Load user's fonts also on Windows.

This commit is contained in:
dolphin6k 2025-01-02 16:33:57 +09:00
parent 0b28bf49e4
commit 365ee3ea20
3 changed files with 27 additions and 0 deletions

View file

@ -1042,6 +1042,10 @@ char * * malloc_fontconfig_config_paths(int num_to_malloc, int * num_actually_ma
#ifdef WIN32
homedirdir = GetSystemFontDir();
loadfonts(screen, texture, renderer, homedirdir);
homedirdir = GetUserFontDir();
if (homedirdir != NULL){
loadfonts(screen, texture, renderer, homedirdir);
}
free(homedirdir);
#elif defined(__BEOS__)
loadfonts(screen, texture, renderer, "/boot/home/config/font/ttffonts");

View file

@ -598,6 +598,28 @@ char *GetSystemFontDir(void)
return strdup("C:\\WINDOWS\\FONTS");
}
/**
*
* Returns heap string containing user font directory.
* (e.g. 'C:\Users\<username>\AppData\Local\Microsoft\Windows\Fonts')
*
* @return user font dir
*/
char *GetUserFontDir(void)
{
char path[MAX_PATH];
const char *key = "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders";
const char *option = "Local AppData";
HRESULT hr = S_OK;
if (SUCCEEDED(hr = ReadRegistry(key, option, path, sizeof(path))))
{
strcat(path, "\\Microsoft\\Windows\\Fonts");
return strdup(path);
}
return NULL;
}
/**
*
* Returns heap string containing user's image directory.

View file

@ -21,6 +21,7 @@ extern int IsPrinterAvailable(void);
/* additional windows functions requiring <windows.h> */
extern char *GetDefaultSaveDir(const char *suffix);
extern char *GetSystemFontDir(void);
extern char *GetUserFontDir(void);
extern char *get_temp_fname(const char *const name);
/* keyboard hooking functions */