lots of functions made static (some had to be moved)
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463564076f
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11 changed files with 884 additions and 916 deletions
16
src/pixels.c
16
src/pixels.c
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@ -32,7 +32,7 @@
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#include "debug.h"
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/* Draw a single pixel into the surface: */
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void putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel)
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static void putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel)
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{
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Uint8 *p;
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@ -55,7 +55,7 @@ void putpixel8(SDL_Surface * surface, int x, int y, Uint32 pixel)
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}
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/* Draw a single pixel into the surface: */
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void putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel)
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static void putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel)
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{
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Uint8 *p;
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@ -78,7 +78,7 @@ void putpixel16(SDL_Surface * surface, int x, int y, Uint32 pixel)
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}
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/* Draw a single pixel into the surface: */
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void putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel)
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static void putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel)
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{
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Uint8 *p;
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@ -113,7 +113,7 @@ void putpixel24(SDL_Surface * surface, int x, int y, Uint32 pixel)
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}
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/* Draw a single pixel into the surface: */
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void putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel)
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static void putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel)
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{
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Uint8 *p;
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@ -136,7 +136,7 @@ void putpixel32(SDL_Surface * surface, int x, int y, Uint32 pixel)
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}
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/* Get a pixel: */
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Uint32 getpixel8(SDL_Surface * surface, int x, int y)
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static Uint32 getpixel8(SDL_Surface * surface, int x, int y)
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{
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Uint8 *p;
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@ -162,7 +162,7 @@ Uint32 getpixel8(SDL_Surface * surface, int x, int y)
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}
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/* Get a pixel: */
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Uint32 getpixel16(SDL_Surface * surface, int x, int y)
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static Uint32 getpixel16(SDL_Surface * surface, int x, int y)
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{
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Uint8 *p;
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@ -188,7 +188,7 @@ Uint32 getpixel16(SDL_Surface * surface, int x, int y)
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}
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/* Get a pixel: */
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Uint32 getpixel24(SDL_Surface * surface, int x, int y)
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static Uint32 getpixel24(SDL_Surface * surface, int x, int y)
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{
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Uint8 *p;
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Uint32 pixel;
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@ -222,7 +222,7 @@ Uint32 getpixel24(SDL_Surface * surface, int x, int y)
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}
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/* Get a pixel: */
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Uint32 getpixel32(SDL_Surface * surface, int x, int y)
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static Uint32 getpixel32(SDL_Surface * surface, int x, int y)
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{
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Uint8 *p;
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