Move custom/macos* files to macos/*
Move all macOS build scripts and resources into the same directory instead of just having the scripts in one directory and the resources in another.
This commit is contained in:
parent
8406ee701b
commit
3c059ffe36
4 changed files with 3 additions and 6 deletions
4
Makefile
4
Makefile
|
|
@ -1033,14 +1033,14 @@ install-macbundle:
|
||||||
@install -m 644 macos/PkgInfo $(BUNDLE)/Contents
|
@install -m 644 macos/PkgInfo $(BUNDLE)/Contents
|
||||||
@install -m 644 macos/Info.plist $(BUNDLE)/Contents
|
@install -m 644 macos/Info.plist $(BUNDLE)/Contents
|
||||||
@install -m 644 macos/tuxpaint.icns $(BUNDLE)/Contents/Resources
|
@install -m 644 macos/tuxpaint.icns $(BUNDLE)/Contents/Resources
|
||||||
@custom/macos.sh
|
@macos/build-app.sh
|
||||||
|
|
||||||
|
|
||||||
# Create DMG for macOS
|
# Create DMG for macOS
|
||||||
TuxPaint.dmg:
|
TuxPaint.dmg:
|
||||||
@echo
|
@echo
|
||||||
@echo "...Creating DMG Distribution File..."
|
@echo "...Creating DMG Distribution File..."
|
||||||
@custom/macos-mkdmg.sh
|
@macos/build-dmg.sh
|
||||||
|
|
||||||
|
|
||||||
# Build the program!
|
# Build the program!
|
||||||
|
|
|
||||||
|
|
@ -2,8 +2,5 @@ Tux Paint Customization
|
||||||
|
|
||||||
This folder allows for customization of Tux Paint. One example is adding resources such as fonts, stamps, starters...
|
This folder allows for customization of Tux Paint. One example is adding resources such as fonts, stamps, starters...
|
||||||
|
|
||||||
On Mac OS X, at the very end of the build, macos.sh script in this folder is run.
|
On Windows, the win32.bat in this folder has to be run manually. At some point, a calling to the script could be integrated in the build process so as to be run automatically.
|
||||||
|
|
||||||
On Windows, the win32.bat in this folder has to be run manually. At some point, a calling to the script could be integrated in the build process so as to be run automatically, just like it is on Mac OS X (see above).
|
|
||||||
|
|
||||||
On Linux, it should be straightforward to replicate the process describe above on Mac OS X, and automatically call a linux.sh script, in this folder, from the build process.
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue