Much expansion of the 'how to make starters' section of the docs.

This commit is contained in:
William Kendrick 2004-09-15 08:06:33 +00:00
parent 3a254a81e0
commit 3cb87d9b24
2 changed files with 209 additions and 35 deletions

View file

@ -9,7 +9,7 @@
bill@newbreedsoftware.com
http://www.newbreedsoftware.com/tuxpaint/
June 14, 2002 - September 14, 2004
June 14, 2002 - September 15, 2004
----------------------------------------------------------------------
@ -104,14 +104,14 @@ Loading Tux Paint
Linux/Unix Users
Run the following command at a shell prompt (e.g., "$"):
Tux Paint should have placed a laucher icon in your KDE and/or GNOME
menus, under 'Graphics.'
Alternatively, you can run the following command at a shell prompt
(e.g., "$"):
$ tuxpaint
It is also possible to make a launcher button or icon (e.g. in GNOME
or KDE under Linux). See your desktop environment's documentation
for details...
If any errors occur, they will be displayed on the terminal (to
"stderr").
@ -130,13 +130,16 @@ Loading Tux Paint
"stderr.txt" in the Tux Paint folder.
See "INSTALL.txt" for details on customizing the 'Shortcut' icon to
Tux Paint, which lets you easily set program options (via the
Tux Paint, which is one way you may set program options (via the
command-line).
To run Tux Paint and provide command-line options directly, you will
need to run "tuxpaint.exe" from an MSDOS Prompt window. (See
"INSTALL.txt" for details.)
(The easy way to set program options is to do so using the
Tux Paint Config. application.)
----------------------------------------------------------------------
Mac OS X Users
@ -174,6 +177,9 @@ Options
--nosysconfig
The recommended method for altering Tux Paint's configuration is
using the Tux Paint Config. application.
Windows Users
The file you should create is called "tuxpaint.cfg" and it should
@ -183,6 +189,9 @@ Options
save it as Plain Text, and make sure the filename doesn't have
".txt" at the end...
The recommended method for altering Tux Paint's configuration is
using the Tux Paint Config. application.
Available Options
The following settings can be set in the configuration file.
@ -1130,6 +1139,21 @@ Available Tools
right of the list to cancel and return to the picture
you were drawing.
'Starter' Images
Along with pictures you've created, Tux Paint can provided
'Starter' images. Opening them is like creating a new
picture, except that the picture isn't blank. 'Starters'
can be like a page from a coloring book (a black-and-white
outline of a picture, which you can then color in), or
like a 3D photograph, where you draw the bits in between.
'Starter' images have a green background in the 'Open'
screen. (Normal images have a blue background.) When you
load a 'Starter,' draw on it, and then click 'Save,' it
creates a new picture (it doesn't overwrite the original
'Starter,' so you can use it again later).
If choose to open a picture, and your current drawing hasn't
been saved, you will be prompted as to whether you want to
save it or not. (See "Save," below.)
@ -1392,8 +1416,8 @@ Where Files Go
Personal Files
You can also create brushes, stamps and fonts in your own directory
for Tux Paint to find.
You can also create brushes, stamps, fonts and 'starters' in your
own directory for Tux Paint to find.
Linux and Unix
@ -1411,9 +1435,9 @@ Where Files Go
C:\Program Files\TuxPaint\userdata
To add brushes, stamps and fonts, create subdirectories under your
personal Tux Paint directory named "brushes", "stamps" and "fonts",
respectively.
To add brushes, stamps fonts, and 'starters,' create subdirectories
under your personal Tux Paint directory named "brushes", "stamps",
"fonts" and "starters" respectively.
(For example, if you created a brush named "flower.png", you would
put it in "~/.tuxpaint/brushes/" under Linux or Unix.)
@ -1620,6 +1644,78 @@ Fonts
font and provide four different sizes in the 'Letters' selector when
using the 'Text' tool.
----------------------------------------------------------------------
'Starters'
'Starter' images appear in the 'Open' dialog, along with pictures
you've created. They have a green button background, instead of blue.
Unlike your saved pictures, however, when you select and open a
'starter,' you're actually creating a new drawing. Instead of being
blank, though, the new drawing contains the contents of the 'starter.'
Additionally, as you edit your new picture, the contents of the
original 'starter' affect it.
Coloring-Book Style
The most basic kind of 'starter' is similar to a picture in a
coloring book. It's an outline of a shape which you can then color
in and add details to. In Tux Paint, as you draw, type text, or
stamp stamps, the outline remains 'above' what you draw. You can
erase the parts of the drawing you made, but you can't erase the
outline.
To create this kind of 'starter' image, simply draw an outlined
picture in a paint program, make the rest of the graphic transparent
(that will come out as white in Tux Paint), and save it as a PNG
format file.
Scene-Style
Along with the 'coloring-book' style overlay, you can also provide a
separate background image as part of a 'starter' picture. The
overlay acts the same: it can't be drawn over, erased, or affected
by 'Magic' tools. However, the background can be!
When the 'Eraser' tool is used on a picture based on this kind of
'starter' image, rather than turning the canvas white, it returns
that part of the canvas to the original background picture.
By creating both an overlay and a background, you can create a
'starter' which simulates depth. Imagine a background that shows the
ocean, and an overlay that's a picture of a reef. You can then draw
(or stamp) fish in the picture. They'll appear in the ocean, but
never 'in front of' the reef.
To create this kind of 'starter' picture, simply create an overlay
(with alpha transparency) as described above, and save it as a PNG.
Then create another image (without transparency), and save it with
the same filename, but with "-back" appended to the name. (e.g.,
"reef-back.png" would be the background ocean picture that
corresponds to the "reef.png" overlay, or foreground.)
The 'starter' images should be the same size as Tux Paint's canvas. In
the default 640x480 mode, that is 448x376 pixels. (If you're using
800x600 mode, it should be 608x496.)
Place them in the "starters" directory. When the 'Open' dialog is
accessed in Tux Paint, the 'starter' images will appear at the
beginning of the list with a green background.
Note: 'Starters' can't be saved over from within Tux Paint, since
loading a 'starter' is really like creating a new image. (Instead of
being blank, though there's already something there to work with.) The
'Save' command simply creates a new picture, like it would if the
'New' command had been used.
Note: 'Starters' are 'attached' to saved pictures, via a small text
file that has the same name as the saved file, but with ".dat" as the
extension. This allows the overlay and background, if any, to continue
to affect the drawing even after Tux Paint has been quit, or another
picture loaded or started. (In other words, if you base a drawing on a
'starter' image, it will always be affected by it.)
----------------------------------------------------------------------
More Information

View file

@ -147,16 +147,16 @@ New Breed Software</p>
<blockquote>
<h3>Linux/Unix Users</h3>
<blockquote>
<p>Run the following command at a shell prompt (e.g., "$"):</p>
<p>Tux Paint should have placed a laucher icon in your KDE and/or GNOME
menus, under 'Graphics.'</p>
<p>Alternatively, you can run the following command at a shell prompt
(e.g.,&nbsp;"$"):</p>
<blockquote>
<code>$ tuxpaint</code>
</blockquote>
<p>It is also possible to make a launcher button or icon
(e.g. in GNOME or KDE under Linux).
See your desktop environment's documentation for details...</p>
<p>If any errors occur, they will be displayed on the terminal
(to "stderr").</p>
</blockquote>
@ -180,13 +180,16 @@ New Breed Software</p>
"stderr.txt" in the Tux&nbsp;Paint folder.</p>
<p>See "INSTALL.txt" for details on customizing the 'Shortcut' icon to
Tux&nbsp;Paint, which lets you easily set program options (via the
Tux&nbsp;Paint, which is one way you may set program options (via the
command-line).</p>
<p>To run Tux&nbsp;Paint and provide command-line options directly, you
will need to run "<code>tuxpaint.exe</code>" from an MSDOS Prompt window.
(See "INSTALL.txt" for details.)</p>
<p>(The <i>easy</i> way to set program options is to do so using the
Tux&nbsp;Paint&nbsp;Config. application.)</p>
<br clear=all>
</blockquote>
@ -214,7 +217,8 @@ New Breed Software</p>
<h4>Linux Users</h4>
<blockquote>
<p>The file you should create is called "<code><b>.tuxpaintrc</b></code>"
<p>The file you should create is called
"<code><b>.tuxpaintrc</b></code>"
and it should be placed in your home directory.
(a.k.a. "<code>~/.tuxpaintrc</code>" or
"<code>$HOME/.tuxpaintrc</code>")</p>
@ -235,6 +239,9 @@ New Breed Software</p>
<blockquote>
<code>--nosysconfig</code>
</blockquote>
<p>The recommended method for altering Tux&nbsp;Paint's
configuration is using the Tux&nbsp;Paint&nbsp;Config. application.</p>
</blockquote>
@ -247,6 +254,9 @@ New Breed Software</p>
<p>You can use NotePad or WordPad to create this file.
Be sure to save it as Plain Text, and make sure the filename
doesn't have ".txt" at the end...</p>
<p>The recommended method for altering Tux&nbsp;Paint's
configuration is using the Tux&nbsp;Paint&nbsp;Config. application.</p>
</blockquote>
@ -1752,18 +1762,22 @@ New Breed Software</p>
</ul>
</blockquote>
<p>Along with pictures you've created, Tux&nbsp;Paint can provided
'Starter' images. Opening them is like creating a new picture,
except that the picture isn't blank. 'Starters' can be like a page
from a coloring book (a black-and-white outline of a picture, which
you can then color in), or like a 3D photograph, where you draw
the bits in between.</p>
<b>'Starter' Images</b>
<p>'Starter' images have a green background in the 'Open' screen.
(Normal images have a blue background.) When you load a 'Starter,'
draw on it, and then click 'Save,' it creates a new picture
(it doesn't overwrite the original 'Starter,' so you can use it
again later).</p>
<blockquote>
<p>Along with pictures you've created, Tux&nbsp;Paint can provided
'Starter' images. Opening them is like creating a new picture,
except that the picture isn't blank. 'Starters' can be like a page
from a coloring book (a black-and-white outline of a picture, which
you can then color in), or like a 3D photograph, where you draw
the bits in between.</p>
<p>'Starter' images have a green background in the 'Open' screen.
(Normal images have a blue background.) When you load a 'Starter,'
draw on it, and then click 'Save,' it creates a new picture
(it doesn't overwrite the original 'Starter,' so you can use it
again later).</p>
</blockquote>
<p>If choose to open a picture, and your current drawing hasn't been
saved, you will be prompted as to whether you want to save it or not.
@ -2402,14 +2416,78 @@ New Breed Software</p>
<blockquote>
<img src="images/open_open.png" width=48 height=48 alt="" align=right>
<p>FIXME: To be written!</p>
<p>'Starter' images appear in the 'Open' dialog, along with pictures
you've created. They have a green button background, instead of blue.</p>
<p>Unlike your saved pictures, however, when you select and open a
'starter,' you're actually creating a new drawing. Instead of being
blank, though, the new drawing contains the contents of the 'starter.'
Additionally, as you edit your new picture, the contents of the
original 'starter' affect it.</p>
<b>Coloring-Book Style</b>
<blockquote>
<p>The most basic kind of 'starter' is similar to a picture in a coloring
book. It's an outline of a shape which you can then color in and
add details to. In Tux&nbsp;Paint, as you draw, type text, or stamp
stamps, the outline remains 'above' what you draw. You can erase the
parts of the drawing you made, but you can't erase the outline.</p>
<p>To create this kind of 'starter' image, simply draw an outlined
picture in a paint program, make the rest of the graphic transparent
(that will come out as white in Tux&nbsp;Paint), and save it as a
PNG format file.</p>
</blockquote>
<b>Scene-Style</b>
<blockquote>
<p>Along with the 'coloring-book' style overlay, you can also provide
a separate background image as part of a 'starter' picture. The
overlay acts the same: it can't be drawn over, erased, or affected by
'Magic' tools. However, the background can be!</p>
<p>When the 'Eraser' tool is used on a picture based on this kind of
'starter' image, rather than turning the canvas white, it returns that
part of the canvas to the original background picture.</p>
<p>By creating both an overlay and a background, you can create a
'starter' which simulates depth. Imagine a background that shows
the ocean, and an overlay that's a picture of a reef. You can then
draw (or stamp) fish in the picture. They'll appear in the ocean,
but never 'in front of' the reef.</p>
<p>To create this kind of 'starter' picture, simply create an overlay
(with alpha transparency) as described above, and save it as a PNG.
Then create another image (without transparency), and save it with
the same filename, but with "<code>-back</code>" appended to the
name. (e.g., "<code>reef-back.png</code>" would be the background
ocean picture that corresponds to the "<code>reef.png</code>"
overlay, or foreground.)</p>
</blockquote>
<p>The 'starter' images should be the same size as Tux&nbsp;Paint's
canvas. In the default 640x480 mode, that is 448x376 pixels.
(If you're using 800x600 mode, it should be 608x496.)</p>
<p>Place them in the "<code><b>starters</b></code>" directory.
When the 'Open' dialog is accessed in Tux&nbsp;Paint, the 'starter'
images will appear at the beginning of the list. They can't be saved
over, since loading a 'starter' is really like creating a new image,
but instead of being blank, there's already something there to work
with.</p>
images will appear at the beginning of the list with a green background.</p>
<p><b>Note:</b> 'Starters' can't be saved over from within Tux&nbsp;Paint,
since loading a 'starter' is really like creating a new image.
(Instead of being blank, though there's already something there to work
with.) The 'Save' command simply creates a new picture, like it would
if the 'New' command had been used.</p>
<p><b>Note:</b> 'Starters' are 'attached' to saved pictures, via a
small text file that has the same name as the saved file, but with
"<code>.dat</code>" as the extension. This allows the overlay and
background, if any, to continue to affect the drawing even after
Tux&nbsp;Paint has been quit, or another picture loaded or started.
(In other words, if you base a drawing on a 'starter' image, it will
always be affected by it.)</p>
<br clear=all>
</blockquote>