Much expansion of the 'how to make starters' section of the docs.
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2 changed files with 209 additions and 35 deletions
120
docs/README.txt
120
docs/README.txt
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@ -9,7 +9,7 @@
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bill@newbreedsoftware.com
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http://www.newbreedsoftware.com/tuxpaint/
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June 14, 2002 - September 14, 2004
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June 14, 2002 - September 15, 2004
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----------------------------------------------------------------------
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@ -104,14 +104,14 @@ Loading Tux Paint
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Linux/Unix Users
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Run the following command at a shell prompt (e.g., "$"):
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Tux Paint should have placed a laucher icon in your KDE and/or GNOME
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menus, under 'Graphics.'
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Alternatively, you can run the following command at a shell prompt
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(e.g., "$"):
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$ tuxpaint
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It is also possible to make a launcher button or icon (e.g. in GNOME
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or KDE under Linux). See your desktop environment's documentation
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for details...
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If any errors occur, they will be displayed on the terminal (to
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"stderr").
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@ -130,13 +130,16 @@ Loading Tux Paint
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"stderr.txt" in the Tux Paint folder.
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See "INSTALL.txt" for details on customizing the 'Shortcut' icon to
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Tux Paint, which lets you easily set program options (via the
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Tux Paint, which is one way you may set program options (via the
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command-line).
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To run Tux Paint and provide command-line options directly, you will
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need to run "tuxpaint.exe" from an MSDOS Prompt window. (See
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"INSTALL.txt" for details.)
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(The easy way to set program options is to do so using the
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Tux Paint Config. application.)
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----------------------------------------------------------------------
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Mac OS X Users
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@ -174,6 +177,9 @@ Options
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--nosysconfig
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The recommended method for altering Tux Paint's configuration is
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using the Tux Paint Config. application.
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Windows Users
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The file you should create is called "tuxpaint.cfg" and it should
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@ -183,6 +189,9 @@ Options
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save it as Plain Text, and make sure the filename doesn't have
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".txt" at the end...
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The recommended method for altering Tux Paint's configuration is
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using the Tux Paint Config. application.
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Available Options
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The following settings can be set in the configuration file.
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@ -1130,6 +1139,21 @@ Available Tools
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right of the list to cancel and return to the picture
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you were drawing.
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'Starter' Images
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Along with pictures you've created, Tux Paint can provided
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'Starter' images. Opening them is like creating a new
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picture, except that the picture isn't blank. 'Starters'
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can be like a page from a coloring book (a black-and-white
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outline of a picture, which you can then color in), or
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like a 3D photograph, where you draw the bits in between.
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'Starter' images have a green background in the 'Open'
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screen. (Normal images have a blue background.) When you
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load a 'Starter,' draw on it, and then click 'Save,' it
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creates a new picture (it doesn't overwrite the original
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'Starter,' so you can use it again later).
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If choose to open a picture, and your current drawing hasn't
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been saved, you will be prompted as to whether you want to
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save it or not. (See "Save," below.)
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@ -1392,8 +1416,8 @@ Where Files Go
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Personal Files
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You can also create brushes, stamps and fonts in your own directory
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for Tux Paint to find.
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You can also create brushes, stamps, fonts and 'starters' in your
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own directory for Tux Paint to find.
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Linux and Unix
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@ -1411,9 +1435,9 @@ Where Files Go
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C:\Program Files\TuxPaint\userdata
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To add brushes, stamps and fonts, create subdirectories under your
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personal Tux Paint directory named "brushes", "stamps" and "fonts",
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respectively.
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To add brushes, stamps fonts, and 'starters,' create subdirectories
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under your personal Tux Paint directory named "brushes", "stamps",
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"fonts" and "starters" respectively.
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(For example, if you created a brush named "flower.png", you would
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put it in "~/.tuxpaint/brushes/" under Linux or Unix.)
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@ -1620,6 +1644,78 @@ Fonts
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font and provide four different sizes in the 'Letters' selector when
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using the 'Text' tool.
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----------------------------------------------------------------------
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'Starters'
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'Starter' images appear in the 'Open' dialog, along with pictures
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you've created. They have a green button background, instead of blue.
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Unlike your saved pictures, however, when you select and open a
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'starter,' you're actually creating a new drawing. Instead of being
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blank, though, the new drawing contains the contents of the 'starter.'
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Additionally, as you edit your new picture, the contents of the
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original 'starter' affect it.
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Coloring-Book Style
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The most basic kind of 'starter' is similar to a picture in a
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coloring book. It's an outline of a shape which you can then color
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in and add details to. In Tux Paint, as you draw, type text, or
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stamp stamps, the outline remains 'above' what you draw. You can
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erase the parts of the drawing you made, but you can't erase the
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outline.
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To create this kind of 'starter' image, simply draw an outlined
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picture in a paint program, make the rest of the graphic transparent
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(that will come out as white in Tux Paint), and save it as a PNG
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format file.
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Scene-Style
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Along with the 'coloring-book' style overlay, you can also provide a
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separate background image as part of a 'starter' picture. The
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overlay acts the same: it can't be drawn over, erased, or affected
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by 'Magic' tools. However, the background can be!
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When the 'Eraser' tool is used on a picture based on this kind of
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'starter' image, rather than turning the canvas white, it returns
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that part of the canvas to the original background picture.
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By creating both an overlay and a background, you can create a
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'starter' which simulates depth. Imagine a background that shows the
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ocean, and an overlay that's a picture of a reef. You can then draw
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(or stamp) fish in the picture. They'll appear in the ocean, but
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never 'in front of' the reef.
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To create this kind of 'starter' picture, simply create an overlay
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(with alpha transparency) as described above, and save it as a PNG.
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Then create another image (without transparency), and save it with
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the same filename, but with "-back" appended to the name. (e.g.,
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"reef-back.png" would be the background ocean picture that
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corresponds to the "reef.png" overlay, or foreground.)
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The 'starter' images should be the same size as Tux Paint's canvas. In
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the default 640x480 mode, that is 448x376 pixels. (If you're using
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800x600 mode, it should be 608x496.)
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Place them in the "starters" directory. When the 'Open' dialog is
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accessed in Tux Paint, the 'starter' images will appear at the
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beginning of the list with a green background.
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Note: 'Starters' can't be saved over from within Tux Paint, since
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loading a 'starter' is really like creating a new image. (Instead of
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being blank, though there's already something there to work with.) The
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'Save' command simply creates a new picture, like it would if the
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'New' command had been used.
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Note: 'Starters' are 'attached' to saved pictures, via a small text
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file that has the same name as the saved file, but with ".dat" as the
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extension. This allows the overlay and background, if any, to continue
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to affect the drawing even after Tux Paint has been quit, or another
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picture loaded or started. (In other words, if you base a drawing on a
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'starter' image, it will always be affected by it.)
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----------------------------------------------------------------------
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More Information
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@ -147,16 +147,16 @@ New Breed Software</p>
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<blockquote>
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<h3>Linux/Unix Users</h3>
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<blockquote>
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<p>Run the following command at a shell prompt (e.g., "$"):</p>
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<p>Tux Paint should have placed a laucher icon in your KDE and/or GNOME
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menus, under 'Graphics.'</p>
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<p>Alternatively, you can run the following command at a shell prompt
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(e.g., "$"):</p>
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<blockquote>
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<code>$ tuxpaint</code>
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</blockquote>
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<p>It is also possible to make a launcher button or icon
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(e.g. in GNOME or KDE under Linux).
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See your desktop environment's documentation for details...</p>
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<p>If any errors occur, they will be displayed on the terminal
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(to "stderr").</p>
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</blockquote>
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@ -180,13 +180,16 @@ New Breed Software</p>
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"stderr.txt" in the Tux Paint folder.</p>
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<p>See "INSTALL.txt" for details on customizing the 'Shortcut' icon to
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Tux Paint, which lets you easily set program options (via the
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Tux Paint, which is one way you may set program options (via the
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command-line).</p>
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<p>To run Tux Paint and provide command-line options directly, you
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will need to run "<code>tuxpaint.exe</code>" from an MSDOS Prompt window.
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(See "INSTALL.txt" for details.)</p>
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<p>(The <i>easy</i> way to set program options is to do so using the
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Tux Paint Config. application.)</p>
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<br clear=all>
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</blockquote>
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@ -214,7 +217,8 @@ New Breed Software</p>
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<h4>Linux Users</h4>
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<blockquote>
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<p>The file you should create is called "<code><b>.tuxpaintrc</b></code>"
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<p>The file you should create is called
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"<code><b>.tuxpaintrc</b></code>"
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and it should be placed in your home directory.
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(a.k.a. "<code>~/.tuxpaintrc</code>" or
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"<code>$HOME/.tuxpaintrc</code>")</p>
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@ -235,6 +239,9 @@ New Breed Software</p>
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<blockquote>
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<code>--nosysconfig</code>
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</blockquote>
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<p>The recommended method for altering Tux Paint's
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configuration is using the Tux Paint Config. application.</p>
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</blockquote>
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@ -247,6 +254,9 @@ New Breed Software</p>
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<p>You can use NotePad or WordPad to create this file.
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Be sure to save it as Plain Text, and make sure the filename
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doesn't have ".txt" at the end...</p>
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<p>The recommended method for altering Tux Paint's
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configuration is using the Tux Paint Config. application.</p>
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</blockquote>
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@ -1752,6 +1762,9 @@ New Breed Software</p>
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</ul>
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</blockquote>
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<b>'Starter' Images</b>
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<blockquote>
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<p>Along with pictures you've created, Tux Paint can provided
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'Starter' images. Opening them is like creating a new picture,
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except that the picture isn't blank. 'Starters' can be like a page
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@ -1764,6 +1777,7 @@ New Breed Software</p>
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draw on it, and then click 'Save,' it creates a new picture
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(it doesn't overwrite the original 'Starter,' so you can use it
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again later).</p>
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</blockquote>
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<p>If choose to open a picture, and your current drawing hasn't been
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saved, you will be prompted as to whether you want to save it or not.
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@ -2402,14 +2416,78 @@ New Breed Software</p>
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<blockquote>
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<img src="images/open_open.png" width=48 height=48 alt="" align=right>
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<p>FIXME: To be written!</p>
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<p>'Starter' images appear in the 'Open' dialog, along with pictures
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you've created. They have a green button background, instead of blue.</p>
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<p>Unlike your saved pictures, however, when you select and open a
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'starter,' you're actually creating a new drawing. Instead of being
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blank, though, the new drawing contains the contents of the 'starter.'
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Additionally, as you edit your new picture, the contents of the
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original 'starter' affect it.</p>
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<b>Coloring-Book Style</b>
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<blockquote>
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<p>The most basic kind of 'starter' is similar to a picture in a coloring
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book. It's an outline of a shape which you can then color in and
|
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add details to. In Tux Paint, as you draw, type text, or stamp
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stamps, the outline remains 'above' what you draw. You can erase the
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parts of the drawing you made, but you can't erase the outline.</p>
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<p>To create this kind of 'starter' image, simply draw an outlined
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picture in a paint program, make the rest of the graphic transparent
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(that will come out as white in Tux Paint), and save it as a
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PNG format file.</p>
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</blockquote>
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<b>Scene-Style</b>
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<blockquote>
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<p>Along with the 'coloring-book' style overlay, you can also provide
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a separate background image as part of a 'starter' picture. The
|
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overlay acts the same: it can't be drawn over, erased, or affected by
|
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'Magic' tools. However, the background can be!</p>
|
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|
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<p>When the 'Eraser' tool is used on a picture based on this kind of
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'starter' image, rather than turning the canvas white, it returns that
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part of the canvas to the original background picture.</p>
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<p>By creating both an overlay and a background, you can create a
|
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'starter' which simulates depth. Imagine a background that shows
|
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the ocean, and an overlay that's a picture of a reef. You can then
|
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draw (or stamp) fish in the picture. They'll appear in the ocean,
|
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but never 'in front of' the reef.</p>
|
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|
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<p>To create this kind of 'starter' picture, simply create an overlay
|
||||
(with alpha transparency) as described above, and save it as a PNG.
|
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Then create another image (without transparency), and save it with
|
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the same filename, but with "<code>-back</code>" appended to the
|
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name. (e.g., "<code>reef-back.png</code>" would be the background
|
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ocean picture that corresponds to the "<code>reef.png</code>"
|
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overlay, or foreground.)</p>
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</blockquote>
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|
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<p>The 'starter' images should be the same size as Tux Paint's
|
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canvas. In the default 640x480 mode, that is 448x376 pixels.
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(If you're using 800x600 mode, it should be 608x496.)</p>
|
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|
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<p>Place them in the "<code><b>starters</b></code>" directory.
|
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When the 'Open' dialog is accessed in Tux Paint, the 'starter'
|
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images will appear at the beginning of the list. They can't be saved
|
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over, since loading a 'starter' is really like creating a new image,
|
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but instead of being blank, there's already something there to work
|
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with.</p>
|
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images will appear at the beginning of the list with a green background.</p>
|
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|
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<p><b>Note:</b> 'Starters' can't be saved over from within Tux Paint,
|
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since loading a 'starter' is really like creating a new image.
|
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(Instead of being blank, though there's already something there to work
|
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with.) The 'Save' command simply creates a new picture, like it would
|
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if the 'New' command had been used.</p>
|
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|
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<p><b>Note:</b> 'Starters' are 'attached' to saved pictures, via a
|
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small text file that has the same name as the saved file, but with
|
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"<code>.dat</code>" as the extension. This allows the overlay and
|
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background, if any, to continue to affect the drawing even after
|
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Tux Paint has been quit, or another picture loaded or started.
|
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(In other words, if you base a drawing on a 'starter' image, it will
|
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always be affected by it.)</p>
|
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|
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<br clear=all>
|
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</blockquote>
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|
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Reference in a new issue