format, 128, 128, 128));
}
SDL_UpdateRect(screen, color_example_dest.x, color_example_dest.y, color_example_dest.w, color_example_dest.h);
#ifndef NOSOUND
if (!mute && use_sound)
{
if (!Mix_Playing(0))
{
eraser_sound = (eraser_sound + 1) % 2;
playsound(screen, 0, SND_ERASER1 + eraser_sound, 0, SNDPOS_CENTER, SNDDIST_NEAR);
}
}
#endif
}
/* FIXME - All the other controls */
}
else if (event.type == SDL_JOYAXISMOTION)
handle_joyaxismotion(event, &motioner, &val_x, &val_y);
else if (event.type == SDL_JOYHATMOTION)
handle_joyhatmotion(event, oldpos_x, oldpos_y, &valhat_x, &valhat_y, &hatmotioner, &old_hat_ticks);
else if (event.type == SDL_JOYBALLMOTION)
handle_joyballmotion(event, oldpos_x, oldpos_y);
else if (event.type == SDL_JOYBUTTONDOWN || event.type == SDL_JOYBUTTONUP)
handle_joybuttonupdown(event, oldpos_x, oldpos_y);
}
if (motioner | hatmotioner)
handle_motioners(oldpos_x, oldpos_y, motioner, hatmotioner, old_hat_ticks, val_x, val_y, valhat_x, valhat_y);
SDL_Delay(10);
}
while (!done);
/* Set the new color: */
if (chose)
{
color_hexes[COLOR_MIXER][0] = new_r;
color_hexes[COLOR_MIXER][1] = new_g;
color_hexes[COLOR_MIXER][2] = new_b;
/* Re-render color mixer to show the current color it contains: */
render_color_button(COLOR_MIXER, NULL, img_color_mix);
}
else
{
color_mixer_reset = old_color_mixer_reset;
}
/* Remove the prompt: */
update_canvas(0, 0, canvas->w, canvas->h);
return (chose);
}
/**
* Draw the undo & redo buttons of the color mixer,
* making the buttons appear clickable ("up") or not ("off"),
* depending on the state of the color mixer's undo buffer
*/
static void draw_color_mix_undo_redo(void) {
SDL_Rect dest;
SDL_Surface * icon_label_color, * tmp_surf;
/* Show "Undo" button */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO];
if (0) /* FIXME */
{
SDL_BlitSurface(img_btn_up, NULL, screen, &dest);
icon_label_color = img_black;
}
else
{
SDL_BlitSurface(img_btn_off, NULL, screen, &dest);
icon_label_color = img_grey;
}
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO] + (img_back->w - img_tools[TOOL_UNDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO];
tmp_surf = SDL_DisplayFormatAlpha(img_tools[TOOL_UNDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_UNDO] + (img_back->w - img_tool_names[TOOL_UNDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_UNDO] + img_back->h - img_tool_names[TOOL_UNDO]->h;
tmp_surf = SDL_DisplayFormatAlpha(img_tool_names[TOOL_UNDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
/* Show "Redo" button */
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO];
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO];
if (0) /* FIXME */
{
SDL_BlitSurface(img_btn_up, NULL, screen, &dest);
icon_label_color = img_black;
}
else
{
SDL_BlitSurface(img_btn_off, NULL, screen, &dest);
icon_label_color = img_grey;
}
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO] + (img_back->w - img_tools[TOOL_REDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO];
tmp_surf = SDL_DisplayFormatAlpha(img_tools[TOOL_REDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
dest.x = color_mix_btn_lefts[COLOR_MIXER_BTN_REDO] + (img_back->w - img_tool_names[TOOL_REDO]->w) / 2;
dest.y = color_mix_btn_tops[COLOR_MIXER_BTN_REDO] + img_back->h - img_tool_names[TOOL_REDO]->h;
tmp_surf = SDL_DisplayFormatAlpha(img_tool_names[TOOL_REDO]);
SDL_BlitSurface(icon_label_color, NULL, tmp_surf, NULL);
SDL_BlitSurface(tmp_surf, NULL, screen, &dest);
SDL_FreeSurface(tmp_surf);
}
/** /**
* Render an interactive color button (selector, picker, mixer) * Render an interactive color button (selector, picker, mixer)