Animated brushes can rotate now
Takes advantage of SDL_gfxBlitRGBA(), also from SDL_gfx.
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2 changed files with 30 additions and 7 deletions
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@ -8,7 +8,7 @@ http://www.tuxpaint.org/
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$Id$
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2021.September.6 (0.9.27)
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2021.September.8 (0.9.27)
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* New Magic Tools:
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----------------
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* "Opposite" -- Change parts of the picture to their complementary
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@ -33,17 +33,16 @@ $Id$
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* Other Improvements:
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-------------------
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* WIP Rotational brushes now supported. Unlike "directional"
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* Rotational brushes now supported. Unlike "directional"
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brushes, in which a 3x3 grid representing the 8 cardinal
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directions (45 degree steps) is used, only a single brush image
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is required, and Tux Paint will rotate it between 0 and 360 degrees,
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depending on the direction the mouse is going. The brush's ".dat"
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file should contain a line consisting of the word "rotate".
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* FIXME: WIP -- Doesn't handle animated brushes correctly!
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* Note: This adds a dependency on "SDL_gfx" library
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(Homepage: https://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
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SourceForge project page: https://sourceforge.net/projects/sdlgfx/)
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as this feature use it's "rotozoom" functionality.
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as this feature use it's "rotozoomSurface()" and "SDL_gfxBlitRGBA()".
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(Closes https://sourceforge.net/p/tuxpaint/feature-requests/122/)
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* Replaced the "arrow_compass_points" brush with a single
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