Added jigsaw magic tool + images and updated authors/chanes to reflect recent additions

This commit is contained in:
Andrew Corcoran 2008-07-12 19:58:22 +00:00
parent 54cacc0deb
commit 36ee8ff4cb
4 changed files with 179 additions and 1 deletions

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@ -46,7 +46,7 @@ $Id$
implied warranty.
Blur ('entire image' mode), Sharpen, Trace Contour, Silhouette,
Black & White and Threshold Magic tools.
Snow Flake, Snow Ball, Jigsaw, Black & White and Threshold Magic tools.
by Andrew 'akanewbie' Corcoran <akanewbie@gmail.com>
Contributed as part of Google Summer of Code, 2008.

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@ -22,6 +22,9 @@ $Id$
+ Silhouette - Creates an outline of the image, over a black background.
+ Black & White - Removes all color from the image (turns it greyscale).
+ Threshold - Turns image pure black & pure white (no grey or color).
+ Jigsaw - Applys a jigsaw template to the image.
+ Snow Ball - Places random snow balls over the image.
+ Snow Flake - Places random snow flakes over the image.
By Andrew 'akanewbie' Corcoran <akanewbie@gmail.com>
(Part of Tux4Kids' participation in Google Summer of Code 2008)

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magic/src/jigsaw.c Normal file
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/*
jigsaw.c
jigsaw, Add a jigsaw outline to the whole image.
Tux Paint - A simple drawing program for children.
Credits: Andrew Corcoran <akanewbie@gmail.com>
Copyright (c) 2002-2007 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
http://www.tuxpaint.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: June 6, 2008
$Id$
*/
#include <stdio.h>
#include <string.h>
#include <libintl.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
#include <math.h>
#include <limits.h>
#include <time.h>
#ifndef gettext_noop
#define gettext_noop(String) String
#endif
static SDL_Surface* jigsaw;
enum {
TOOL_JIGSAW,
jigsaw_NUM_TOOLS
};
static Mix_Chunk * jigsaw_snd_effect[jigsaw_NUM_TOOLS];
const char * jigsaw_snd_filenames[jigsaw_NUM_TOOLS] = {
"flip.wav",
};
const char * jigsaw_icon_filenames[jigsaw_NUM_TOOLS] = {
"flip.png",
};
const char * jigsaw_names[jigsaw_NUM_TOOLS] = {
gettext_noop("Jigsaw"),
};
const char * jigsaw_descs[jigsaw_NUM_TOOLS] = {
gettext_noop("Click to make your picture into a jigsaw which you can print and cut out, make sure to ask an adult for help."),
};
Uint32 jigsaw_api_version(void) { return(TP_MAGIC_API_VERSION); }
//Load sounds
int jigsaw_init(magic_api * api){
int i;
char fname[1024];
srand(time(0));
snprintf(fname, sizeof(fname), "%s/images/magic/jigsaw2.png", api->data_directory);
jigsaw = IMG_Load(fname);
for (i = 0; i < jigsaw_NUM_TOOLS; i++){
snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, jigsaw_snd_filenames[i]);
jigsaw_snd_effect[i] = Mix_LoadWAV(fname);
}
return(1);
}
int jigsaw_get_tool_count(magic_api * api){
return(jigsaw_NUM_TOOLS);
}
// Load our icons:
SDL_Surface * jigsaw_get_icon(magic_api * api, int which){
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, jigsaw_icon_filenames[which]);
return(IMG_Load(fname));
}
// Return our names, localized:
char * jigsaw_get_name(magic_api * api, int which){
return(strdup(gettext(jigsaw_names[which])));
}
// Return our descriptions, localized:
char * jigsaw_get_description(magic_api * api, int which){
return(strdup(gettext(jigsaw_descs[which])));
}
// Affect the canvas on drag:
void jigsaw_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect){
// No-op
}
// Affect the canvas on click:
void jigsaw_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect){
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
SDL_BlitSurface(jigsaw, NULL, canvas, NULL);
api->playsound(jigsaw_snd_effect[which], 128, 255);
}
// Affect the canvas on release:
void jigsaw_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
}
// No setup happened:
void jigsaw_shutdown(magic_api * api)
{
//Clean up sounds
int i;
for(i=0; i<jigsaw_NUM_TOOLS; i++){
if(jigsaw_snd_effect[i] != NULL){
Mix_FreeChunk(jigsaw_snd_effect[i]);
}
}
if (jigsaw != NULL){
SDL_FreeSurface(jigsaw);
}
}
// Record the color from Tux Paint:
void jigsaw_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
{
}
// Use colors:
int jigsaw_requires_colors(magic_api * api, int which)
{
return 0;
}
void jigsaw_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void jigsaw_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
int jigsaw_modes(magic_api * api, int which)
{
return(MODE_FULLSCREEN);
}