Modified sharpen.c to work with as paint aswell as fullscreen
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cbc28be317
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34d27b1394
2 changed files with 155 additions and 105 deletions
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@ -4,7 +4,7 @@
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Sharpen, Trace Contour and Silhouette Magic Tool Plugin
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Tux Paint - A simple drawing program for children.
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FIXME: Credits
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Credits: Andrew Corcoran <akanewbie@gmail.com>
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Copyright (c) 2002-2008 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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@ -53,9 +53,13 @@ enum {
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//Holder for the unnormalised edge values
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double* sharpen_temp;
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double sharpen_min=INT_MAX;
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double sharpen_max=0;
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const int THRESHOLD = 50;
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const int sharpen_RADIUS = 16;
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const double SHARPEN = 0.5;
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static Mix_Chunk * sharpen_snd_effect[sharpen_NUM_TOOLS];
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@ -75,10 +79,13 @@ const char * sharpen_names[sharpen_NUM_TOOLS] = {
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gettext_noop("Sharpen"),
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gettext_noop("Silhouette")
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};
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const char * sharpen_descs[sharpen_NUM_TOOLS] = {
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gettext_noop("Click to trace the edges of objects in the image."),
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gettext_noop("Click to sharpen the image."),
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gettext_noop("Click to create a black and white silhouette of the image.")
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const char * sharpen_descs[sharpen_NUM_TOOLS][2] = {
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{gettext_noop("Click and move the mouse to trace the edges of objects in the image."),
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gettext_noop("Click to trace the edges of objects in the image."),},
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{gettext_noop("Click and move the mouse to sharpen the image."),
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gettext_noop("Click to sharpen the image."),},
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{gettext_noop("Click and move the mouse to create a black and white silhouette of the image."),
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gettext_noop("Click to create a black and white silhouette of the image.")},
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};
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Uint32 sharpen_api_version(void) { return(TP_MAGIC_API_VERSION); }
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@ -94,6 +101,9 @@ int sharpen_init(magic_api * api){
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snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, sharpen_snd_filenames[i]);
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sharpen_snd_effect[i] = Mix_LoadWAV(fname);
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}
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sharpen_temp = (double*)malloc(api->canvas_w*api->canvas_h*sizeof(double));
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return(1);
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}
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@ -117,7 +127,7 @@ char * sharpen_get_name(magic_api * api, int which){
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// Return our descriptions, localized:
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char * sharpen_get_description(magic_api * api, int which, int mode){
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return(strdup(gettext(sharpen_descs[which])));
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return(strdup(gettext(sharpen_descs[which][mode-1])));
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}
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//Calculates the grey scale value for a rgb pixel
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@ -126,10 +136,140 @@ static int sharpen_grey(Uint8 r1,Uint8 g1,Uint8 b1){
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}
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// Do the effect:
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static void do_sharpen(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which)
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{
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static void do_sharpen_pixel(void * ptr, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y){
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magic_api * api = (magic_api *) ptr;
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sharpen_temp = (double*)malloc(api->canvas_w*api->canvas_h*sizeof(double));
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Uint8 r1, g1, b1;
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//apply normalisation
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sharpen_temp[x*(canvas->h-1) + y]= ((sharpen_temp[x*(canvas->h-1) + y]-sharpen_min)/(sharpen_max-sharpen_min))*255.0;
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// set image to white where edge value is below THRESHOLD
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if (which == TOOL_TRACE){
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if (sharpen_temp[x*(canvas->h-1) + y]<THRESHOLD)
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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//Simply display the edge values - provides a nice black and white silhouette image
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else if (which == TOOL_SILHOUETTE){
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, sharpen_temp[x*(canvas->h-1) + y],
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sharpen_temp[x*(canvas->h-1) + y],
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sharpen_temp[x*(canvas->h-1) + y]));
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}
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//Add the edge values to the original image, creating a more distinct jump in contrast at edges
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else if(which == TOOL_SHARPEN){
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0),
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clamp(0.0, g1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0),
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clamp(0.0, b1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0)));
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}
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}
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// Do the effect for the full image
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static void do_sharpen_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which){
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magic_api * api = (magic_api *) ptr;
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int x,y;
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for (y = 0; y < last->h; y++){
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for (x=0; x < last->w; x++){
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do_sharpen_pixel(ptr, which, canvas, last, x, y);
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}
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}
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}
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//do the effect for the brush
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static void do_sharpen_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y){
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int xx, yy;
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magic_api * api = (magic_api *) ptr;
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for (yy = y - sharpen_RADIUS; yy < y + sharpen_RADIUS; yy++)
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{
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for (xx = x - sharpen_RADIUS; xx < x + sharpen_RADIUS; xx++)
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{
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if (api->in_circle(xx - x, yy - y, sharpen_RADIUS) &&
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!api->touched(xx, yy))
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{
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do_sharpen_pixel(api, which, canvas, last, xx, yy);
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}
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}
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}
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}
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// Affect the canvas on drag:
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect){
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_sharpen_brush);
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api->playsound(sharpen_snd_effect[which], (x * 255) / canvas->w, 255);
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if (ox > x) { int tmp = ox; ox = x; x = tmp; }
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if (oy > y) { int tmp = oy; oy = y; y = tmp; }
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update_rect->x = ox - sharpen_RADIUS;
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update_rect->y = oy - sharpen_RADIUS;
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update_rect->w = (x + sharpen_RADIUS) - update_rect->x;
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update_rect->h = (y + sharpen_RADIUS) - update_rect->y;
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}
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// Affect the canvas on click:
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void sharpen_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect){
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if (mode == MODE_PAINT)
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sharpen_drag(api, which, canvas, last, x, y, x, y, update_rect);
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else{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_sharpen_full(api, canvas, last, which);
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api->playsound(sharpen_snd_effect[which], 128, 255);
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}
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}
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// Affect the canvas on release:
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void sharpen_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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}
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// No setup happened:
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void sharpen_shutdown(magic_api * api)
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{
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//Clean up sounds
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int i;
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for(i=0; i<sharpen_NUM_TOOLS; i++){
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if(sharpen_snd_effect[i] != NULL){
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Mix_FreeChunk(sharpen_snd_effect[i]);
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}
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}
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if (sharpen_temp != NULL){
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free(sharpen_temp);
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}
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}
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// Record the color from Tux Paint:
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void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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{
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}
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// Use colors:
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int sharpen_requires_colors(magic_api * api, int which)
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{
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return 0;
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}
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void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
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{
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int x, y;
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int grey;
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Uint8 r1, g1, b1;
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@ -160,7 +300,7 @@ static void do_sharpen(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int
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for (i=-1;i<2;i++){
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for(j=-1; j<2; j++){
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//No need to check if inside canvas, getpixel does it for us.
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SDL_GetRGB(api->getpixel(last, x+i, y+j), last->format, &r1, &g1, &b1);
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SDL_GetRGB(api->getpixel(canvas, x+i, y+j), canvas->format, &r1, &g1, &b1);
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grey = sharpen_grey(r1,g1,b1);
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sobel_1 += grey * sobel_weights_1[i+1][j+1];
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sobel_2 += grey * sobel_weights_2[i+1][j+1];
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@ -172,104 +312,14 @@ static void do_sharpen(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int
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sharpen_temp[x*(canvas->h-1) + y] = sqrt(sobel_1*sobel_1 + sobel_2*sobel_2);
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//Calculate normalisation
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if (sharpen_temp[x*(canvas->h-1) + y]<min){
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min=sharpen_temp[x*(canvas->h-1) + y];
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if (sharpen_temp[x*(canvas->h-1) + y]<sharpen_min){
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sharpen_min=sharpen_temp[x*(canvas->h-1) + y];
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}
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if(sharpen_temp[x*(canvas->h-1) + y]>max){
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max=sharpen_temp[x*(canvas->h-1) + y];
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if(sharpen_temp[x*(canvas->h-1) + y]>sharpen_max){
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sharpen_max=sharpen_temp[x*(canvas->h-1) + y];
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}
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}
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}
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for (y = 0; y < canvas->h; y++){
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for (x=0; x < canvas->w; x++){
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//apply normalisation
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sharpen_temp[x*(canvas->h-1) + y]= ((sharpen_temp[x*(canvas->h-1) + y]-min)/(max-min))*255.0;
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// set image to white where edge value is below THRESHOLD
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if (which == TOOL_TRACE){
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if (sharpen_temp[x*(canvas->h-1) + y]<THRESHOLD)
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{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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//Simply display the edge values - provides a nice black and white silhouette image
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else if (which == TOOL_SILHOUETTE){
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, sharpen_temp[x*(canvas->h-1) + y],
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sharpen_temp[x*(canvas->h-1) + y],
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sharpen_temp[x*(canvas->h-1) + y]));
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}
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//Add the edge values to the original image, creating a more distinct jump in contrast at edges
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else if(which == TOOL_SHARPEN){
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, clamp(0.0, r1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0),
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clamp(0.0, g1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0),
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clamp(0.0, b1 + SHARPEN * sharpen_temp[x*(canvas->h-1) + y], 255.0)));
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}
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}
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}
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//Clean up temp variable
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if (sharpen_temp != NULL){
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free(sharpen_temp);
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}
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}
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// Affect the canvas on drag:
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void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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// No-op
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}
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// Affect the canvas on click:
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void sharpen_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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do_sharpen(api, canvas, last, which);
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//play sound
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api->playsound(sharpen_snd_effect[which], 128, 255);
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}
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// Affect the canvas on release:
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void sharpen_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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}
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// No setup happened:
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void sharpen_shutdown(magic_api * api)
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{
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//Clean up sounds
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int i;
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for(i=0; i<sharpen_NUM_TOOLS; i++){
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if(sharpen_snd_effect[i] != NULL){
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Mix_FreeChunk(sharpen_snd_effect[i]);
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}
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}
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}
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// Record the color from Tux Paint:
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void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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{
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}
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// Use colors:
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int sharpen_requires_colors(magic_api * api, int which)
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{
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return 0;
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}
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void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
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{
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}
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void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
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@ -278,5 +328,5 @@ void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canva
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int sharpen_modes(magic_api * api, int which)
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{
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return(MODE_FULLSCREEN); /* FIXME - Can also be turned into a painted effect */
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return(MODE_FULLSCREEN|MODE_PAINT);
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}
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